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main ... main

29 changed files with 140 additions and 3449 deletions

1
.gitignore vendored
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@ -1,4 +1,3 @@
.vs/
obj/
bin/
x64/

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@ -1,5 +1,4 @@
using System.Diagnostics.Metrics;
using System.Drawing;
using System.Drawing;
using System.Runtime.InteropServices;
namespace DroneClient
@ -9,11 +8,8 @@ namespace DroneClient
public float AccX, AccY, AccZ;
public float GyrX, GyrY, GyrZ;
public uint TimeAcc, TimeGyr;
public float PosX, PosY;
public float LaserRange;
public uint TimeRange;
public float MotorUL, MotorUR, MotorDL, MotorDR;
@ -74,44 +70,22 @@ namespace DroneClient
return getBytes(mot4);
}
private byte[]? RecvDataAcc(byte[] data)
private byte[]? RecvDataIMU(byte[] data)
{
DroneData.DataAcc imu = (DroneData.DataAcc)fromBytes(data, typeof(DroneData.DataAcc));
DroneData.DataIMU imu = (DroneData.DataIMU)fromBytes(data, typeof(DroneData.DataIMU));
AccX = imu.Acc.X; AccY = imu.Acc.Y; AccZ = imu.Acc.Z;
TimeAcc= imu.Time;
return new byte[0];
}
private byte[]? RecvDataGyr(byte[] data)
{
DroneData.DataGyr imu = (DroneData.DataGyr)fromBytes(data, typeof(DroneData.DataGyr));
GyrX = imu.Gyr.X; GyrY = imu.Gyr.Y; GyrZ = imu.Gyr.Z;
TimeGyr = imu.Time;
return new byte[0];
}
private byte[]? RecvDataRange(byte[] data)
private byte[]? RecvDataPos(byte[] data)
{
DroneData.DataRange pos = (DroneData.DataRange)fromBytes(data, typeof(DroneData.DataRange));
LaserRange = pos.LiDAR;
TimeRange = pos.Time;
return new byte[0];
}
private byte[]? RecvDataLocal(byte[] data)
{
DroneData.DataLocal pos = (DroneData.DataLocal)fromBytes(data, typeof(DroneData.DataLocal));
DroneData.DataPos pos = (DroneData.DataPos)fromBytes(data, typeof(DroneData.DataPos));
PosX = pos.Local.X; PosY = pos.Local.Y;
LaserRange = pos.LiDAR;
return new byte[0];
}
@ -122,7 +96,7 @@ namespace DroneClient
switch (head.Type)
{
case DroneData.DataType.DataAcc:
case DroneData.DataType.DataIMU:
{
if (head.Mode == DroneData.DataMode.Request)
{
@ -134,11 +108,11 @@ namespace DroneClient
else
{
// Пришли данные
return RecvDataAcc(body);
return RecvDataIMU(body);
}
}
case DroneData.DataType.DataGyr:
case DroneData.DataType.DataPos:
{
if (head.Mode == DroneData.DataMode.Request)
{
@ -150,39 +124,7 @@ namespace DroneClient
else
{
// Пришли данные
return RecvDataGyr(body);
}
}
case DroneData.DataType.DataRange:
{
if (head.Mode == DroneData.DataMode.Request)
{
// Запрос данных
// ... //
//
return zero;
}
else
{
// Пришли данные
return RecvDataRange(body);
}
}
case DroneData.DataType.DataLocal:
{
if (head.Mode == DroneData.DataMode.Request)
{
// Запрос данных
// ... //
//
return zero;
}
else
{
// Пришли данные
return RecvDataLocal(body);
return RecvDataPos(body);
}
}
@ -251,46 +193,24 @@ namespace DroneClient
public byte[] SendReqest()
{
DroneData.DataHead acc = new DroneData.DataHead();
acc.Size = DroneData.DataHead.StrLen;
acc.Mode = DroneData.DataMode.Request;
acc.Type = DroneData.DataType.DataAcc;
DroneData.DataHead imu = new DroneData.DataHead();
imu.Size = DroneData.DataHead.StrLen;
imu.Mode = DroneData.DataMode.Request;
imu.Type = DroneData.DataType.DataIMU;
DroneData.DataHead gyr = new DroneData.DataHead();
gyr.Size = DroneData.DataHead.StrLen;
gyr.Mode = DroneData.DataMode.Request;
gyr.Type = DroneData.DataType.DataGyr;
DroneData.DataHead pos = new DroneData.DataHead();
pos.Size = DroneData.DataHead.StrLen;
pos.Mode = DroneData.DataMode.Request;
pos.Type = DroneData.DataType.DataPos;
DroneData.DataHead range = new DroneData.DataHead();
range.Size = DroneData.DataHead.StrLen;
range.Mode = DroneData.DataMode.Request;
range.Type = DroneData.DataType.DataRange;
byte[] si = getBytes(imu);
byte[] sp = getBytes(pos);
byte[] sm = SendDataMotor4();
DroneData.DataHead local = new DroneData.DataHead();
local.Size = DroneData.DataHead.StrLen;
local.Mode = DroneData.DataMode.Request;
local.Type = DroneData.DataType.DataLocal;
List<byte[]> list = new List<byte[]>();
list.Add(getBytes(acc));
list.Add(getBytes(gyr));
list.Add(getBytes(range));
list.Add(getBytes(local));
list.Add(SendDataMotor4());
int count = 0;
foreach (byte[] d in list) count += d.Length;
byte[] send = new byte[count];
count = 0;
foreach (byte[] d in list)
{
d.CopyTo(send, count);
count += d.Length;
}
byte[] send = new byte[si.Length + sp.Length + sm.Length];
si.CopyTo(send, 0);
sp.CopyTo(send, si.Length);
sm.CopyTo(send, si.Length + sp.Length);
return send;
}

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@ -12,7 +12,7 @@ namespace DroneData
None = 0, Head = 1,
// Output
DataAcc = 1001, DataGyr = 1002, DataMag = 1003, DataRange = 1004, DataLocal = 1005,
DataIMU = 1001, DataPos = 1002,
// Input
DataMotor4 = 2001, DataMotor6 = 2002
@ -25,66 +25,32 @@ namespace DroneData
public DataMode Mode;
public DataType Type;
public uint Time; // Îáùåå âðåìÿ
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataHead));
}
public struct XYZ { public float X, Y, Z; }
public struct DataAcc
public struct DataIMU
{
public DataHead Head;
public XYZ Acc;
public XYZ Acc, Gyr, Mag;
public uint Time; // Ïîñëåäíåå âðåìÿ èçìåíåíèÿ äàííûõ
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataAcc));
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataIMU));
}
public struct DataGyr
{
public DataHead Head;
public XYZ Gyr;
public uint Time; // Ïîñëåäíåå âðåìÿ èçìåíåíèÿ äàííûõ
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataGyr));
}
public struct DataMag
{
public DataHead Head;
public XYZ Mag;
public uint Time; // Ïîñëåäíåå âðåìÿ èçìåíåíèÿ äàííûõ
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataMag));
}
public struct DataLocal
public struct DataPos
{
public DataHead Head;
public XYZ Local; // Ëîêàëüíûå êîîðäèíàòû
public uint Time; // Ïîñëåäíåå âðåìÿ èçìåíåíèÿ äàííûõ
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataLocal));
}
public struct DataRange
{
public DataHead Head;
public float LiDAR; // Äàò÷èê ïîñàäêè
public uint Time; // Ïîñëåäíåå âðåìÿ èçìåíåíèÿ äàííûõ
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataRange));
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataPos));
}
public struct DataMotor4
{
public DataHead Head;
public ulong Count;
public float UL, UR, DL, DR;
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataMotor4));
@ -93,6 +59,7 @@ namespace DroneData
public struct DataMotor6
{
public DataHead Head;
public ulong Count;
public float UL, UR, LL, RR, DL, DR;
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataMotor6));

