2 Commits

Author SHA1 Message Date
06dff3b80e Готовые настройки билда 2025-01-25 15:08:48 +03:00
a2c2504d48 Загрузка PICO Unity OpenXR Integration SDK 2025-01-25 15:08:35 +03:00
742 changed files with 72716 additions and 62727 deletions

View File

@ -1,31 +0,0 @@
using UnityEngine;
using UnityEngine.Events;
public class CarBipScript : MonoBehaviour
{
[HideInInspector]
public UnityEvent<HitDetectorScript> PlayerEntered = new UnityEvent<HitDetectorScript>();
[HideInInspector]
public UnityEvent<HitDetectorScript> PlayerExited = new UnityEvent<HitDetectorScript>();
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.tag == "Player")
{
Debug.Log("Player Enter");
HitDetectorScript hit = other.GetComponent<HitDetectorScript>();
PlayerEntered.Invoke(hit);
}
}
private void OnTriggerExit(Collider other)
{
if (other.gameObject.tag == "Player")
{
Debug.Log("Player Exit");
HitDetectorScript hit = other.GetComponent<HitDetectorScript>();
PlayerExited.Invoke(hit);
}
}
}

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
Assets/Crossy Road VR/Images/quest2_1.png (Stored with Git LFS)

Binary file not shown.

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 2f264bec8ca92be4381a1c96dd2b1607
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 7f116a3cd4301ce40b38b83f25a8bd6c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,135 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Body Material
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 9b1e4e96c710f9f498a7a9b4691bb40c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 9b1e4e96c710f9f498a7a9b4691bb40c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &3771481278640034525
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

Binary file not shown.

Binary file not shown.

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 011b95a83c08e0448ae2c711d7804dc9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Binary file not shown.

