using System; using System.Collections.Generic; using System.Linq; using System.Numerics; using System.Text; using System.Threading.Tasks; namespace DroneSimulator { internal class Area { public struct Poisition { public struct Freeze{ public static bool X, Y, Z; } } public struct Wind { public static bool Enable; public struct Speed { public static float From, To; } public static float Direction; public static float Density; public static float PosResist; public static float RotResist; } } }