revert e30f1f0f35
revert Merge branch 'main' of https://git.skbkit.ru/CPL/Simulator
This commit is contained in:
@ -1,6 +1,4 @@
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using System.Collections.Concurrent;
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using System.Diagnostics;
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using System.Numerics;
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using System.Numerics;
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using System.Runtime.InteropServices;
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using static System.Net.Mime.MediaTypeNames;
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@ -30,17 +28,10 @@ namespace DroneSimulator
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private const float TO_GRAD = 180 / MathF.PI;
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private const float TO_RADI = MathF.PI / 180;
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public static List<Drone> AllDrones = new List<Drone>();
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private static Thread? DroneThread = null;
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public static long Timing = 0;
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public static long Lag = 0;
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public static long Freq = 1000;
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public static bool Boost = false;
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private uint Timer;
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private Thread DroneThread;
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private int Timer;
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private Vector2 MoveOF = Vector2.Zero;
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private uint CountOF = 0;
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public struct Physics
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{
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@ -121,49 +112,12 @@ namespace DroneSimulator
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return drone;
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}
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public static void StartThread()
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private void ThreadFunction()
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{
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if (DroneThread != null) return;
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DroneThread = new Thread(new ThreadStart(Drone.ThreadFunction));
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DroneThread.Priority = ThreadPriority.Highest;
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DroneThread.Start();
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}
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public static void StopThread()
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{
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if (DroneThread == null) return;
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DroneThread = null;
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}
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private static void ThreadFunction()
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{
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long last = Stopwatch.GetTimestamp();
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long prev = Stopwatch.GetTimestamp();
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while (DroneThread != null)
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{
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if(!Boost) Thread.Yield();
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long tick = Stopwatch.GetTimestamp();
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if (tick == prev) continue;
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Timing = Stopwatch.Frequency / (tick - prev);
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prev = tick;
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long quant = Stopwatch.Frequency / Freq;
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if (tick < last + quant) continue;
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if (tick > (last + quant) + quant * 0.1) Lag++;
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last = tick;
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lock (AllDrones)
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foreach (Drone drone in AllDrones)
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drone.Action((uint)(tick / (Stopwatch.Frequency / 1000)));
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Action(Environment.TickCount);
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Thread.Sleep(1);
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}
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}
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@ -175,6 +129,10 @@ namespace DroneSimulator
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SpdXYZ = Vector3.Zero;
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AccXYZ = Vector3.Zero;
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Quat = Quaternion.Identity;
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DroneThread = new Thread(new ThreadStart(ThreadFunction));
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Timer = Environment.TickCount;
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DroneThread.Start();
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}
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public int Create()
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@ -184,6 +142,11 @@ namespace DroneSimulator
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return ID;
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}
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public void Close()
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{
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DroneThread = null;
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}
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private float GetAngle(float a1, float a2, float az)
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{
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if (a2 == 0.0f && az == 0.0f)
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@ -225,13 +188,9 @@ namespace DroneSimulator
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return new Vector4(GetAngle(grav.Y, grav.X, grav.Z), GetAngle(-grav.X, grav.Y, grav.Z), yaw, grav.Z);
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}
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public void Action(uint tick)
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public void Action(int tick)
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{
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uint period = tick - Timer;
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if (period <= 0) return;
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float time = period / 1000.0f;
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float time = (tick - Timer) / 1000.0f;
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Timer = tick;
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if (!Active) return;
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@ -243,6 +202,8 @@ namespace DroneSimulator
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flow += flow * 0.1f; // Воздушная подушка
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}
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float wind_x = 0, wind_y = 0, wind_z = 0;
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float wind_p = 0, wind_r = 0, wind_w = 0;
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@ -280,49 +241,39 @@ namespace DroneSimulator
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if (Area.Poisition.Freeze.Y) { SpdXYZ.Y = 0; PosXYZ.Y = 0; }
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if (Area.Poisition.Freeze.Z) { SpdXYZ.Z = 0; PosXYZ.Z = 5; }
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/*if (PosXYZ.Z < 0)
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if (PosXYZ.Z < 0)
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{
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SpdPRY = Vector3.Zero;
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SpdXYZ.X = 0;
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SpdXYZ.Y = 0;