View File

@ -27,8 +27,8 @@ Transform:
m_GameObject: {fileID: 187972361113464216} m_GameObject: {fileID: 187972361113464216}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0.000000021855694, y: -0.00000004371139, z: 1.0165751e-15, w: 1} m_LocalRotation: {x: 0.000000021855694, y: -0.00000004371139, z: 1.0165751e-15, w: 1}
m_LocalPosition: {x: -0, y: 1.0932, z: 0.30948} m_LocalPosition: {x: -0, y: 1.0941764, z: 0.25475395}
m_LocalScale: {x: 1.0177, y: 1.0177, z: 1.0177} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 1483521643402064603} m_Father: {fileID: 1483521643402064603}
@ -303,9 +303,6 @@ Transform:
- {fileID: 1975907815822678141} - {fileID: 1975907815822678141}
- {fileID: 6584705332886444753} - {fileID: 6584705332886444753}
- {fileID: 4354479012666709553} - {fileID: 4354479012666709553}
- {fileID: 3985652493657336776}
- {fileID: 6729209407621631403}
- {fileID: 5883006304950183680}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5196697336443369107 --- !u!114 &5196697336443369107
@ -329,8 +326,6 @@ MonoBehaviour:
- {fileID: 584366197410316375} - {fileID: 584366197410316375}
_Speed: 200 _Speed: 200
_High: 0.25 _High: 0.25
_PlayerDetect: {fileID: 8603515093031232936}
_CarBip: {fileID: 6232796367858430694}
--- !u!1 &1867574959662686707 --- !u!1 &1867574959662686707
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -522,134 +517,6 @@ MeshRenderer:
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0} m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3781158034066285285
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6729209407621631403}
- component: {fileID: 6232796367858430694}
m_Layer: 0
m_Name: Audio Beep
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6729209407621631403
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3781158034066285285}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 1.5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1483521643402064603}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &6232796367858430694
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3781158034066285285}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 6cf6cbd58cc682f46ae0deea8b07f1db, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 0
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.5
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &4319689733592722356 --- !u!1 &4319689733592722356
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -677,8 +544,8 @@ Transform:
m_GameObject: {fileID: 4319689733592722356} m_GameObject: {fileID: 4319689733592722356}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0.000000021855694, y: -0.00000004371139, z: 1.0165751e-15, w: 1} m_LocalRotation: {x: 0.000000021855694, y: -0.00000004371139, z: 1.0165751e-15, w: 1}
m_LocalPosition: {x: -0, y: 1.2023, z: -4.4381} m_LocalPosition: {x: -0, y: 1.2013556, z: -4.4103465}
m_LocalScale: {x: 1.0177, y: 1.0177, z: 1.0177} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 1483521643402064603} m_Father: {fileID: 1483521643402064603}
@ -881,134 +748,6 @@ MeshRenderer:
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0} m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5910272086188471415
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3985652493657336776}
- component: {fileID: 354307828028032497}
m_Layer: 0
m_Name: Audio Source
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3985652493657336776
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5910272086188471415}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.5, z: -0.75}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1483521643402064603}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &354307828028032497
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5910272086188471415}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 834ad4d54110c204793e02eb6a8f9e2a, type: 3}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &5913522708275243247 --- !u!1 &5913522708275243247
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1093,130 +832,6 @@ MeshRenderer:
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0} m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6701827691157200536
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5883006304950183680}
- component: {fileID: 5316375546352627994}
- component: {fileID: 2928296009483280327}
- component: {fileID: 5132091753538031774}
- component: {fileID: 8603515093031232936}
m_Layer: 0
m_Name: Trigger Bip
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5883006304950183680
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6701827691157200536}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.00000032782546, y: 1.125, z: 12.999699}
m_LocalScale: {x: 2.8873162, y: 2.2501092, z: 26.000046}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1483521643402064603}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5316375546352627994
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6701827691157200536}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2928296009483280327
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6701827691157200536}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &5132091753538031774
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6701827691157200536}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &8603515093031232936
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6701827691157200536}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 15be69886c7741546999ba12a0c5187d, type: 3}
m_Name:
m_EditorClassIdentifier:
PlayerEntered:
m_PersistentCalls:
m_Calls: []
PlayerExited:
m_PersistentCalls:
m_Calls: []
--- !u!1 &8049360751245390590 --- !u!1 &8049360751245390590
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -33,9 +33,6 @@ Transform:
- {fileID: 6689140596786158046} - {fileID: 6689140596786158046}
- {fileID: 2455617918494220882} - {fileID: 2455617918494220882}
- {fileID: 1227505536211684358} - {fileID: 1227505536211684358}
- {fileID: 6445271684425603218}
- {fileID: 3312435367717153963}
- {fileID: 8230899639693328047}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8492053525641624047 --- !u!114 &8492053525641624047
@ -57,132 +54,6 @@ MonoBehaviour:
- {fileID: 1342563781027307708} - {fileID: 1342563781027307708}
_Speed: 200 _Speed: 200
_High: 0.07273173 _High: 0.07273173
_PlayerDetect: {fileID: 6169389712403879217}
_CarBip: {fileID: 5290250493486910897}
--- !u!1 &1231975338078789750
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8230899639693328047}
- component: {fileID: 2474987031686289018}
- component: {fileID: 4465570727252860732}
- component: {fileID: 5776814651966451176}
- component: {fileID: 6169389712403879217}
m_Layer: 0
m_Name: Trigger Bip
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8230899639693328047
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1231975338078789750}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.875, z: 13.249701}
m_LocalScale: {x: 2.8873162, y: 2.2501092, z: 26.000046}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 911961422579049160}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2474987031686289018
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1231975338078789750}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4465570727252860732
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1231975338078789750}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &5776814651966451176
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1231975338078789750}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &6169389712403879217
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1231975338078789750}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 15be69886c7741546999ba12a0c5187d, type: 3}
m_Name:
m_EditorClassIdentifier:
PlayerEntered:
m_PersistentCalls:
m_Calls: []
PlayerExited:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1342563781027307708 --- !u!1 &1342563781027307708
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -383,8 +254,8 @@ Transform:
m_GameObject: {fileID: 4868951933829864279} m_GameObject: {fileID: 4868951933829864279}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0.000000021855694, y: -0.00000004371139, z: 1.0165751e-15, w: 1} m_LocalRotation: {x: 0.000000021855694, y: -0.00000004371139, z: 1.0165751e-15, w: 1}
m_LocalPosition: {x: 0.000065083, y: 0.33912, z: 0.31181} m_LocalPosition: {x: 0.00006130086, y: 0.34766206, z: 0.30904505}
m_LocalScale: {x: 1.0619, y: 1.0619, z: 1.0619} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 911961422579049160} m_Father: {fileID: 911961422579049160}
@ -622,262 +493,6 @@ Transform:
- {fileID: 3140827506088966716} - {fileID: 3140827506088966716}
m_Father: {fileID: 911961422579049160} m_Father: {fileID: 911961422579049160}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7335145136190797050
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6445271684425603218}
- component: {fileID: 8627881350091157385}
m_Layer: 0
m_Name: Audio Source
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6445271684425603218
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7335145136190797050}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.25, z: 1.5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 911961422579049160}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &8627881350091157385
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7335145136190797050}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 6c9b00e9f803335409f5840f11bc086a, type: 3}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &8845417128369245052
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3312435367717153963}
- component: {fileID: 5290250493486910897}
m_Layer: 0
m_Name: Audio Beep
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3312435367717153963
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8845417128369245052}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.25, z: 1.5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 911961422579049160}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &5290250493486910897
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8845417128369245052}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 75d51ed42ca20a84b9d83e3c1b3af158, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 0
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.5
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &9094306580049811274 --- !u!1 &9094306580049811274
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -1,133 +1,5 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &668103796729788713
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8017935745896250803}
- component: {fileID: 5370049897923734998}
m_Layer: 0
m_Name: Audio Engine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8017935745896250803
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 668103796729788713}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7226865319788293849}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &5370049897923734998
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 668103796729788713}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 2f0eedd813389fd4fa40cd83e624a36e, type: 3}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 0
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &1377283474797478550 --- !u!1 &1377283474797478550
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -161,9 +33,6 @@ Transform:
- {fileID: 2969372701006840740} - {fileID: 2969372701006840740}
- {fileID: 8242771020618445612} - {fileID: 8242771020618445612}
- {fileID: 8169142072720204686} - {fileID: 8169142072720204686}
- {fileID: 8017935745896250803}
- {fileID: 5284784278171264332}
- {fileID: 6860348541458298036}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7346235009056099862 --- !u!114 &7346235009056099862
@ -185,8 +54,6 @@ MonoBehaviour:
- {fileID: 3161294984676108503} - {fileID: 3161294984676108503}
_Speed: 200 _Speed: 200
_High: 1 _High: 1
_PlayerDetect: {fileID: 3370077022516788776}
_CarBip: {fileID: 4039909014501913209}
--- !u!1 &2240402491626683504 --- !u!1 &2240402491626683504
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -271,258 +138,6 @@ MeshRenderer:
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0} m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2262274431500126387
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5284784278171264332}
- component: {fileID: 4039909014501913209}
m_Layer: 0
m_Name: Audio Beep
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5284784278171264332
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2262274431500126387}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 1.5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7226865319788293849}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &4039909014501913209
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2262274431500126387}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 9950fc0f6740a0b43a4a1a771c63b752, type: 3}
m_PlayOnAwake: 0
m_Volume: 0.5
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 0
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.5
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &2877910554840809118
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6860348541458298036}
- component: {fileID: 4326306235450240840}
- component: {fileID: 615209977273186183}
- component: {fileID: 1172921908548602093}
- component: {fileID: 3370077022516788776}
m_Layer: 0
m_Name: Trigger Bip
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6860348541458298036
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2877910554840809118}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0000004842876, y: -0.125, z: 13.374699}
m_LocalScale: {x: 2.8873162, y: 2.2501092, z: 26.000046}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7226865319788293849}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4326306235450240840
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2877910554840809118}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &615209977273186183
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2877910554840809118}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &1172921908548602093
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2877910554840809118}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &3370077022516788776
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2877910554840809118}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 15be69886c7741546999ba12a0c5187d, type: 3}
m_Name:
m_EditorClassIdentifier:
PlayerEntered:
m_PersistentCalls:
m_Calls: []
PlayerExited:
m_PersistentCalls:
m_Calls: []
--- !u!1 &3082492520156926656 --- !u!1 &3082492520156926656
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -550,8 +165,8 @@ Transform:
m_GameObject: {fileID: 3082492520156926656} m_GameObject: {fileID: 3082492520156926656}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0.000000021855694, y: -0.00000004371139, z: 1.0165751e-15, w: 1} m_LocalRotation: {x: 0.000000021855694, y: -0.00000004371139, z: 1.0165751e-15, w: 1}
m_LocalPosition: {x: -0.00059312, y: -0.17178, z: -0.10968} m_LocalPosition: {x: -0.0005853581, y: -0.17043068, z: -0.10823998}
m_LocalScale: {x: 1.0133, y: 1.0133, z: 1.0133} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 7226865319788293849} m_Father: {fileID: 7226865319788293849}