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@ -65,9 +65,6 @@
label_Pow = new Label();
button_ML = new Button();
button_MR = new Button();
label_time_acc = new Label();
label_time_range = new Label();
label_time_gyr = new Label();
groupBox1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDown_Server_Port).BeginInit();
groupBox2.SuspendLayout();
@ -159,7 +156,6 @@
//
// groupBox2
//
groupBox2.Controls.Add(label_time_acc);
groupBox2.Controls.Add(label_Acc_Z);
groupBox2.Controls.Add(label7);
groupBox2.Controls.Add(label_Acc_Y);
@ -168,7 +164,7 @@
groupBox2.Controls.Add(label1);
groupBox2.Location = new Point(6, 86);
groupBox2.Name = "groupBox2";
groupBox2.Size = new Size(78, 118);
groupBox2.Size = new Size(78, 100);
groupBox2.TabIndex = 5;
groupBox2.TabStop = false;
groupBox2.Text = "Acc";
@ -220,7 +216,6 @@
//
// groupBox3
//
groupBox3.Controls.Add(label_time_gyr);
groupBox3.Controls.Add(label_Gyr_Z);
groupBox3.Controls.Add(label9);
groupBox3.Controls.Add(label_Gyr_Y);
@ -229,7 +224,7 @@
groupBox3.Controls.Add(label13);
groupBox3.Location = new Point(95, 86);
groupBox3.Name = "groupBox3";
groupBox3.Size = new Size(78, 118);
groupBox3.Size = new Size(78, 100);
groupBox3.TabIndex = 6;
groupBox3.TabStop = false;
groupBox3.Text = "Gyr";
@ -290,7 +285,6 @@
//
// groupBox4
//
groupBox4.Controls.Add(label_time_range);
groupBox4.Controls.Add(label_Pos_L);
groupBox4.Controls.Add(label6);
groupBox4.Controls.Add(label_Pos_Y);
@ -299,7 +293,7 @@
groupBox4.Controls.Add(label14);
groupBox4.Location = new Point(188, 86);
groupBox4.Name = "groupBox4";
groupBox4.Size = new Size(78, 118);
groupBox4.Size = new Size(78, 100);
groupBox4.TabIndex = 7;
groupBox4.TabStop = false;
groupBox4.Text = "Pos";
@ -443,33 +437,6 @@
button_MR.MouseDown += button_UU_MouseDown;
button_MR.MouseUp += button_UU_MouseUp;
//
// label_time_acc
//
label_time_acc.AutoSize = true;
label_time_acc.Location = new Point(6, 100);
label_time_acc.Name = "label_time_acc";
label_time_acc.Size = new Size(13, 15);
label_time_acc.TabIndex = 25;
label_time_acc.Text = "0";
//
// label_time_range
//
label_time_range.AutoSize = true;
label_time_range.Location = new Point(6, 100);
label_time_range.Name = "label_time_range";
label_time_range.Size = new Size(13, 15);
label_time_range.TabIndex = 27;
label_time_range.Text = "0";
//
// label_time_gyr
//
label_time_gyr.AutoSize = true;
label_time_gyr.Location = new Point(3, 100);
label_time_gyr.Name = "label_time_gyr";
label_time_gyr.Size = new Size(13, 15);
label_time_gyr.TabIndex = 26;
label_time_gyr.Text = "0";
//
// Form_Main
//
AutoScaleDimensions = new SizeF(7F, 15F);
@ -542,9 +509,5 @@
private Label label_Pow;
private Button button_ML;
private Button button_MR;
private Label label4;
private Label label_time_acc;
private Label label_time_range;
private Label label_time_gyr;
}
}

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@ -95,20 +95,14 @@ namespace DroneSimulator
label_Acc_Y.Text = dataDrone.AccY.ToString();
label_Acc_Z.Text = dataDrone.AccZ.ToString();
label_time_acc.Text = dataDrone.TimeAcc.ToString();
label_Gyr_X.Text = dataDrone.GyrX.ToString();
label_Gyr_Y.Text = dataDrone.GyrY.ToString();
label_Gyr_Z.Text = dataDrone.GyrZ.ToString();
label_time_gyr.Text = dataDrone.TimeGyr.ToString();
label_Pos_X.Text = dataDrone.PosX.ToString();
label_Pos_Y.Text = dataDrone.PosY.ToString();
label_Pos_L.Text = dataDrone.LaserRange.ToString();
label_time_range.Text = dataDrone.TimeRange.ToString();
netClient.SendData(dataDrone.SendReqest());
}

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@ -1,106 +0,0 @@
#pragma once
#include "Client.h"
Client::Client(const char* ip, int port) : running(true), Connection(INVALID_SOCKET)
{
if (!ConnectToServer(ip, port))
{
std::cerr << "Failed to connect to server!" << std::endl;
}
}
Client::~Client()
{
Stop();
CloseConnection();
}
bool Client::ConnectToServer(const char* ip, int port)
{
WSAData wsaData;
WORD DLLVersion = MAKEWORD(2, 2);
if (WSAStartup(DLLVersion, &wsaData) != 0)
{
std::cerr << "Error: WSAStartup failed" << std::endl;
return false;
}
SOCKADDR_IN addr;
inet_pton(AF_INET, ip, &addr.sin_addr);
addr.sin_port = htons(port);
addr.sin_family = AF_INET;
Connection = socket(AF_INET, SOCK_STREAM, 0);
if (Connection == INVALID_SOCKET)
{
std::cerr << "Error: Failed to create socket" << std::endl;
WSACleanup();
return false;
}
if (connect(Connection, (SOCKADDR*)&addr, sizeof(addr)) != 0)
{
std::cerr << "Error: Failed to connect to server" << std::endl;
closesocket(Connection);
WSACleanup();
return false;
}
return true;
}
void Client::CloseConnection()
{
if (Connection != INVALID_SOCKET)
{
closesocket(Connection);
WSACleanup();
Connection = INVALID_SOCKET;
}
}
void Client::ReceiveHandler()
{
while (running)
{
DataIn tempData;
int result = recv(Connection, (char*)&tempData, sizeof(tempData), 0);
if (result <= 0)
{
std::cerr << "Error: Connection lost (recv failed)" << std::endl;
running = false;
break;
}
std::lock_guard<std::mutex> lock(dataMutex);
dataIn = tempData;
}
}
void Client::SendHandler()
{
while (running)
{
{
std::lock_guard<std::mutex> lock(dataMutex);
send(Connection, (char*)&dataOut, sizeof(dataOut), 0);
}
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
}
void Client::Start()
{
recvThread = std::thread(&Client::ReceiveHandler, this);
sendThread = std::thread(&Client::SendHandler, this);
}
void Client::Stop()
{
running = false;
if (recvThread.joinable()) recvThread.join();
if (sendThread.joinable()) sendThread.join();
}