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Quat = Quaternion.Identity;
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}
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else */
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Rotate(SpdPRY.X * time, SpdPRY.Y * time, SpdPRY.Z * time);
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else Rotate(SpdPRY.X * time, SpdPRY.Y * time, SpdPRY.Z * time);
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Vector4 ori = GetOrientation();
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Orientation = ori;
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float range = 0;
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if (PosXYZ.Z <= 0)
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{
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PosXYZ.Z = 0;
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SpdXYZ.Z = 0;
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LaserRange = 0;
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Acc = new Vector3(0, 0, 1);
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}
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/*if (PosXYZ.Z < 0)
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if (PosXYZ.Z < 0)
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{
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PosXYZ.Z = 0;
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//if (SpdXYZ.Z < -5)
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//{
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// Active = false; // Сильно ударился о землю
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//}
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/*if (SpdXYZ.Z < -5)
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{
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Active = false; // Сильно ударился о землю
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}*/
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//if (MathF.Abs(ori.X) > 20 || MathF.Abs(ori.Y) > 20)
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//{
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// Active = false; // Повредил винты при посадке
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//}
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/*if (MathF.Abs(ori.X) > 20 || MathF.Abs(ori.Y) > 20)
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{
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Active = false; // Повредил винты при посадке
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}*/
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SpdXYZ.Z = 0;
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Acc = new Vector3(0, 0, 1);
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Gyr = Vector3.Zero;
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LaserRange = 0;
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}*/
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}
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else
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{
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if (ori.W < 0)
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@ -337,28 +288,21 @@ namespace DroneSimulator
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float tilt = MathF.Sqrt((ori.X * ori.X) + (ori.Y * ori.Y)) * TO_RADI;
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range = PosXYZ.Z / MathF.Cos(tilt);
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if (tilt < 90 && ori.W > 0) LaserRange = range;
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if (tilt < 90 && ori.W > 0) LaserRange = PosXYZ.Z / MathF.Cos(tilt);
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else LaserRange = float.MaxValue;
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}
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RealAcc.Update(Acc, tick);
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RealGyr.Update(Gyr, tick);
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RealRange.Update(LaserRange, tick);
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RealBar.Update(PosXYZ.Z, tick);
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RealPos.Update(PosXYZ, tick);
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MoveOF.X += SpdXYZ.X - Gyr.Y;
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MoveOF.Y += SpdXYZ.Y + Gyr.X;
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bool of = RealOF.Update(new Vector2(SpdXYZ.X * range - Gyr.Y, SpdXYZ.Y * range + Gyr.X), LaserRange, tick);
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RealAcc.Update(Acc, (uint)tick);
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RealGyr.Update(Gyr, (uint)tick);
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RealRange.Update(LaserRange, (uint)tick);
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RealBar.Update(PosXYZ.Z * 11, (uint)tick);
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RealPos.Update(PosXYZ, (uint)tick);
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RealOF.Update(MoveOF, LaserRange, (uint)tick);
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if(of) lock (this)
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{
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MoveOF += RealOF.result;
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CountOF += 1;
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}
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DataTimer = tick;
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DataTimer = (uint)tick;
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}
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private float Range(float pow)
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@ -394,7 +338,7 @@ namespace DroneSimulator
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acc.Head.Size = Marshal.SizeOf(typeof(DroneData.DataAcc));
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acc.Head.Mode = DroneData.DataMode.Response;
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acc.Head.Type = DroneData.DataType.DataAcc;
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acc.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
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acc.Head.Time = (uint)Environment.TickCount;
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acc.Acc.X = RealAcc.result.X; acc.Acc.Y = RealAcc.result.Y; acc.Acc.Z = RealAcc.result.Z;
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acc.Time = RealAcc.timer;
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@ -409,7 +353,7 @@ namespace DroneSimulator
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gyr.Head.Size = Marshal.SizeOf(typeof(DroneData.DataGyr));
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gyr.Head.Mode = DroneData.DataMode.Response;
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gyr.Head.Type = DroneData.DataType.DataGyr;
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gyr.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
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gyr.Head.Time = (uint)Environment.TickCount;
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gyr.Gyr.X = RealGyr.result.X; gyr.Gyr.Y = RealGyr.result.Y; gyr.Gyr.Z = RealGyr.result.Z;
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gyr.Time = RealGyr.timer;
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@ -424,7 +368,7 @@ namespace DroneSimulator
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mag.Head.Size = Marshal.SizeOf(typeof(DroneData.DataMag));
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mag.Head.Mode = DroneData.DataMode.Response;
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mag.Head.Type = DroneData.DataType.DataMag;
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mag.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
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mag.Head.Time = (uint)Environment.TickCount;
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mag.Mag.X = 0; mag.Mag.Y = 0; mag.Mag.Z = 0;
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mag.Time = DataTimer;
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@ -439,7 +383,7 @@ namespace DroneSimulator
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range.Head.Size = Marshal.SizeOf(typeof(DroneData.DataRange));
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range.Head.Mode = DroneData.DataMode.Response;
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range.Head.Type = DroneData.DataType.DataRange;