File diff suppressed because it is too large Load Diff

View File

@ -1,176 +1,5 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &1084912905228280655
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6381787581279840726}
- component: {fileID: 5352818066113057206}
- component: {fileID: 7815083663742870766}
m_Layer: 0
m_Name: Text (TMP)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6381787581279840726
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1084912905228280655}
m_LocalRotation: {x: -0.27563733, y: 0, z: 0, w: 0.96126175}
m_LocalPosition: {x: 0, y: 0, z: 31}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 359741391555935905}
m_LocalEulerAnglesHint: {x: -32, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 20}
m_SizeDelta: {x: 20, y: 5}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!23 &5352818066113057206
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1084912905228280655}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &7815083663742870766
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1084912905228280655}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: "\u0421\u0447\u0451\u0442 - 0"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 1
m_VerticalAlignment: 256
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 0
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
_SortingLayer: 0
_SortingLayerID: 0
_SortingOrder: 0
m_hasFontAssetChanged: 0
m_renderer: {fileID: 5352818066113057206}
m_maskType: 0
--- !u!1 &1478161082377504939 --- !u!1 &1478161082377504939
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -372,7 +201,6 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 6381787581279840726}
- {fileID: 1263357622982229807} - {fileID: 1263357622982229807}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -388,6 +216,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 3139efcae2b31a64f88f543730cea817, type: 3} m_Script: {fileID: 11500000, guid: 3139efcae2b31a64f88f543730cea817, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_PlayerTransform: {fileID: 0} _ScoreText: {fileID: 4155697755104840522}
_Distance: 50
_ScoreText: {fileID: 7815083663742870766}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,59 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4172121947614057135
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1496298588955676855}
- component: {fileID: 4991181804557560453}
m_Layer: 0
m_Name: Spawn Area
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1496298588955676855
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4172121947614057135}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4991181804557560453
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4172121947614057135}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6961f6e142293184b9a12fe3db1fdede, type: 3}
m_Name:
m_EditorClassIdentifier:
_Prefabs:
- {fileID: 763973163060105107, guid: 1cba2280f61c904438953011bb914c2c, type: 3}
- {fileID: 6759501887051197769, guid: 21cba59c7e14ded47b6d43dec8052b0c, type: 3}
- {fileID: 4482222050759661, guid: c6425bc281e4ddd43817764a4e7988b6, type: 3}
- {fileID: 3448942595357207450, guid: 63914808aa4ff3b4db990d77b29e11f8, type: 3}
- {fileID: 5023089173133301389, guid: ba0b389d44c17b54eb9abb889a6f2cd3, type: 3}
- {fileID: 8275329469098789300, guid: 45bb213d4ed6e1a44918bbc891a0ea9b, type: 3}
- {fileID: 240148579861008588, guid: 8ce84c3150757ea4c8017a959bc97e92, type: 3}
- {fileID: 2989525219562377736, guid: 5a8e66a66c846cd4c84b09703aba1b18, type: 3}
- {fileID: 499987509891949225, guid: 41dd2961b742a3b48b0dff804aec0e73, type: 3}
_SpawnArea: {x: 145, y: 1, z: 4}
fixedDistance: 3
NumOfRep: 3