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@ -1,44 +0,0 @@
#pragma once
#include <iostream>
#include <WinSock2.h>
#include <WS2tcpip.h>
#include <thread>
#include <atomic>
#include <mutex>
#pragma comment(lib, "Ws2_32.lib")
class Client
{
public:
Client(const char* ip, int port);
~Client();
void Start(); // Запуск потоков
void Stop(); // Остановка потоков
struct DataIn
{
float AccX, AccY, AccZ;
float GyrX, GyrY, GyrZ;
float PosX, PosY, LaserRange;
} dataIn;
struct DataOut
{
float MotorUL, MotorUR, MotorDL, MotorDR;
} dataOut;
bool ConnectToServer(const char* ip, int port);
void CloseConnection();
private:
std::atomic<bool> running;
std::mutex dataMutex;
SOCKET Connection;
std::thread recvThread;
std::thread sendThread;
void ReceiveHandler();
void SendHandler();
};

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@ -1,255 +0,0 @@
#include "Drone.h"
namespace DroneClient {
// Реализация статического метода GetBytes
array<Byte>^ Drone::GetBytes(Object^ data)
{
int size = Marshal::SizeOf(data);
array<Byte>^ arr = gcnew array<Byte>(size);
IntPtr ptr = IntPtr::Zero;
try
{
ptr = Marshal::AllocHGlobal(size);
Marshal::StructureToPtr(data, ptr, true);
Marshal::Copy(ptr, arr, 0, size);
}
finally
{
Marshal::FreeHGlobal(ptr);
}
return arr;
}
// Реализация статического метода FromBytes
Object^ Drone::FromBytes(array<Byte>^ arr, Type^ type)
{
Object^ mem = gcnew Object();
int size = Marshal::SizeOf(type);
IntPtr ptr = IntPtr::Zero;
try
{
ptr = Marshal::AllocHGlobal(size);
Marshal::Copy(arr, 0, ptr, size);
mem = Marshal::PtrToStructure(ptr, type);
}
finally
{
Marshal::FreeHGlobal(ptr);
}
return mem;
}
// Реализация приватного метода SendDataMotor4
array<Byte>^ Drone::SendDataMotor4()
{
DroneData::DataMotor4 mot4;
mot4.Head.Size = Marshal::SizeOf(DroneData::DataMotor4::typeid);
mot4.Head.Mode = DroneData::DataMode::Response;
mot4.Head.Type = DroneData::DataType::DataMotor4;
mot4.UL = MotorUL;
mot4.UR = MotorUR;
mot4.DL = MotorDL;
mot4.DR = MotorDR;
return GetBytes(mot4);
}
array<Byte>^ Drone::RecvDataAcc(array<Byte>^ data)
{
DroneData::DataAcc imu = (DroneData::DataAcc)FromBytes(data, DroneData::DataAcc::typeid);
AccX = imu.Acc.X; AccY = imu.Acc.Y; AccZ = imu.Acc.Z;
TimeAcc = imu.Time;
return gcnew array<Byte>(0);
}
array<Byte>^ Drone::RecvDataGyr(array<Byte>^ data)
{
DroneData::DataGyr imu = (DroneData::DataGyr)FromBytes(data, DroneData::DataGyr::typeid);
GyrX = imu.Gyr.X; GyrY = imu.Gyr.Y; GyrZ = imu.Gyr.Z;
TimeGyr = imu.Time;
return gcnew array<Byte>(0);
}
array<Byte>^ Drone::RecvDataRange(array<Byte>^ data)
{
DroneData::DataRange pos = (DroneData::DataRange)FromBytes(data, DroneData::DataRange::typeid);
LaserRange = pos.LiDAR;
TimeRange = pos.Time;
return gcnew array<Byte>(0);
}
array<Byte>^ Drone::RecvDataLocal(array<Byte>^ data)
{
DroneData::DataLocal pos = (DroneData::DataLocal)FromBytes(data, DroneData::DataLocal::typeid);
PosX = pos.Local.X; PosY = pos.Local.Y;
return gcnew array<Byte>(0);
}
array<Byte>^ Drone::ClientRequestResponse(DroneData::DataHead head, array<Byte>^ body)
{
array<Byte>^ zero = gcnew array<Byte>(0);
switch (head.Type)
{
case DroneData::DataType::DataAcc:
if (head.Mode == DroneData::DataMode::Request)
{
return zero; // Запрос данных (не реализовано)
}
else
{
return RecvDataAcc(body); // Пришли данные
}
case DroneData::DataType::DataGyr:
if (head.Mode == DroneData::DataMode::Request)
{
return zero; // Запрос данных (не реализовано)
}
else
{
return RecvDataGyr(body); // Пришли данные
}
case DroneData::DataType::DataRange:
if (head.Mode == DroneData::DataMode::Request)
{
return zero; // Запрос данных (не реализовано)
}
else
{
return RecvDataRange(body); // Пришли данные
}
case DroneData::DataType::DataLocal:
if (head.Mode == DroneData::DataMode::Request)
{
return zero; // Запрос данных (не реализовано)
}
else
{
return RecvDataLocal(body); // Пришли данные
}
case DroneData::DataType::DataMotor4:
if (head.Mode == DroneData::DataMode::Request)
{
return SendDataMotor4(); // Запрос данных
}
else
{
return zero; // Пришли данные (не реализовано)
}
}
return zero;
}
// Реализация конструктора
Drone::Drone()
{
DroneStreamData = gcnew array<Byte>(DroneStreamCount); // Инициализация массива
DroneStreamIndex = 0;
DroneStreamHead.Mode = DroneData::DataMode::None;
DroneStreamHead.Size = 0;
DroneStreamHead.Type = DroneData::DataType::None;
}
// Реализация метода DataStream
List<array<Byte>^>^ Drone::DataStream(array<Byte>^ data, int size)
{
System::Collections::Generic::List<array<Byte>^>^ ret = gcnew System::Collections::Generic::List<array<Byte>^>();
if (data == nullptr) return ret; // Последовательность не сформирована
if (size + DroneStreamIndex > DroneStreamCount) return nullptr; // Ошибка переполнения
Array::Copy(data, 0, DroneStreamData, DroneStreamIndex, size);
DroneStreamIndex += size;
while (true)
{
if (DroneStreamHead.Size == 0) // Заголовок еще не получен
{
if (DroneStreamIndex < DroneData::DataHead::StrLen) return ret;
DroneStreamHead = (DroneData::DataHead)FromBytes(DroneStreamData, DroneData::DataHead::typeid);
}
if (DroneStreamHead.Size > DroneStreamIndex) break; // Пакет еще не полный
array<Byte>^ body = gcnew array<Byte>(DroneStreamHead.Size);
Array::Copy(DroneStreamData, 0, body, 0, DroneStreamHead.Size);
int shift = DroneStreamHead.Size;
DroneStreamIndex -= shift;
Array::Copy(DroneStreamData, shift, DroneStreamData, 0, DroneStreamIndex); // Сдвиг массива
DroneStreamHead.Size = 0; // Сброс заголовка
ret->Add(ClientRequestResponse(DroneStreamHead, body));
}
return ret;
}
// Реализация метода SendRequest
array<Byte>^ Drone::SendRequest()
{
DroneData::DataHead^ acc = gcnew DroneData::DataHead();
acc->Size = DroneData::DataHead::StrLen;
acc->Mode = DroneData::DataMode::Request;
acc->Type = DroneData::DataType::DataAcc;
DroneData::DataHead^ gyr = gcnew DroneData::DataHead();
gyr->Size = DroneData::DataHead::StrLen;
gyr->Mode = DroneData::DataMode::Request;
gyr->Type = DroneData::DataType::DataGyr;
DroneData::DataHead^ range = gcnew DroneData::DataHead();
range->Size = DroneData::DataHead::StrLen;
range->Mode = DroneData::DataMode::Request;
range->Type = DroneData::DataType::DataRange;
DroneData::DataHead^ local = gcnew DroneData::DataHead();
local->Size = DroneData::DataHead::StrLen;
local->Mode = DroneData::DataMode::Request;
local->Type = DroneData::DataType::DataLocal;
List<array<byte>^>^ list = gcnew List<array<byte>^>();
list->Add(GetBytes(acc));
list->Add(GetBytes(gyr));
list->Add(GetBytes(range));
list->Add(GetBytes(local));
list->Add(SendDataMotor4());
int count = 0;
for each(array<byte>^ d in list) count += d->Length;
array<byte>^ send = gcnew array<byte>(count);
count = 0;
for each (array<byte> ^ d in list)
{
d->CopyTo(send, count);
count += d->Length;
}
return send;
}
}

