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@ -294,9 +294,19 @@ namespace DroneSimulator
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private void checkBox_Area_Freeze_CheckedChanged(object sender, EventArgs e)
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{
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Drone.Freeze[0] = checkBox_Area_Freeze_X.Checked;
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Drone.Freeze[1] = checkBox_Area_Freeze_Y.Checked;
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Drone.Freeze[2] = checkBox_Area_Freeze_Z.Checked;
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Area.Poisition.Freeze.X = checkBox_Area_Freeze_X.Checked;
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Area.Poisition.Freeze.Y = checkBox_Area_Freeze_Y.Checked;
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Area.Poisition.Freeze.Z = checkBox_Area_Freeze_Z.Checked;
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}
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private void numericUpDown_Area_Wind_Update(object sender, EventArgs e)
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{
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Area.Wind.Enable = checkBox_Area_Wind_Enable.Checked;
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Area.Wind.Speed.From = (float)numericUpDown_Area_Wind_Speed_From.Value;
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Area.Wind.Speed.To = (float)numericUpDown_Area_Wind_Speed_To.Value;
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Area.Wind.Direction = (float)numericUpDown_Area_Wind_Direction.Value;
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Area.Wind.Density = (float)numericUpDown_Area_Wind_Density.Value;
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Area.Wind.Resist = (float)numericUpDown_Area_Wind_Resist.Value;
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}
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}
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}
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