View File

@ -122,221 +122,15 @@ NavMeshSettings:
debug: debug:
m_Flags: 0 m_Flags: 0
m_NavMeshData: {fileID: 0} m_NavMeshData: {fileID: 0}
--- !u!4 &482978294 stripped --- !u!114 &553332015 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 243723136171841685, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
m_PrefabInstance: {fileID: 3034490512036249413}
m_PrefabAsset: {fileID: 0}
--- !u!1 &593427418 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 2491700103206237577, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
m_PrefabInstance: {fileID: 904496846}
m_PrefabAsset: {fileID: 0}
--- !u!1 &894356741
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 894356742}
- component: {fileID: 894356746}
- component: {fileID: 894356745}
- component: {fileID: 894356744}
- component: {fileID: 894356743}
- component: {fileID: 894356747}
m_Layer: 0
m_Name: Close Zone
m_TagString: Close Zone
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &894356742
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 894356741}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 2.625, z: -20.249998}
m_LocalScale: {x: 150, y: 4.25, z: 3.5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &894356743
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 813997891483740273, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 2234663093327250926}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 894356741}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6b39366110ffeab47abc38290121c2e6, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!65 &894356744
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 894356741}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &894356745
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 894356741}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 784e0db4409d4c247b7ad702ac9e9346, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &894356746
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 894356741}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!114 &894356747
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 894356741}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5d7babeea46928e42bede327af4205fa, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1001 &904496846
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 2491700103206237577, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_Name
value: UI First Menu
objectReference: {fileID: 0}
- target: {fileID: 2491700103206237577, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2912464425011237244, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2912464425011237244, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_LocalPosition.y
value: 2.75
objectReference: {fileID: 0}
- target: {fileID: 2912464425011237244, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_LocalPosition.z
value: -12.76
objectReference: {fileID: 0}
- target: {fileID: 2912464425011237244, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2912464425011237244, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2912464425011237244, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2912464425011237244, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2912464425011237244, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2912464425011237244, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2912464425011237244, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3248555397218002163, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
value: OnContinues
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
--- !u!114 &938744124 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 1510913528632895574, guid: d345ba61556173847ba32546368899cd, type: 3}
m_PrefabInstance: {fileID: 1744412849}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0} m_GameObject: {fileID: 0}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3139efcae2b31a64f88f543730cea817, type: 3} m_Script: {fileID: 11500000, guid: 3e106b11d8655d74ba0fb2855b2bdcf0, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
--- !u!1 &1004186269 --- !u!1 &1004186269
@ -1443,7 +1237,7 @@ MonoBehaviour:
m_Camera: {fileID: 1311509731} m_Camera: {fileID: 1311509731}
m_OriginBaseGameObject: {fileID: 1322744475} m_OriginBaseGameObject: {fileID: 1322744475}
m_CameraFloorOffsetObject: {fileID: 1238380410} m_CameraFloorOffsetObject: {fileID: 1238380410}
m_RequestedTrackingOriginMode: 1 m_RequestedTrackingOriginMode: 0
m_CameraYOffset: 1.1176 m_CameraYOffset: 1.1176
--- !u!4 &1322744478 --- !u!4 &1322744478
Transform: Transform:
@ -1461,6 +1255,11 @@ Transform:
- {fileID: 1238380411} - {fileID: 1238380411}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1523394957 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 2944335134704908406, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
m_PrefabInstance: {fileID: 2234663093327250926}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1638392447 --- !u!1 &1638392447
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -2167,42 +1966,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_LocalPosition.z
value: 31
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_LocalRotation.w
value: 0.95881975
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_LocalRotation.x
value: -0.28401542
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_AnchoredPosition.y
value: 20.009306
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -33
objectReference: {fileID: 0}
- target: {fileID: 1478161082377504939, guid: d345ba61556173847ba32546368899cd, type: 3} - target: {fileID: 1478161082377504939, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_IsActive propertyPath: m_IsActive
value: 1 value: 1
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1510913528632895574, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: _PlayerTransform
value:
objectReference: {fileID: 482978294}
- target: {fileID: 1812251619614480449, guid: d345ba61556173847ba32546368899cd, type: 3} - target: {fileID: 1812251619614480449, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_Name propertyPath: m_Name
value: Score Manager value: Score Manager
@ -2212,14 +1979,24 @@ PrefabInstance:
value: 1 value: 1
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_RemovedGameObjects: m_RemovedGameObjects: []
- {fileID: 1478161082377504939, guid: d345ba61556173847ba32546368899cd, type: 3}
m_AddedGameObjects: [] m_AddedGameObjects: []
m_AddedComponents: m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 1084912905228280655, guid: d345ba61556173847ba32546368899cd, type: 3} - targetCorrespondingSourceObject: {fileID: 1478161082377504939, guid: d345ba61556173847ba32546368899cd, type: 3}
insertIndex: -1 insertIndex: -1
addedObject: {fileID: 0} addedObject: {fileID: 0}
m_SourcePrefab: {fileID: 100100000, guid: d345ba61556173847ba32546368899cd, type: 3} m_SourcePrefab: {fileID: 100100000, guid: d345ba61556173847ba32546368899cd, type: 3}
--- !u!114 &1750622916 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 697623974288259044, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
m_PrefabInstance: {fileID: 2234663093327250926}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3e106b11d8655d74ba0fb2855b2bdcf0, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1750947389 --- !u!1 &1750947389
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -2250,8 +2027,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
scoreManager: {fileID: 0} scoreManager: {fileID: 0}
MoveWithTile: {fileID: 0} _NumTile: 30
_NumTile: 20
_DistanceTiles: 30 _DistanceTiles: 30
_TilePrefs: _TilePrefs:
- {fileID: 7495788483562650455, guid: 4939760d0f519ec4f8d52cf5575a65c1, type: 3} - {fileID: 7495788483562650455, guid: 4939760d0f519ec4f8d52cf5575a65c1, type: 3}
@ -2260,7 +2036,7 @@ MonoBehaviour:
- {fileID: 7148581504057363994, guid: c520ecccf52fb014783029c3f5d8c682, type: 3} - {fileID: 7148581504057363994, guid: c520ecccf52fb014783029c3f5d8c682, type: 3}
- {fileID: 3410038953211091240, guid: 42d807bcf003c3d41a3da89aa93e16bf, type: 3} - {fileID: 3410038953211091240, guid: 42d807bcf003c3d41a3da89aa93e16bf, type: 3}
_Tiles: [] _Tiles: []
_PlayerSetup: {fileID: 1930314926} _PlayerSetup: {fileID: 3310916099714090641}
--- !u!4 &1750947391 --- !u!4 &1750947391
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -2413,11 +2189,6 @@ MonoBehaviour:
m_MipBias: 0 m_MipBias: 0
m_VarianceClampScale: 0.9 m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0 m_ContrastAdaptiveSharpening: 0
--- !u!1 &1930314926 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1143685360112307188, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
m_PrefabInstance: {fileID: 3034490512036249413}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1991568987 --- !u!1 &1991568987
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -2523,7 +2294,7 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &3034490512036249413 --- !u!1001 &2234663093327250926
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 2 serializedVersion: 2
@ -2531,67 +2302,204 @@ PrefabInstance:
serializedVersion: 3 serializedVersion: 3
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: m_Modifications:
- target: {fileID: 1143685360112307188, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 1575580412162811263, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_Name propertyPath: m_IsActive
value: Player Setup value: 1
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1143685360112307188, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_Target
value:
objectReference: {fileID: 553332015}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_UIHoverExited.m_PersistentCalls.m_Calls.Array.data[1].m_Mode
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_Target
value:
objectReference: {fileID: 553332015}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
value: 2
objectReference: {fileID: 0}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
value: 2
objectReference: {fileID: 0}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
value: OnHoverExited
objectReference: {fileID: 0}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
value: OnHoverEntered
objectReference: {fileID: 0}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_UIHoverExited.m_PersistentCalls.m_Calls.Array.data[1].m_CallState
value: 2
objectReference: {fileID: 0}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
value: ActivateUILineScript, Assembly-CSharp
objectReference: {fileID: 0}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
value: ActivateUILineScript, Assembly-CSharp
objectReference: {fileID: 0}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_UIHoverExited.m_PersistentCalls.m_Calls.Array.data[1].m_TargetAssemblyTypeName
value: ActivateUILineScript, Assembly-CSharp
objectReference: {fileID: 0}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
value: UnityEngine.Object, UnityEngine
objectReference: {fileID: 0}
- target: {fileID: 2878356912286848869, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
value: UnityEngine.Object, UnityEngine
objectReference: {fileID: 0}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_Target
value:
objectReference: {fileID: 1750622916}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_Target
value:
objectReference: {fileID: 1750622916}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_UIHoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_Target
value:
objectReference: {fileID: 1750622916}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
value: 2
objectReference: {fileID: 0}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_UIHoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_Target
value:
objectReference: {fileID: 1750622916}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
value: 2
objectReference: {fileID: 0}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
value: OnHoverExited
objectReference: {fileID: 0}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
value: OnHoverEntered
objectReference: {fileID: 0}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
value: ActivateUILineScript, Assembly-CSharp
objectReference: {fileID: 0}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
value: ActivateUILineScript, Assembly-CSharp
objectReference: {fileID: 0}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverExited.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
value: UnityEngine.Object, UnityEngine
objectReference: {fileID: 0}
- target: {fileID: 3109341510149640168, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_HoverEntered.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
value: UnityEngine.Object, UnityEngine
objectReference: {fileID: 0}
- target: {fileID: 3270564236375070860, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_IsActive propertyPath: m_IsActive
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2214660188290312135, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 4663436402193521702, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: _Menu propertyPath: _Menu
value: value:
objectReference: {fileID: 593427418} objectReference: {fileID: 2491700103206237577, guid: 4a7a5deffd236a749be84a26f6641caf, type: 3}
- target: {fileID: 2487509848654189369, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 4663436402193521702, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: _ScoreManager propertyPath: _ForwardSource
value: value:
objectReference: {fileID: 938744124} objectReference: {fileID: 1523394957}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 4852402167008346479, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6415851221908245835, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 6415851221908245835, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: 1.25 value: 1.25
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 6415851221908245835, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_LocalPosition.z propertyPath: m_LocalPosition.z
value: -15.26 value: -10.01
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 6415851221908245835, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_LocalRotation.w propertyPath: m_LocalRotation.w
value: 1 value: 1
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 6415851221908245835, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_LocalRotation.x propertyPath: m_LocalRotation.x
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 6415851221908245835, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_LocalRotation.y propertyPath: m_LocalRotation.y
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 6415851221908245835, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_LocalRotation.z propertyPath: m_LocalRotation.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 6415851221908245835, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_LocalEulerAnglesHint.x propertyPath: m_LocalEulerAnglesHint.x
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 6415851221908245835, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_LocalEulerAnglesHint.y propertyPath: m_LocalEulerAnglesHint.y
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} - target: {fileID: 6415851221908245835, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_LocalEulerAnglesHint.z propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6923556806421342620, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8703746257660459454, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_Name
value: Player Setup
objectReference: {fileID: 0}
- target: {fileID: 8703746257660459454, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_RemovedGameObjects: [] m_RemovedGameObjects: []
m_AddedGameObjects: [] m_AddedGameObjects: []
m_AddedComponents: [] m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
--- !u!1 &3310916099714090641 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 8703746257660459454, guid: 370de91caccb06340a180df8efc5b27a, type: 3}
m_PrefabInstance: {fileID: 2234663093327250926}
m_PrefabAsset: {fileID: 0}
--- !u!1660057539 &9223372036854775807 --- !u!1660057539 &9223372036854775807
SceneRoots: SceneRoots:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -2600,8 +2508,6 @@ SceneRoots:
- {fileID: 1140935468} - {fileID: 1140935468}
- {fileID: 1750947391} - {fileID: 1750947391}
- {fileID: 1744412849} - {fileID: 1744412849}
- {fileID: 894356742}
- {fileID: 1991568992} - {fileID: 1991568992}
- {fileID: 2234663093327250926}
- {fileID: 1322744478} - {fileID: 1322744478}
- {fileID: 3034490512036249413}
- {fileID: 904496846}