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@ -1,51 +0,0 @@
#pragma once
#include "DroneData.h"
#include <Windows.h>
#include <vcclr.h>
#using <System.dll>
#using <mscorlib.dll>
using namespace System;
using namespace System::Collections::Generic;
using namespace System::Runtime::InteropServices;
namespace DroneClient {
public ref class Drone
{
public:
float AccX, AccY, AccZ;
float GyrX, GyrY, GyrZ;
unsigned int TimeAcc, TimeGyr;
float PosX, PosY;
float LaserRange;
unsigned int TimeRange;
float MotorUL, MotorUR, MotorDL, MotorDR;
static array<Byte>^ GetBytes(Object^ data);
static Object^ FromBytes(array<Byte>^ arr, Type^ type);
private:
array<Byte>^ SendDataMotor4();
array<Byte>^ RecvDataAcc(array<Byte>^ data);
array<Byte>^ RecvDataGyr(array<Byte>^ data);
array<Byte>^ RecvDataRange(array<Byte>^ data);
array<Byte>^ RecvDataLocal(array<Byte>^ data);
array<Byte>^ ClientRequestResponse(DroneData::DataHead head, array<Byte>^ body);
literal int DroneStreamCount = 512;
array<Byte>^ DroneStreamData;
int DroneStreamIndex;
DroneData::DataHead DroneStreamHead;
public:
Drone(); // Конструктор для инициализации
System::Collections::Generic::List<array<Byte>^>^ DataStream(array<Byte>^ data, int size);
array<Byte>^ SendRequest();
};
}

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@ -1,65 +0,0 @@
#pragma once
#include <Windows.h>
#include <vcclr.h>
#using <System.dll>
#using <mscorlib.dll>
using namespace System;
using namespace System::Runtime::InteropServices;
namespace DroneClient {
public ref class Drone
{
public:
value struct DataOut
{
float AccX, AccY, AccZ;
float GyrX, GyrY, GyrZ;
float PosX, PosY;
float LaserRange;
};
value struct DataIn
{
float MotorUL, MotorUR, MotorDL, MotorDR;
};
static array<Byte>^ GetBytes(Object^ data)
{
int size = Marshal::SizeOf(data);
array<Byte>^ arr = gcnew array<Byte>(size);
IntPtr ptr = IntPtr::Zero;
try
{
ptr = Marshal::AllocHGlobal(size);
Marshal::StructureToPtr(data, ptr, true);
Marshal::Copy(ptr, arr, 0, size);
}
finally
{
Marshal::FreeHGlobal(ptr);
}
return arr;
}
static Object^ FromBytes(array<Byte>^ arr, Type^ type)
{
int size = Marshal::SizeOf(type);
IntPtr ptr = IntPtr::Zero;
try
{
ptr = Marshal::AllocHGlobal(size);
Marshal::Copy(arr, 0, ptr, size);
return Marshal::PtrToStructure(ptr, type);
}
finally
{
Marshal::FreeHGlobal(ptr);
}
}
};
}

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@ -1,28 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.12.35527.113
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DroneClientCpp", "DroneClientCpp.vcxproj", "{690C304C-A70B-4B0F-BF61-8C51290BF444}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{690C304C-A70B-4B0F-BF61-8C51290BF444}.Debug|x64.ActiveCfg = Debug|x64
{690C304C-A70B-4B0F-BF61-8C51290BF444}.Debug|x64.Build.0 = Debug|x64
{690C304C-A70B-4B0F-BF61-8C51290BF444}.Debug|x86.ActiveCfg = Debug|Win32
{690C304C-A70B-4B0F-BF61-8C51290BF444}.Debug|x86.Build.0 = Debug|Win32
{690C304C-A70B-4B0F-BF61-8C51290BF444}.Release|x64.ActiveCfg = Release|x64
{690C304C-A70B-4B0F-BF61-8C51290BF444}.Release|x64.Build.0 = Release|x64
{690C304C-A70B-4B0F-BF61-8C51290BF444}.Release|x86.ActiveCfg = Release|Win32
{690C304C-A70B-4B0F-BF61-8C51290BF444}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -1,141 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<ProjectGuid>{690C304C-A70B-4B0F-BF61-8C51290BF444}</ProjectGuid>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<Keyword>ManagedCProj</Keyword>
<RootNamespace>DroneClientCpp</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CLRSupport>true</CLRSupport>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CLRSupport>true</CLRSupport>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CLRSupport>true</CLRSupport>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CLRSupport>true</CLRSupport>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies />
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies />
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies />
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies />
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Drone.cpp" />
<ClCompile Include="FormMain.cpp" />
<ClCompile Include="NetClient.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Drone.h" />
<ClInclude Include="DroneData.h" />
<ClInclude Include="FormMain.h">
<FileType>CppForm</FileType>
</ClInclude>
<ClInclude Include="NetClient.h" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="FormMain.resx">
<DependentUpon>FormMain.h</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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@ -1,42 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Исходные файлы">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Файлы заголовков">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Файлы ресурсов">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="FormMain.cpp">
<Filter>Исходные файлы</Filter>
</ClCompile>
<ClCompile Include="NetClient.cpp">
<Filter>Исходные файлы</Filter>
</ClCompile>
<ClCompile Include="Drone.cpp">
<Filter>Исходные файлы</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="FormMain.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="NetClient.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="DroneData.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="Drone.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
</ItemGroup>
</Project>

