Переделка меню

This commit is contained in:
2025-03-18 14:20:30 +03:00
parent 1d97ae072f
commit 9886b22e26
7 changed files with 9030 additions and 242 deletions

View File

@ -1,30 +1,51 @@
using UnityEngine;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
public class FirstMenuScript : MonoBehaviour
{
[SerializeField] private GameObject _UIMenu;
[SerializeField] private ActionBasedContinuousMoveProvider _Move;
[SerializeField] private CharacterController _CharacterController;
// список всех элементов UI для пролистывания
[SerializeField] private GameObject[] _UIPanel;
// индекс текущего элемента UI
private int _currentIndex = 0;
public void Init(ActionBasedContinuousMoveProvider move, CharacterController cc)
{
_UIMenu = gameObject;
_Move = move;
_CharacterController = cc;
}
// Start is called before the first frame update
public void UserAgree()
// действие на кнопку закончить
public void OnEnd()
{
_Move.enabled = true;
_CharacterController.enabled = true;
_UIMenu.SetActive(false);
gameObject.SetActive(false);
}
public void UserDisagree()
// действие на кнопку продолжить
public void OnContinues()
{
Application.Quit();
if (_currentIndex == _UIPanel.Length-1)
{
OnEnd();
return;
}
_UIPanel[_currentIndex++].SetActive(false);
_UIPanel[_currentIndex].SetActive(true);
}
// public void UserDisagree()
// {
// Application.Quit();
// }
}