Расчёт геометрии (как бы ещё нужен) #8
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DroneSimulator/Screen2D.cs
Line 149 in 6aeb99968e
PointF ul = new PointF(d.PosXY.X + x1, d.PosXY.Y + y1); PointF ur = new PointF(d.PosXY.X + x2, d.PosXY.Y + y2); |
https://git.skbkit.ru/CPL/Simulator/src/commit/6aeb99968e1c0e80b45fbbf5d0e1b36c9c8dd122/DroneSimulator/Screen2D.cs#L149
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