View File

@ -1,57 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4134173836893730182
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5430818692394673249}
- component: {fileID: 8281967657942942186}
m_Layer: 0
m_Name: Tile Manager
m_TagString: Tile Manager
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5430818692394673249
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4134173836893730182}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8281967657942942186
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4134173836893730182}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 673f57172fdd6084f8c03e4433c6967c, type: 3}
m_Name:
m_EditorClassIdentifier:
scoreManager: {fileID: 0}
_NumTile: 30
_DistanceTiles: 30
_TilePrefs:
- {fileID: 7495788483562650455, guid: 4939760d0f519ec4f8d52cf5575a65c1, type: 3}
- {fileID: 6977198257239599931, guid: d87c071498c41b040a14b829ff279c6f, type: 3}
- {fileID: 8076585379630842389, guid: 43f560422b69e464b883f9735cdf3727, type: 3}
- {fileID: 7148581504057363994, guid: c520ecccf52fb014783029c3f5d8c682, type: 3}
- {fileID: 3410038953211091240, guid: 42d807bcf003c3d41a3da89aa93e16bf, type: 3}
_Tiles: []
_PlayerSetup: {fileID: 2920656843664225551, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 3597155696e638149a647873162d7c6f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: bf84cb73a6efed149bba8b142ee18451
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,608 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 3
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &269146264
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 269146268}
- component: {fileID: 269146267}
- component: {fileID: 269146266}
- component: {fileID: 269146265}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!64 &269146265
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269146264}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &269146266
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269146264}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &269146267
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269146264}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &269146268
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269146264}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &516594463
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 516594466}
- component: {fileID: 516594465}
- component: {fileID: 516594464}
- component: {fileID: 516594467}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!81 &516594464
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 516594463}
m_Enabled: 1
--- !u!20 &516594465
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 516594463}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &516594466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 516594463}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &516594467
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 516594463}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
--- !u!1001 &739070623
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1377283474797478550, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_Name
value: car2_nd
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalPosition.x
value: 0.8894634
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalPosition.y
value: 1.25
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalPosition.z
value: -4.0006533
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
--- !u!1001 &864093974
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1143685360112307188, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_Name
value: Player Setup
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalPosition.x
value: 3.5169156
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalPosition.y
value: -0.03
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalPosition.z
value: -0.5784302
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
--- !u!1 &1835647129
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1835647131}
- component: {fileID: 1835647130}
- component: {fileID: 1835647132}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1835647130
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1835647129}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1835647131
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1835647129}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &1835647132
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1835647129}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 516594466}
- {fileID: 1835647131}
- {fileID: 269146268}
- {fileID: 739070623}
- {fileID: 864093974}

View File

@ -1,766 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 3
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &60301443
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 60301446}
- component: {fileID: 60301445}
- component: {fileID: 60301444}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &60301444
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 60301443}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 01614664b831546d2ae94a42149d80ac, type: 3}
m_Name:
m_EditorClassIdentifier:
m_SendPointerHoverToParent: 1
m_MoveRepeatDelay: 0.5
m_MoveRepeatRate: 0.1
m_XRTrackingOrigin: {fileID: 0}
m_ActionsAsset: {fileID: -944628639613478452, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3}
m_PointAction: {fileID: -1654692200621890270, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3}
m_MoveAction: {fileID: -8784545083839296357, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3}
m_SubmitAction: {fileID: 392368643174621059, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3}
m_CancelAction: {fileID: 7727032971491509709, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3}
m_LeftClickAction: {fileID: 3001919216989983466, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3}
m_MiddleClickAction: {fileID: -2185481485913320682, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3}
m_RightClickAction: {fileID: -4090225696740746782, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3}
m_ScrollWheelAction: {fileID: 6240969308177333660, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3}
m_TrackedDevicePositionAction: {fileID: 6564999863303420839, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3}
m_TrackedDeviceOrientationAction: {fileID: 7970375526676320489, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3}
m_DeselectOnBackgroundClick: 1
m_PointerBehavior: 0
m_CursorLockBehavior: 0
m_ScrollDeltaPerTick: 6
--- !u!114 &60301445
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 60301443}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 10
--- !u!4 &60301446
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 60301443}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &523279555
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 523279556}
- component: {fileID: 523279558}
- component: {fileID: 523279557}
m_Layer: 5
m_Name: Stamina Bar
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &523279556
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 523279555}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1700763837}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &523279557
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 523279555}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 44a3efc52567f3e4b84e25062fcc1104, type: 3}
m_Type: 3
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 0
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &523279558
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 523279555}
m_CullTransparentMesh: 1
--- !u!1 &822076798
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 822076801}
- component: {fileID: 822076800}
- component: {fileID: 822076799}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &822076799
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 822076798}
m_Enabled: 1
--- !u!20 &822076800
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 822076798}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &822076801
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 822076798}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1364148434
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1364148435}
- component: {fileID: 1364148437}
- component: {fileID: 1364148436}
m_Layer: 5
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1364148435
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364148434}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.0142707, y: 1.0112907, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1700763837}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -12.290039, y: -6.268921}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1364148436
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364148434}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 2107b5a942fb09f4ab15558e07f7db7d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 0
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1364148437
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364148434}
m_CullTransparentMesh: 1
--- !u!1 &1594786435
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1594786437}
- component: {fileID: 1594786436}
- component: {fileID: 1594786438}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1594786436
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1594786435}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1594786437
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1594786435}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &1594786438
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1594786435}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
--- !u!1 &1700763833
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1700763837}
- component: {fileID: 1700763836}
- component: {fileID: 1700763835}
- component: {fileID: 1700763834}
- component: {fileID: 1700763838}
m_Layer: 5
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1700763834
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1700763833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &1700763835
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1700763833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
m_PresetInfoIsWorld: 1
--- !u!223 &1700763836
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1700763833}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!224 &1700763837
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1700763833}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1364148435}
- {fileID: 523279556}
- {fileID: 1898686032}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 873.5, y: 561.5}
m_SizeDelta: {x: 1747, y: 1123}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1700763838
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1700763833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c3091a8ba7f355f49b3bd4256fa40501, type: 3}
m_Name:
m_EditorClassIdentifier:
StaminaBar: {fileID: 523279557}
PreRecoveryStaminaBar: {fileID: 1898686033}
SwingingArmMotionScript: {fileID: 0}
--- !u!1 &1898686031
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1898686032}
- component: {fileID: 1898686034}
- component: {fileID: 1898686033}
m_Layer: 5
m_Name: Pre Recovery Stamina Bar
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1898686032
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1898686031}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1700763837}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1898686033
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1898686031}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 9df159ab071c15245b4621dce57841d6, type: 3}
m_Type: 3
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 0
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1898686034
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1898686031}
m_CullTransparentMesh: 1
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 822076801}
- {fileID: 1594786437}
- {fileID: 60301446}
- {fileID: 1700763837}