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@ -1,4 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>

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@ -1,117 +0,0 @@
#pragma once
#include <Windows.h>
#include <vcclr.h>
using namespace System;
using namespace System::Runtime::InteropServices;
namespace DroneData {
public enum class DataMode : unsigned short
{
None = 0, Response = 1, Request = 2
};
public enum class DataType : unsigned short
{
None = 0, Head = 1,
// Output
DataAcc = 1001, DataGyr = 1002, DataMag = 1003, DataRange = 1004, DataLocal = 1005,
// Input
DataMotor4 = 2001, DataMotor6 = 2002
};
public value struct DataHead
{
public:
long Size;
DataMode Mode;
DataType Type;
unsigned long Time;
static const int StrLen = sizeof(DataHead);
};
public value struct XYZ
{
public:
float X, Y, Z;
};
public value struct DataAcc
{
public:
DataHead Head;
XYZ Acc;
unsigned long Time;
static const int StrLen = sizeof(DataAcc);
};
public value struct DataGyr
{
public:
DataHead Head;
XYZ Gyr;
unsigned long Time;
static const int StrLen = sizeof(DataGyr);
};
public value struct DataMag
{
public:
DataHead Head;
XYZ Mag;
unsigned long Time;
static const int StrLen = sizeof(DataMag);
};
public value struct DataRange
{
public:
DataHead Head;
float LiDAR;
unsigned long Time;
static const int StrLen = sizeof(DataRange);
};
public value struct DataLocal
{
public:
DataHead Head;
XYZ Local;
unsigned long Time;
static const int StrLen = sizeof(DataLocal);
};
public value struct DataMotor4
{
public:
DataHead Head;
float UL, UR, DL, DR;
static const int StrLen = sizeof(DataMotor4);
};
public value struct DataMotor6
{
public:
DataHead Head;
float UL, UR, LL, RR, DL, DR;
static const int StrLen = sizeof(DataMotor6);
};
}

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@ -1,12 +0,0 @@
#include "FormMain.h"
#include <Windows.h>
using namespace DroneClientCpp;
int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int) {
Application::EnableVisualStyles();
Application::SetCompatibleTextRenderingDefault(false);
Application::Run(gcnew FormMain);
return 0;
}

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@ -1,126 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="backgroundWorker1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>310, 17</value>
</metadata>
</root>

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@ -1,12 +0,0 @@
#include "MyForm.h"
#include <Windows.h>
using namespace DroneClientCpp;
int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int) {
Application::EnableVisualStyles();
Application::SetCompatibleTextRenderingDefault(false);
Application::Run(gcnew MyForm);
return 0;
}

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@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1,105 +0,0 @@
#include "NetClient.h"
namespace DroneSimulator {
// Конструктор ConnectData
NetClient::ConnectData::ConnectData(bool connect, Socket^ server)
{
Connect = connect;
Server = server;
}
// Конструктор ReceiveData
NetClient::ReceiveData::ReceiveData(array<Byte>^ buffer, int size, Socket^ server)
{
Buffer = buffer;
Size = size;
Server = server;
}
// Конструктор NetClient
NetClient::NetClient()
{
Connected = false;
ServerSocket = nullptr;
DataServer = gcnew ServerData(); // Инициализация DataServer
}
// Реализация метода Connect
NetClient::ClientState NetClient::Connect(String^ Addr, int Port, ClientCallback^ Connection, ClientCallback^ Receive)
{
if (Connected)
{
Close();
return ClientState::Stop;
}
ConnectionCallback = Connection;
ReceiveCallback = Receive;
IPEndPoint^ ep = gcnew IPEndPoint(IPAddress::Parse(Addr), Port);
ServerSocket = gcnew Socket(AddressFamily::InterNetwork, SocketType::Stream, ProtocolType::Tcp);
try { if (ServerSocket) ServerSocket->Connect(ep); }
catch (...) { ServerSocket->Close(); return ClientState::Error; }
Connected = true;
ConnectionCallback(gcnew ConnectData(true, ServerSocket));
ReceiveData^ receiveData = gcnew ReceiveData(DataServer->buffer, ServerData::size, ServerSocket);
try { if (ServerSocket) ServerSocket->BeginReceive(DataServer->buffer, 0, ServerData::size, SocketFlags::None, gcnew AsyncCallback(this, &NetClient::ReadCallback), receiveData); }
catch (...) {}
return ClientState::Connected;
}
// Реализация метода Close
void NetClient::Close()
{
try { if(ServerSocket) ServerSocket->Shutdown(SocketShutdown::Both); }
catch (...) {}
if(ServerSocket) ServerSocket->Close();
Connected = false;
}
// Реализация метода Send
void NetClient::Send(array<Byte>^ data)
{
if (ServerSocket != nullptr && Connected)
{
try { if (ServerSocket) ServerSocket->Send(data); }
catch (...) {}
}
}
// Реализация метода ReadCallback
void NetClient::ReadCallback(IAsyncResult^ ar)
{
ReceiveData^ cd = (ReceiveData^)ar->AsyncState;
if (cd == nullptr) return;
int bytes = 0;
try { bytes = ServerSocket->EndReceive(ar); }
catch (...) {}
if (bytes == 0)
{
if (ServerSocket) ServerSocket->Close();
Connected = false;
if (ServerSocket != nullptr)
{
ConnectionCallback(gcnew ConnectData(false, nullptr));
}
return;
}
ReceiveCallback(gcnew ReceiveData(cd->Buffer, bytes, ServerSocket));
try { if (ServerSocket) ServerSocket->BeginReceive(cd->Buffer, 0, ServerData::size, SocketFlags::None, gcnew AsyncCallback(this, &NetClient::ReadCallback), cd); }
catch (...) {}
}
}

View File

@ -1,68 +0,0 @@
#pragma once
#include <Windows.h>
#include <vcclr.h>
#using <System.dll>
#using <System.Net.dll>
using namespace System;
using namespace System::Net;
using namespace System::Net::Sockets;
namespace DroneSimulator {
public ref class NetClient
{
public:
ref class ConnectData
{
public:
bool Connect;
Socket^ Server;
ConnectData(bool connect, Socket^ server);
};
ref class ReceiveData
{
public:
array<Byte>^ Buffer;
int Size;
Socket^ Server;
ReceiveData(array<Byte>^ buffer, int size, Socket^ server);
};
private:
ref class ServerData
{
public:
literal int size = 1024;
array<Byte>^ buffer = gcnew array<Byte>(size);
};
bool Connected;
Socket^ ServerSocket;
ServerData^ DataServer;
public:
delegate void ClientCallback(Object^ o);
private:
ClientCallback^ ConnectionCallback;
ClientCallback^ ReceiveCallback;
public:
NetClient(); // Добавлен конструктор
enum class ClientState { Error, Connected, Stop };
ClientState Connect(String^ Addr, int Port, ClientCallback^ Connection, ClientCallback^ Receive);
void Close();
void Send(array<Byte>^ data);
private:
void ReadCallback(IAsyncResult^ ar);
};
}

