Добавление стамины
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@ -675,8 +675,17 @@ LineRenderer:
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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inWeight: 0
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outWeight: 0
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- serializedVersion: 3
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time: 1
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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@ -1130,8 +1139,17 @@ LineRenderer:
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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inWeight: 0
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outWeight: 0
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- serializedVersion: 3
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time: 1
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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@ -1873,6 +1891,7 @@ GameObject:
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- component: {fileID: 7338634134653167399}
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- component: {fileID: 6816638489069482198}
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- component: {fileID: 5964534008193362612}
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- component: {fileID: 3203601341080865406}
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m_Layer: 0
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m_Name: XR Origin (XR Rig)
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m_TagString: Player
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@ -1995,7 +2014,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_System: {fileID: 6816638489069482198}
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m_MoveSpeed: 5
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m_MoveSpeed: 2
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m_EnableStrafe: 1
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m_EnableFly: 0
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m_UseGravity: 1
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@ -2025,6 +2044,41 @@ MonoBehaviour:
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m_SingletonActionBindings: []
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m_Flags: 0
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m_Reference: {fileID: -8198699208435500284, guid: c348712bda248c246b8c49b3db54643f, type: 3}
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--- !u!114 &3203601341080865406
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7147664097568639172}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 2d54964b90d6903429f3430ea2ab1f61, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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LeftHand: {fileID: 2067026960446241885}
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RightHand: {fileID: 3870153961956791389}
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MainCamera: {fileID: 4098506887931384771}
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_MoveProvider: {fileID: 5964534008193362612}
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PositionPreviousFrameLeftHand: {x: 0, y: 0, z: 0}
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PositionPreviousFrameRightHand: {x: 0, y: 0, z: 0}
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PlayerPositionPreviousFrame: {x: 0, y: 0, z: 0}
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PlayerPositionCurrentFrame: {x: 0, y: 0, z: 0}
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PositionCurrentFrameLeftHand: {x: 0, y: 0, z: 0}
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PositionCurrentFrameRightHand: {x: 0, y: 0, z: 0}
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BaseSpeed: 0
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SprintSpeedMultiplier: 8
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HandSpeedThreshold: 0.02
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HandSpeed: 0
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MaxStamina: 2
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Stamina: 0
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StaminaDrainRate: 2
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StaminaRecoveryRate: 0.5
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LowStaminaMultiplier: 0.125
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StaminaRecoveryDelay: 4
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IsRecovering: 0
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RecoveryTimer: 0
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IsPreRecovery: 0
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--- !u!1 &9084633494757648245
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GameObject:
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m_ObjectHideFlags: 0
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