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 97fed7538885c3c41b6deb170cefa895
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,4 +1,5 @@
using System.Collections.Generic; using System.Collections;
using System.Collections.Generic;
using UnityEngine; using UnityEngine;
/// <summary> /// <summary>
@ -24,57 +25,15 @@ public class CarControllerScript : MonoBehaviour
[SerializeField] [SerializeField]
private float _High; private float _High;
[SerializeField]
private CarBipScript _PlayerDetect;
[SerializeField]
private AudioSource _CarBip;
HitDetectorScript _HitDetector;
public float High public float High
{ {
get => _High; get => _High;
set => _High = value; set => _High = value;
} }
private bool _IsBeep = false;
private void Start() private void Start()
{ {
_High = gameObject.transform.position.y; _High = gameObject.transform.position.y;
_PlayerDetect.PlayerEntered.AddListener(StartBeep);
_PlayerDetect.PlayerExited.AddListener(StopBeep);
}
private void StartBeep(HitDetectorScript hit)
{
_HitDetector = hit;
_HitDetector.Dead.AddListener(StopBeep);
if (!_IsBeep && !_HitDetector.IsDead)
{
_CarBip.Play();
_IsBeep = true;
}
}
private void StopBeep()
{
if (_IsBeep)
{
_CarBip.Stop();
_IsBeep = false;
}
}
private void StopBeep(HitDetectorScript hit)
{
_HitDetector = hit;
if (_IsBeep)
{
_CarBip.Stop();
_IsBeep= false;
}
} }
private void FixedUpdate() private void FixedUpdate()
@ -85,4 +44,5 @@ public class CarControllerScript : MonoBehaviour
} }
} }
} }

View File

@ -1,17 +1,23 @@
using System.Collections.Generic; using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine; using UnityEngine;
public class CarManagerScript : MonoBehaviour public class CarManagerScript : MonoBehaviour
{ {
[SerializeField] private int _MaxSpeed; [SerializeField]
private int _MaxSpeed;
private int _Speed; private int _Speed;
[SerializeField] private List<GameObject> _CarPrefs; [SerializeField]
private List<GameObject> _CarPrefs;
[SerializeField] private GameObject[] _Points = new GameObject[2]; [SerializeField]
private GameObject[] _Points = new GameObject[2];
[SerializeField] bool _LeftToRight; [SerializeField]
bool _LeftToRight;
private void Start() private void Start()
{ {
@ -28,7 +34,7 @@ public class CarManagerScript : MonoBehaviour
//Debug.Log($"Speed - {_Speed}"); //Debug.Log($"Speed - {_Speed}");
//_LeftToRight = GetRandomObject<bool>(new List<bool> { true, false }); _LeftToRight = GetRandomObject<bool>(new List<bool> { true, false });
float time = GetRandomObject<float>(new List<float> { 0f, 1f, 2f, 3f, 4f, 5f }); float time = GetRandomObject<float>(new List<float> { 0f, 1f, 2f, 3f, 4f, 5f });

View File

@ -1,94 +0,0 @@
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.XR.Interaction.Toolkit;
public class HitDetectorScript : MonoBehaviour
{
private bool _IsDead = false;
public bool IsDead
{
get { return _IsDead; }
}
[SerializeField] private GameObject _Menu;
[SerializeField] private GameObject _ForwardSource;
[SerializeField] private ActionBasedContinuousMoveProvider move;
[SerializeField] private CharacterController _CharacterController;
[Range(0f, 1f)]
[SerializeField] private float _Intensity;
[SerializeField] private float _Duration;
[SerializeField] XRBaseController _LeftController;
[SerializeField] XRBaseController _RightController;
[HideInInspector]
public UnityEvent Dead = new UnityEvent();
[SerializeField] private ScoreManagerScript _ScoreManager;
private void OnTriggerEnter(Collider other)
{
//Debug.Log(other.gameObject.name);
if (other.gameObject.CompareTag("Car") && !_IsDead)
{
if (PlayerPrefs.GetInt("Best score") < _ScoreManager.CurrentScore)
{
PlayerPrefs.SetInt("Best score", _ScoreManager.CurrentScore);
}
_IsDead = true;
Dead.Invoke();
move.enabled = false;
_CharacterController.enabled = false;
UISpawn();
TriggerHaptic(_LeftController);
TriggerHaptic(_RightController);
Debug.Log("Player was hitted car");
//SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().name);
}
}
private void UISpawn()
{
Vector3 pos = _ForwardSource.transform.position;
Vector3 forward = _ForwardSource.transform.forward;
// Определите расстояние перед объектом
float distance = 1.0f;
// Вычислите новую позицию с учетом расстояния
Vector3 newPos = pos + forward.normalized * distance;
// Меню смотрит в том же направлении, что и источник, но фиксируется по вертикали
Quaternion newRot = Quaternion.LookRotation(new Vector3(forward.x, 0, forward.z));
// Создание объекта
Instantiate(_Menu, newPos, newRot);
}
public void TriggerHaptic(XRBaseController controller)
{
if (_Intensity > 0)
{
controller.SendHapticImpulse(_Intensity, _Duration);
}
}
//private void OnCollisionEnter(Collision collision)
//{
// Debug.Log(collision.gameObject.name);
//}
//private void OnControllerColliderHit(ControllerColliderHit hit)
//{
// Debug.Log(hit.gameObject.name);
// if (hit.gameObject.CompareTag("Car"))
// {
// Debug.Log("Car hitted");
// }
//}
}

View File

@ -1,73 +0,0 @@
using UnityEngine;
using UnityEngine.InputSystem;
public class PlayerJumpScript : MonoBehaviour
{
[SerializeField] private InputActionProperty _JumpButton;
[SerializeField] private float _JumpHeight = 0f; // Высота прыжка
[SerializeField] private CharacterController _CharacterController;
[SerializeField] private LayerMask _GroundLayers;
[SerializeField] private float rad = 0;
private float _verticalVelocity = 0f; // Вертикальная скорость
private float _gravity = Physics.gravity.y; // Гравитация
private bool _isGrounded;
private void Update()
{
_isGrounded = IsGrounded();
//if (_JumpButton.action.WasPressedThisFrame())
//{
// if (_isGrounded)
// {
// Debug.Log("Will Jump from gruond");
// }
// else
// {
// Debug.Log("Not Jump");
// }
//}
// Если персонаж на земле, обнуляем вертикальную скорость и проверяем прыжок
if (_isGrounded)
{
_verticalVelocity = -1f; // Небольшое значение, чтобы персонаж не зависал в воздухе
// Если кнопка прыжка нажата
if (_JumpButton.action.WasPressedThisFrame())
{
Jump();
}
}
else
{
// Применяем гравитацию, если персонаж не на земле
_verticalVelocity += _gravity * Time.deltaTime;
}
// Перемещение персонажа с учетом вертикальной скорости
Vector3 movement = new Vector3(0, _verticalVelocity, 0);
if (_CharacterController.enabled == true)
{
_CharacterController.Move(movement * Time.deltaTime);
}
}
private bool IsGrounded()
{
return Physics.CheckSphere(transform.position, rad, _GroundLayers); // Радиус может быть отрегулирован
}
private void Jump()
{
if (_isGrounded)
{
// Применяем силу прыжка
_verticalVelocity = Mathf.Sqrt(_JumpHeight * -2f * _gravity); // Формула для прыжка с заданной высотой
}
}
}