View File

@ -1,11 +0,0 @@
#include "MyForm.h"
using namespace MyWinFormsApp; // ???????????? ???? ?????? ???????
[STAThread]
int main(array<String^>^ args) {
Application::EnableVisualStyles(); // ???????? ??????????? ????? ????????? ??????????
Application::SetCompatibleTextRenderingDefault(false); // ????????? ?????????? ??????
Application::Run(gcnew MyForm()); // ?????? ?????
return 0;
}

View File

@ -2,9 +2,6 @@
using System.Numerics;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using static DroneSimulator.Drone;
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
using static System.Windows.Forms.VisualStyles.VisualStyleElement.Rebar;
namespace DroneSimulator
{
@ -24,8 +21,6 @@ namespace DroneSimulator
public Vector3 Acc, Gyr; // Имитация: Акселерометр, Гироскоп
public float LaserRange; // Имитация: Дальномер
private uint DataTimer;
private const float Gravity = 9.8f;
private const float TO_GRAD = 180 / MathF.PI;
@ -34,13 +29,7 @@ namespace DroneSimulator
private Thread DroneThread;
private int Timer;
private Random MainRandom = new Random();
RealMode.Accelerometer RealAcc = new RealMode.Accelerometer();
RealMode.Gyroscope RealGyr = new RealMode.Gyroscope();
RealMode.Position RealPos = new RealMode.Position();
RealMode.Barometer RealBar = new RealMode.Barometer();
RealMode.Range RealRange = new RealMode.Range();
private static int CounterID = 0;
public static byte[] getBytes(object data)
{
@ -83,6 +72,33 @@ namespace DroneSimulator
return mem;
}
/*public struct DataOut
{
public float AccX, AccY, AccZ;
public float GyrX, GyrY, GyrZ;
public float PosX, PosY;
public float LaserRange;
}
public DataOut GetDataOut()
{
DataOut data = new DataOut();
data.AccX = Acc.X; data.AccY = Acc.Y; data.AccZ = Acc.Z;
data.GyrX = Gyr.X; data.GyrY = Gyr.Y; data.GyrZ = Gyr.Z;
data.PosX = PosXYZ.X; data.PosY = PosXYZ.Y;
data.LaserRange = LaserRange;
return data;
}
public struct DataIn
{
public float MotorUL, MotorUR, MotorDL, MotorDR;
}*/
public struct DataVisual
{
public int ID; // Идентификатор
@ -248,14 +264,6 @@ namespace DroneSimulator
if (tilt < 90 && ori.W > 0) LaserRange = PosXYZ.Z / MathF.Cos(tilt);
else LaserRange = float.MaxValue;
}
RealAcc.Update(Acc, (uint)tick);
RealGyr.Update(Gyr, (uint)tick);
RealRange.Update(LaserRange, (uint)tick);
RealBar.Update(PosXYZ.Z * 11, (uint)tick);
RealPos.Update(PosXYZ, (uint)tick);
DataTimer = (uint)tick;
}
private float Range(float pow)
@ -284,94 +292,33 @@ namespace DroneSimulator
SetQadroPow(mot.UL, mot.UR, mot.DL, mot.DR);
}
private byte[] SendDataAcc()
private byte[] SendDataIMU()
{
DroneData.DataAcc acc = new DroneData.DataAcc();
DroneData.DataIMU imu = new DroneData.DataIMU();
acc.Head.Size = Marshal.SizeOf(typeof(DroneData.DataAcc));
acc.Head.Mode = DroneData.DataMode.Response;
acc.Head.Type = DroneData.DataType.DataAcc;
acc.Head.Time = (uint)Environment.TickCount;
imu.Head.Size = Marshal.SizeOf(typeof(DroneData.DataIMU));
imu.Head.Mode = DroneData.DataMode.Response;
imu.Head.Type = DroneData.DataType.DataIMU;
acc.Acc.X = RealAcc.result.X; acc.Acc.Y = RealAcc.result.Y; acc.Acc.Z = RealAcc.result.Z;
acc.Time = RealAcc.timer;
imu.Acc.X = Acc.X; imu.Acc.Y = Acc.Y; imu.Acc.Z = Acc.Z;
imu.Gyr.X = Gyr.X; imu.Gyr.Y = Gyr.Y; imu.Gyr.Z = Gyr.Z;
imu.Mag.X = 0; imu.Mag.Y = 0; imu.Mag.Z = 0;
return getBytes(acc);
return getBytes(imu);
}
private byte[] SendDataGyr()
private byte[] SendDataPos()
{
DroneData.DataGyr gyr = new DroneData.DataGyr();
DroneData.DataPos pos = new DroneData.DataPos();
gyr.Head.Size = Marshal.SizeOf(typeof(DroneData.DataGyr));
gyr.Head.Mode = DroneData.DataMode.Response;
gyr.Head.Type = DroneData.DataType.DataGyr;
gyr.Head.Time = (uint)Environment.TickCount;
pos.Head.Size = Marshal.SizeOf(typeof(DroneData.DataPos));
pos.Head.Mode = DroneData.DataMode.Response;
pos.Head.Type = DroneData.DataType.DataPos;
gyr.Gyr.X = RealGyr.result.X; gyr.Gyr.Y = RealGyr.result.Y; gyr.Gyr.Z = RealGyr.result.Z;
gyr.Time = RealGyr.timer;
pos.Local.X = PosXYZ.X; pos.Local.Y = PosXYZ.Y; pos.Local.Z = PosXYZ.Z;
pos.LiDAR = LaserRange;
return getBytes(gyr);
}
private byte[] SendDataMag()
{
DroneData.DataMag mag = new DroneData.DataMag();
mag.Head.Size = Marshal.SizeOf(typeof(DroneData.DataMag));
mag.Head.Mode = DroneData.DataMode.Response;
mag.Head.Type = DroneData.DataType.DataMag;
mag.Head.Time = (uint)Environment.TickCount;
mag.Mag.X = 0; mag.Mag.Y = 0; mag.Mag.Z = 0;
mag.Time = DataTimer;
return getBytes(mag);
}
private byte[] SendDataRange()
{
DroneData.DataRange range = new DroneData.DataRange();
range.Head.Size = Marshal.SizeOf(typeof(DroneData.DataRange));
range.Head.Mode = DroneData.DataMode.Response;
range.Head.Type = DroneData.DataType.DataRange;
range.Head.Time = (uint)Environment.TickCount;
range.LiDAR = RealRange.result;
range.Time = RealRange.timer;
return getBytes(range);
}
private byte[] SendDataLocal()
{
DroneData.DataLocal local = new DroneData.DataLocal();
local.Head.Size = Marshal.SizeOf(typeof(DroneData.DataLocal));
local.Head.Mode = DroneData.DataMode.Response;
local.Head.Type = DroneData.DataType.DataLocal;
local.Head.Time = (uint)Environment.TickCount;
local.Local.X = RealPos.result.X; local.Local.Y = RealPos.result.Y; local.Local.Z = RealPos.result.Z;
local.Time = RealPos.timer;
return getBytes(local);
}
private byte[] SendDataBarometer()
{
DroneData.DataBar bar = new DroneData.DataBar();
bar.Head.Size = Marshal.SizeOf(typeof(DroneData.DataBar));
bar.Head.Mode = DroneData.DataMode.Response;
bar.Head.Type = DroneData.DataType.DataBar;
bar.Head.Time = (uint)Environment.TickCount;
bar.Pressure = RealBar.result;
bar.Time = RealBar.timer;
return getBytes(bar);
return getBytes(pos);
}
private byte[]? ServerRequestResponse(DroneData.DataHead head, byte[] body)
@ -380,12 +327,12 @@ namespace DroneSimulator
switch (head.Type)
{
case DroneData.DataType.DataAcc:
case DroneData.DataType.DataIMU:
{
if (head.Mode == DroneData.DataMode.Request)
{
// Запрос данных
return SendDataAcc();
return SendDataIMU();
}
else
{
@ -396,17 +343,38 @@ namespace DroneSimulator
}
}
case DroneData.DataType.DataGyr: if (head.Mode == DroneData.DataMode.Request) return SendDataGyr(); else return zero;
case DroneData.DataType.DataPos:
{
if (head.Mode == DroneData.DataMode.Request)
{
// Запрос данных
return SendDataPos();
}
else
{
// Пришли данные
// ... //
//
return zero;
}
}
case DroneData.DataType.DataMag: if (head.Mode == DroneData.DataMode.Request) return SendDataMag(); else return zero;
case DroneData.DataType.DataRange: if (head.Mode == DroneData.DataMode.Request) return SendDataRange(); else return zero;
case DroneData.DataType.DataLocal: if (head.Mode == DroneData.DataMode.Request) return SendDataLocal(); else return zero;
case DroneData.DataType.DataBar: if (head.Mode == DroneData.DataMode.Request) return SendDataBarometer(); else return zero;
case DroneData.DataType.DataMotor4: if (head.Mode == DroneData.DataMode.Response) RecvDataMotor4(body); return zero;
case DroneData.DataType.DataMotor4:
{
if (head.Mode == DroneData.DataMode.Request)
{
// Запрос данных
// ... //
//
return zero;
}
else
{
// Пришли данные
RecvDataMotor4(body);
return zero;
}
}
}
return zero;