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range.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
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range.Head.Time = (uint)Environment.TickCount;
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range.LiDAR = RealRange.result;
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range.Time = RealRange.timer;
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@ -454,7 +398,7 @@ namespace DroneSimulator
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local.Head.Size = Marshal.SizeOf(typeof(DroneData.DataLocal));
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local.Head.Mode = DroneData.DataMode.Response;
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local.Head.Type = DroneData.DataType.DataLocal;
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local.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
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local.Head.Time = (uint)Environment.TickCount;
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local.Local.X = RealPos.result.X; local.Local.Y = RealPos.result.Y; local.Local.Z = RealPos.result.Z;
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local.Time = RealPos.timer;
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@ -469,7 +413,7 @@ namespace DroneSimulator
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bar.Head.Size = Marshal.SizeOf(typeof(DroneData.DataBar));
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bar.Head.Mode = DroneData.DataMode.Response;
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bar.Head.Type = DroneData.DataType.DataBar;
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bar.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
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bar.Head.Time = (uint)Environment.TickCount;
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bar.Pressure = RealBar.result;
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bar.Time = RealBar.timer;
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@ -484,17 +428,13 @@ namespace DroneSimulator
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of.Head.Size = Marshal.SizeOf(typeof(DroneData.DataOF));
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of.Head.Mode = DroneData.DataMode.Response;
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of.Head.Type = DroneData.DataType.DataOF;
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of.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
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of.Head.Time = (uint)Environment.TickCount;
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lock (this)
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{
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of.X = MoveOF.X / CountOF;
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of.Y = MoveOF.Y / CountOF;
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of.Time = RealOF.timer;
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of.X = RealOF.result.X;
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of.Y = RealOF.result.Y;
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of.Time = RealBar.timer;
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MoveOF = Vector2.Zero;
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CountOF = 0;
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}
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MoveOF = Vector2.Zero;
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return getBytes(of);
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}
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@ -506,10 +446,10 @@ namespace DroneSimulator
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gps.Head.Size = Marshal.SizeOf(typeof(DroneData.DataGPS));
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gps.Head.Mode = DroneData.DataMode.Response;
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gps.Head.Type = DroneData.DataType.DataGPS;
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gps.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
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gps.Head.Time = (uint)Environment.TickCount;
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GPS.Point p = new GPS.Point();
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p.x = RealPos.result.Y; p.y= RealPos.result.X;
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p.x = PosXYZ.Y; p.y= PosXYZ.X;
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GPS.GlobalCoords g = new GPS.GlobalCoords();
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g.latitude=GPS.Home.Lat; g.longitude=GPS.Home.Lon;
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@ -519,7 +459,7 @@ namespace DroneSimulator
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gps.Lat = g.latitude; gps.Lon = g.longitude;
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gps.Speed = MathF.Sqrt(SpdXYZ.X * SpdXYZ.X + SpdXYZ.Y * SpdXYZ.Y + SpdXYZ.Z * SpdXYZ.Z);
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gps.Alt = GPS.Home.Alt + RealPos.result.Z;
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gps.Alt = GPS.Home.Alt + PosXYZ.Z;
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DateTime tim = DateTime.Now;
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gps.UTC = tim.Second + tim.Minute * 100 + tim.Hour * 10000;
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@ -532,8 +472,6 @@ namespace DroneSimulator
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gps.Vdop = GPS.State.Vdop;
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gps.Pdop = GPS.State.Pdop;
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gps.Time = RealPos.timer;
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return getBytes(gps);
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}
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@ -544,25 +482,13 @@ namespace DroneSimulator
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quat.Head.Size = Marshal.SizeOf(typeof(DroneData.DataQuat));
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quat.Head.Mode = DroneData.DataMode.Response;
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quat.Head.Type = DroneData.DataType.DataQuat;
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quat.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
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quat.Head.Time = (uint)Environment.TickCount;
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quat.X = Quat.X; quat.Y = Quat.Y; quat.Z = Quat.Z; quat.W = Quat.W;
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return getBytes(quat);
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}
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private byte[] SendPingPong()
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{
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DroneData.DataHead head = new DroneData.DataHead();
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head.Size = Marshal.SizeOf(typeof(DroneData.DataHead));
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head.Mode = DroneData.DataMode.Response;
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head.Type = DroneData.DataType.None;
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head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
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return getBytes(head);
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}
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private byte[]? ServerRequestResponse(DroneData.DataHead head, byte[] body)
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{
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byte[] zero = Array.Empty<byte>();
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@ -602,8 +528,6 @@ namespace DroneSimulator
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case DroneData.DataType.DataQuat: if (head.Mode == DroneData.DataMode.Request) return SendDataQuaternion(); else return zero;
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case DroneData.DataType.DataMotor4: if (head.Mode == DroneData.DataMode.Response) RecvDataMotor4(body); return zero;
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case DroneData.DataType.None: if (head.Mode == DroneData.DataMode.Request) return SendPingPong(); else return zero;
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}
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return zero;
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Reference in New Issue
Block a user