View File

@ -1,32 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(AudioSource))]
public class RandomMusicSelectScript : MonoBehaviour
{
[SerializeField] List<AudioClip> _MusicClipList;
private AudioSource _Audio;
// Start is called before the first frame update
void Start()
{
_Audio = GetComponent<AudioSource>();
_Audio.clip = GetRandomObject<AudioClip>(_MusicClipList);
_Audio.Play();
}
T GetRandomObject<T>(List<T> list)
{
// проверка на пустоту списка
if (list == null || list.Count == 0)
{
return default;
}
// Генерация случайного индекса
int randomIndex = UnityEngine.Random.Range(0, list.Count);
return list[randomIndex];
}
}

View File

@ -8,39 +8,26 @@ public class ScoreManagerScript : MonoBehaviour
{ {
// to do // to do
// добавить коментарии ко всему // добавить коментарии ко всему
private TileManagerScript _TileManagerScript; private TileManagerScript _tileManagerScript;
[SerializeField]
private Transform _PlayerTransform;
[SerializeField]
private float _Distance = 0f;
private int _CurrentScore = 0; private int _CurrentScore = 0;
public int CurrentScore
{
get { return _CurrentScore; }
}
[SerializeField] [SerializeField]
private TextMeshPro _ScoreText; private TextMeshPro _ScoreText;
private void Awake() private void Awake()
{ {
_TileManagerScript = GameObject.FindGameObjectWithTag("Tile Manager").GetComponent<TileManagerScript>(); _tileManagerScript = GameObject.FindGameObjectWithTag("Tile Manager").GetComponent<TileManagerScript>();
if (_TileManagerScript != null) if (_tileManagerScript != null)
{ {
_TileManagerScript.scoreManager = this; _tileManagerScript.scoreManager = this;
}
} }
private void Start()
}
private void Update()
{ {
UpdatePos();
} }
public void Increase() public void Increase()
@ -54,15 +41,9 @@ public class ScoreManagerScript : MonoBehaviour
text.text = $"Счёт - {_CurrentScore}"; text.text = $"Счёт - {_CurrentScore}";
} }
//public void UpdatePos()
//{
// Vector3 newVector = new Vector3(_ScoreText.gameObject.transform.position.x, _ScoreText.gameObject.transform.position.y, _ScoreText.gameObject.transform.position.z + _TileManagerScript.DistanceTiles);
// _ScoreText.gameObject.transform.position = newVector;
//}
public void UpdatePos() public void UpdatePos()
{ {
Vector3 newVector = new Vector3(_ScoreText.gameObject.transform.position.x, _ScoreText.gameObject.transform.position.y, _PlayerTransform.position.z + _Distance); Vector3 newVector = new Vector3(_ScoreText.gameObject.transform.position.x, _ScoreText.gameObject.transform.position.y, _ScoreText.gameObject.transform.position.z + _tileManagerScript.DistanceTiles);
_ScoreText.gameObject.transform.position = newVector; _ScoreText.gameObject.transform.position = newVector;
} }
} }

View File

@ -1,127 +0,0 @@
using System.Collections.Generic;
using UnityEngine;
public class SpawnRandomObjectsScript : MonoBehaviour
{
[SerializeField] private List<GameObject> _Prefabs = new List<GameObject>();
[SerializeField] private Vector3 _SpawnArea;
[SerializeField] private float fixedDistance = 1f; // фиксированное расстояние между точками
private float MinX; // минимальная координата X
private float MaxX; // максимальная координата X
private float MinZ; // минимальная координата Z
private float MaxZ; // максимальная координата Z
private float Y;
// кол-во повторных проходов
[SerializeField] private int NumOfRep = 1;
// Структура Point теперь на плоскости X-Z
// Структура Point теперь на плоскости X-Z
public struct Point
{
public Vector3 Position; // позиция точки
public Point(float x, float y, float z)
{
Position = new Vector3(x, y, z); // плоскость 2D, Y-координата всегда 0
}
public float DistanceTo(Point other)
{
return Vector3.Distance(Position, other.Position); // возвращаем расстояние между точками
}
}
private List<Point> points = new List<Point>();
void Start()
{
MinX = -_SpawnArea.x / 2 + transform.position.x;
MaxX = _SpawnArea.x / 2 + transform.position.x;
MinZ = -_SpawnArea.z / 2 + transform.position.z;
MaxZ = _SpawnArea.z / 2 + transform.position.z;
Y = -_SpawnArea.y / 2 + transform.position.y;
GeneratePoints();
foreach (var point in points)
{
GameObject prefab = GetRandomObject<GameObject>(_Prefabs);
// Случайный поворот только по оси Y
Quaternion randomRotation = Quaternion.Euler(
0f, // угол по оси X
Random.Range(0f, 360f), // случайный угол по оси Y
0f // угол по оси Z
);
// Инстанцируем объект с случайным поворотом
Transform child = Instantiate(prefab, point.Position, randomRotation).transform;
child.SetParent(transform);
}
}
public void GeneratePoints()
{
// Размещение первой точки случайным образом в указанном диапазоне
points.Add(new Point(Random.Range(MinX, MaxX), Y, Random.Range(MinZ, MaxZ)));
for (int i = 0; i < NumOfRep; i++)
{
bool canAddPoint = true;
while (canAddPoint)
{
canAddPoint = false;
// Пробуем случайно разместить следующую точку в пределах нового диапазона
float newX = Random.Range(MinX, MaxX);
float newZ = Random.Range(MinZ, MaxZ);
Point newPoint = new Point(newX, Y, newZ);
bool valid = true;
foreach (var point in points)
{
if (newPoint.DistanceTo(point) < fixedDistance) // фиксированное расстояние
{
valid = false;
break;
}
}
// Если точка валидна (удовлетворяет условиям), добавляем её
if (valid)
{
points.Add(newPoint);
canAddPoint = true;
}
}
}
}
void OnDrawGizmos()
{
// Устанавливаем цвет Gizmos
Gizmos.color = Color.red;
// Рисуем сферу
Gizmos.DrawWireCube(transform.position, _SpawnArea);
}
T GetRandomObject<T>(List<T> list)
{
// проверка на пустоту списка
if (list == null || list.Count == 0)
{
return default;
}
// Генерация случайного индекса
int randomIndex = UnityEngine.Random.Range(0, list.Count);
return list[randomIndex];
}
}