View File

@ -1,4 +1,4 @@
using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace DroneData
{
@ -12,7 +12,7 @@ namespace DroneData
None = 0, Head = 1,
// Output
DataAcc = 1001, DataGyr = 1002, DataMag = 1003, DataRange = 1004, DataLocal = 1005, DataBar = 1006,
DataIMU = 1001, DataPos = 1002,
// Input
DataMotor4 = 2001, DataMotor6 = 2002
@ -25,76 +25,32 @@ namespace DroneData
public DataMode Mode;
public DataType Type;
public uint Time; // Общее время
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataHead));
}
public struct XYZ { public float X, Y, Z; }
public struct DataAcc
public struct DataIMU
{
public DataHead Head;
public XYZ Acc;
public XYZ Acc, Gyr, Mag;
public uint Time; // Последнее время изменения данных
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataAcc));
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataIMU));
}
public struct DataGyr
public struct DataPos
{
public DataHead Head;
public XYZ Gyr;
public XYZ Local; // Ëîêàëüíûå êîîðäèíàòû
public float LiDAR; // Äàò÷èê ïîñàäêè
public uint Time; // Последнее время изменения данных
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataGyr));
}
public struct DataMag
{
public DataHead Head;
public XYZ Mag;
public uint Time; // Последнее время изменения данных
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataMag));
}
public struct DataRange
{
public DataHead Head;
public float LiDAR; // Датчик посадки
public uint Time; // Последнее время изменения данных
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataRange));
}
public struct DataLocal
{
public DataHead Head;
public XYZ Local; // Локальные координаты
public uint Time; // Последнее время изменения данных
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataLocal));
}
public struct DataBar
{
public DataHead Head;
public float Pressure; // Давление
public uint Time; // Последнее время изменения данных
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataBar));
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataPos));
}
public struct DataMotor4
{
public DataHead Head;
public ulong Count;
public float UL, UR, DL, DR;
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataMotor4));
@ -103,6 +59,7 @@ namespace DroneData
public struct DataMotor6
{
public DataHead Head;
public ulong Count;
public float UL, UR, LL, RR, DL, DR;
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataMotor6));

File diff suppressed because it is too large Load Diff

View File

@ -1,4 +1,4 @@
using System.Text;
using System.Text;
using System.Numerics;
using System.Windows.Forms;
using static System.Net.Mime.MediaTypeNames;
@ -22,13 +22,6 @@ namespace DroneSimulator
public Form_Main()
{
InitializeComponent();
RealMode.RealSimulation = checkBox_Mode_Real.Checked;
numericUpDown_Acc_Update(null, null);
numericUpDown_Gyr_Update(null, null);
numericUpDown_Pos_Update(null, null);
numericUpDown_Bar_Update(null, null);
numericUpDown_Range_Update(null, null);
}
private void ClientConnectionCallback(object o)
@ -211,65 +204,5 @@ namespace DroneSimulator
}
}
}
private void numericUpDown_Bar_Update(object sender, EventArgs e)
{
try { RealMode.Barometer.Pressure = uint.Parse(textBox_Bar_Pressure.Text); }
catch
{
RealMode.Barometer.Pressure = 102258;
MessageBox.Show("Pressure invalid format", "Barometer error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
RealMode.Barometer.Freq = (uint)numericUpDown_Bar_Freq.Value;
RealMode.Barometer.Noise = (float)numericUpDown_Bar_Noise.Value;
RealMode.Barometer.Lateness = (float)numericUpDown_Bar_Laten.Value;
RealMode.Barometer.Enable = checkBox_Bar_Enable.Checked;
}
private void checkBox_Mode_Real_CheckedChanged(object sender, EventArgs e)
{
RealMode.RealSimulation = checkBox_Mode_Real.Checked;
}
private void numericUpDown_Acc_Update(object sender, EventArgs e)
{
RealMode.Accelerometer.Freq = (uint)numericUpDown_Acc_Freq.Value;
RealMode.Accelerometer.Noise = (float)numericUpDown_Acc_Noise.Value;
RealMode.Accelerometer.Lateness = (float)numericUpDown_Acc_Laten.Value;
RealMode.Accelerometer.ScaleLeft = (float)numericUpDown_Acc_Scale_Left.Value;
RealMode.Accelerometer.ScaleRight = (float)numericUpDown_Acc_Scale_Rigth.Value;
}
private void numericUpDown_Gyr_Update(object sender, EventArgs e)
{
RealMode.Gyroscope.Freq = (uint)numericUpDown_Gyr_Freq.Value;
RealMode.Gyroscope.Noise = (float)numericUpDown_Gyr_Noise.Value;
RealMode.Gyroscope.Lateness = (float)numericUpDown_Gyr_Laten.Value;
RealMode.Gyroscope.Shift.X = (float)numericUpDown_Gyr_Shift_X.Value;
RealMode.Gyroscope.Shift.Y = (float)numericUpDown_Gyr_Shift_Y.Value;
RealMode.Gyroscope.Shift.Z = (float)numericUpDown_Gyr_Shift_Z.Value;
}
private void numericUpDown_Pos_Update(object sender, EventArgs e)
{
RealMode.Position.Freq = (uint)numericUpDown_Pos_Freq.Value;
RealMode.Position.Noise = (float)numericUpDown_Pos_Noise.Value;
RealMode.Position.Lateness = (float)numericUpDown_Pos_Laten.Value;
RealMode.Position.Enable = checkBox_Pos_Enable.Checked;
}
private void numericUpDown_Range_Update(object sender, EventArgs e)
{
RealMode.Range.Freq = (uint)numericUpDown_Range_Freq.Value;
RealMode.Range.Noise = (float)numericUpDown_Range_Noise.Value;
RealMode.Range.Lateness = (float)numericUpDown_Range_Laten.Value;
RealMode.Range.Enable = checkBox_Range_Enable.Checked;
RealMode.Range.MaxHeight = (float)numericUpDown_Range_Max.Value;
}
}
}

