forked from CPL/Simulator
update
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@ -23,7 +23,7 @@ namespace DroneSimulator
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{
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InitializeComponent();
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RealMode.RealSimulation = checkBox_Mode_Real.Checked;
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RealMode.RealSimulation = radioButton_Real.Checked;
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numericUpDown_Acc_Update(null, null);
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numericUpDown_Gyr_Update(null, null);
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numericUpDown_Pos_Update(null, null);
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@ -236,7 +236,7 @@ namespace DroneSimulator
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private void checkBox_Mode_Real_CheckedChanged(object sender, EventArgs e)
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{
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RealMode.RealSimulation = checkBox_Mode_Real.Checked;
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RealMode.RealSimulation = radioButton_Real.Checked;
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}
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private void numericUpDown_Acc_Update(object sender, EventArgs e)
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@ -277,5 +277,26 @@ namespace DroneSimulator
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RealMode.Range.MaxHeight = (float)numericUpDown_Range_Max.Value;
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}
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private void numericUpDown_OF_Update(object sender, EventArgs e)
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{
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RealMode.OpticalFlow.Freq = (uint)numericUpDown_OF_Freq.Value;
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RealMode.OpticalFlow.Noise = (float)numericUpDown_OF_Noise.Value;
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RealMode.OpticalFlow.Lateness = (float)numericUpDown_OF_Laten.Value;
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RealMode.OpticalFlow.Enable = checkBox_OF_Enable.Checked;
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RealMode.OpticalFlow.Lens = (uint)numericUpDown_OF_Lens.Value * 10;
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RealMode.OpticalFlow.MaxHeight = (float)numericUpDown_OF_Len.Value;
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RealMode.OpticalFlow.Error = (float)numericUpDown_OF_Error.Value * 10;
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RealMode.OpticalFlow.Wait = (uint)numericUpDown_OF_Wait.Value * 1000;
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}
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private void checkBox_Area_Freeze_CheckedChanged(object sender, EventArgs e)
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{
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Drone.Freeze[0] = checkBox_Area_Freeze_X.Checked;
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Drone.Freeze[1] = checkBox_Area_Freeze_Y.Checked;
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Drone.Freeze[2] = checkBox_Area_Freeze_Z.Checked;
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}
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}
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}
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