Скрипт передвижения объектов при обновлении переходе дороги

This commit is contained in:
2025-01-31 11:34:13 +03:00
parent d96e48e19b
commit 21d0dc79e5
3 changed files with 44 additions and 1 deletions

View File

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MoveWithTileScript : MonoBehaviour
{
private TileManagerScript _TileManagerScript;
private void Awake()
{
_TileManagerScript = GameObject.FindGameObjectWithTag("Tile Manager").GetComponent<TileManagerScript>();
if (_TileManagerScript != null)
{
_TileManagerScript.MoveWithTile = this;
}
}
public void UpdatePos()
{
Vector3 newVector = new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + _TileManagerScript.DistanceTiles);
gameObject.transform.position = newVector;
}
}