View File

@ -1,333 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Numerics;
using System.Reflection;
namespace DroneSimulator
{
internal class RealMode
{
public static bool RealSimulation;
internal class Accelerometer
{
public static uint Freq;
public static float Noise;
public static float ScaleLeft;
public static float ScaleRight;
public static float Lateness;
private uint last = 0;
private Random rand = new Random();
private const int count = 1000;
private Vector3[] laten = new Vector3[count];
private uint index = 0;
public uint timer = 0;
public Vector3 result;
public void Update(Vector3 value, uint time)
{
if (!RealSimulation)
{
result = value;
timer = time;
return;
}
float scale = (ScaleRight - ScaleLeft) / 2;
float shift = scale + ScaleLeft;
value.X = (value.X * scale) + shift;
value.Y = (value.Y * scale) + shift;
value.Z = (value.Z * scale) + shift;
int noise = (int)(Noise * 1000);
value.X += ((float)rand.Next(-noise, noise)) / 1000;
value.Y += ((float)rand.Next(-noise, noise)) / 1000;
value.Z += ((float)rand.Next(-noise, noise)) / 1000;
uint clock = (uint)(Lateness * 1000);
uint tick = time - last;
last = time;
while (tick != 0)
{
tick--;
laten[index++] = value;
if (index >= clock) index = 0;
}
value = laten[index];
uint freq = 1000 / Freq;
if (timer + freq < time)
{
result = value;
timer = time;
}
}
}
internal class Gyroscope
{
public static uint Freq;
public static float Noise;
public static Vector3 Shift;
public static float Lateness;
private uint last = 0;
private Random rand = new Random();
private const int count = 1000;
private Vector3[] laten = new Vector3[count];
private uint index = 0;
public uint timer = 0;
public Vector3 result;
public void Update(Vector3 value, uint time)
{
if (!RealSimulation)
{
result = value;
timer = time;
return;
}
value.X += Shift.X;
value.Y += Shift.Y;
value.Z += Shift.Z;
int noise = (int)(Noise * 1000);
value.X += ((float)rand.Next(-noise, noise)) / 1000;
value.Y += ((float)rand.Next(-noise, noise)) / 1000;
value.Z += ((float)rand.Next(-noise, noise)) / 1000;
uint clock = (uint)(Lateness * 1000);
uint tick = time - last;
last = time;
while (tick != 0)
{
tick--;
laten[index++] = value;
if (index >= clock) index = 0;
}
value = laten[index];
uint freq = 1000 / Freq;
if (timer + freq < time)
{
result = value;
timer = time;
}
}
}
internal class Magnetometer
{
}
internal class Position
{
public static bool Enable;
public static uint Freq;
public static float Noise;
public static float Lateness;
private uint last = 0;
private Random rand = new Random();
private const int count = 1000;
private Vector3[] laten = new Vector3[count];
private uint index = 0;
public uint timer = 0;
public Vector3 result;
public void Update(Vector3 value, uint time)
{
if (!RealSimulation)
{
result = value;
timer = time;
return;
}
if (!Enable)
{
result = Vector3.NaN;
return;
}
int noise = (int)(Noise * 1000);
value.X += ((float)rand.Next(-noise, noise)) / 1000;
value.Y += ((float)rand.Next(-noise, noise)) / 1000;
value.Z += ((float)rand.Next(-noise, noise)) / 1000;
uint clock = (uint)(Lateness * 1000);
uint tick = time - last;
last = time;
while (tick != 0)
{
tick--;
laten[index++] = value;
if (index >= clock) index = 0;
}
value = laten[index];
uint freq = 1000 / Freq;
if (timer + freq < time)
{
result = value;
timer = time;
}
}
}
internal class Barometer
{
public static bool Enable;
public static float Pressure;
public static uint Freq;
public static float Noise;
public static float Lateness;
private uint last = 0;
private Random rand = new Random();
private const int count = 1000;
private float[] laten = new float[count];
private uint index = 0;
public uint timer = 0;
public float result;
public void Update(float value, uint time)
{
value = Pressure - value;
if (!RealSimulation)
{
result = value;
timer = time;
return;
}
if (!Enable)
{
result = float.NaN;
return;
}
int noise = (int)(Noise * 1000);
value += ((float)rand.Next(-noise, noise)) / 1000;
uint clock = (uint)(Lateness * 1000);
uint tick = time - last;
last = time;
while (tick != 0)
{
tick--;
laten[index++] = value;
if (index >= clock) index = 0;
}
value = laten[index];
uint freq = 1000 / Freq;
if (timer + freq < time)
{
result = value;
timer = time;
}
}
}
internal class OpticalFlow
{
}
internal class Range
{
public static bool Enable;
public static float MaxHeight;
public static uint Freq;
public static float Noise;
public static float Lateness;
private uint last = 0;
private Random rand = new Random();
private const int count = 1000;
private float[] laten = new float[count];
private uint index = 0;
public uint timer = 0;
public float result;
public void Update(float value, uint time)
{
if (!RealSimulation)
{
result = value;
timer = time;
return;
}
if (!Enable)
{
result = float.NaN;
return;
}
if (value > MaxHeight) value = -1;
else
{
int noise = (int)(Noise * 1000);
value += ((float)rand.Next(-noise, noise)) / 1000;
}
uint clock = (uint)(Lateness * 1000);
uint tick = time - last;
last = time;
while (tick != 0)
{
tick--;
laten[index++] = value;
if (index >= clock) index = 0;
}
value = laten[index];
uint freq = 1000 / Freq;
if (timer + freq < time)
{
result = value;
timer = time;
}
}
}
}
}