View File

@ -1,38 +0,0 @@
using UnityEngine;
using UnityEngine.UI;
public class StaminaBarScript : MonoBehaviour
{
[SerializeField] private Image StaminaBar;
[SerializeField] private Image PreRecoveryStaminaBar;
[SerializeField] private SwingingArmMotionScript SwingingArmMotionScript;
private float MaxStamina;
private void Start()
{
MaxStamina = SwingingArmMotionScript.MaxStamina;
}
// Update is called once per frame
private void Update()
{
float Stamina = SwingingArmMotionScript.Stamina;
float percent = Stamina / MaxStamina;
StaminaBar.fillAmount = percent;
PreRecoveryStaminaBar.fillAmount = percent;
if (!SwingingArmMotionScript.IsPreRecovery)
{
StaminaBar.enabled = true;
PreRecoveryStaminaBar.enabled = false;
}
else if (SwingingArmMotionScript)
{
StaminaBar.enabled = false;
PreRecoveryStaminaBar.enabled = true;
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: c3091a8ba7f355f49b3bd4256fa40501
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,148 +0,0 @@
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
public class SwingingArmMotionScript : MonoBehaviour
{
// Game Objects
[SerializeField] private GameObject LeftHand;
[SerializeField] private GameObject RightHand;
[SerializeField] private GameObject MainCamera;
[SerializeField] private ActionBasedContinuousMoveProvider _MoveProvider;
// Vector3 Positions
[SerializeField] private Vector3 PositionPreviousFrameLeftHand;
[SerializeField] private Vector3 PositionPreviousFrameRightHand;
[SerializeField] private Vector3 PlayerPositionPreviousFrame;
[SerializeField] private Vector3 PlayerPositionCurrentFrame;
[SerializeField] private Vector3 PositionCurrentFrameLeftHand;
[SerializeField] private Vector3 PositionCurrentFrameRightHand;
// Speed
[SerializeField] private float BaseSpeed; // Базовая скорость
[SerializeField] private float SprintSpeedMultiplier; // Множитель для бега
[SerializeField] private float HandSpeedThreshold; // Порог скорости рук для бега
private float CurrentSpeed; // Текущая скорость
[SerializeField] private float HandSpeed;
private float SmoothedSpeed;
[SerializeField] private float SpeedSmoothingFactor;
// _Stamina (выносливость)
[SerializeField] private float _MaxStamina; // Максимальная выносливость
public float MaxStamina
{
get { return _MaxStamina; }
}
[SerializeField] private float _Stamina; // Текущая выносливость
public float Stamina
{
get { return _Stamina; }
set { _Stamina = value; }
}
[SerializeField] private float StaminaDrainRate; // Скорость расхода выносливости (единиц/сек)
[SerializeField] private float StaminaRecoveryRate; // Скорость восстановления (единиц/сек)
[SerializeField] private float LowStaminaMultiplier; // Снижение скорости при низкой выносливости
[SerializeField] private float StaminaRecoveryDelay; // Задержка перед восстановлением после израсходования
[SerializeField] private bool IsRecovering = false; // Флаг для ожидания восстановления
[SerializeField] private float RecoveryTimer; // Таймер восстановления
[SerializeField] private bool _IsPreRecovery = false;
public bool IsPreRecovery
{
get { return _IsPreRecovery; }
}
void Start()
{
BaseSpeed = _MoveProvider.moveSpeed;
PlayerPositionPreviousFrame = transform.position; // Set current positions
PositionPreviousFrameLeftHand = LeftHand.transform.position; // Set previous positions
PositionPreviousFrameRightHand = RightHand.transform.position;
CurrentSpeed = BaseSpeed; // Initialize to base speed
SmoothedSpeed = BaseSpeed;
_Stamina = _MaxStamina; // Инициализация выносливости
}
// Update is called once per frame
void Update()
{
// Get positions of hands
PositionCurrentFrameLeftHand = LeftHand.transform.position;
PositionCurrentFrameRightHand = RightHand.transform.position;
// Position of player
PlayerPositionCurrentFrame = transform.position;
// Get distance the hands and player has moved from last frame
var playerDistanceMoved = Vector3.Distance(PlayerPositionCurrentFrame, PlayerPositionPreviousFrame);
var leftHandDistanceMoved = Vector3.Distance(PositionPreviousFrameLeftHand, PositionCurrentFrameLeftHand);
var rightHandDistanceMoved = Vector3.Distance(PositionPreviousFrameRightHand, PositionCurrentFrameRightHand);
// Aggregate to get hand speed
HandSpeed = ((leftHandDistanceMoved - playerDistanceMoved) + (rightHandDistanceMoved - playerDistanceMoved));
if (IsRecovering)
{
RecoveryTimer += Time.deltaTime;
if (RecoveryTimer >= StaminaRecoveryDelay)
{
IsRecovering = false;
RecoveryTimer = 0;
}
if (HandSpeed > HandSpeedThreshold)
{
CurrentSpeed = BaseSpeed; // Замедляем, если стамина истощена
RecoveryTimer = 0;
}
}
if (!IsRecovering)
{
_Stamina += StaminaRecoveryRate * Time.deltaTime; // Восстанавливаем стамину
_Stamina = Mathf.Clamp(_Stamina, 0, _MaxStamina);
if (_IsPreRecovery)
{
if (_Stamina >= 0.5 * _MaxStamina)
{
_IsPreRecovery = false;
}
}
if (HandSpeed > HandSpeedThreshold)
{
_Stamina -= StaminaDrainRate * Time.deltaTime; // Уменьшаем стамину
_Stamina = Mathf.Clamp(_Stamina, 0, _MaxStamina);
if (!_IsPreRecovery)
{
CurrentSpeed = BaseSpeed * SprintSpeedMultiplier; // Замедляем, если стамина истощена
}
else if (_IsPreRecovery)
{
CurrentSpeed = BaseSpeed;
}
}
else
{
CurrentSpeed = BaseSpeed;
}
}
if (_Stamina <= 0)
{
IsRecovering = true;
_IsPreRecovery = true;
}
SmoothedSpeed = Mathf.Lerp(SmoothedSpeed, CurrentSpeed, SpeedSmoothingFactor);
_MoveProvider.moveSpeed = SmoothedSpeed;
// Set previous position of hands for next frame
PositionPreviousFrameLeftHand = PositionCurrentFrameLeftHand;
PositionPreviousFrameRightHand = PositionCurrentFrameRightHand;
// Set player position previous frame
PlayerPositionPreviousFrame = PlayerPositionCurrentFrame;
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 2d54964b90d6903429f3430ea2ab1f61
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -14,12 +14,6 @@ public class TileManagerScript : MonoBehaviour
[HideInInspector] [HideInInspector]
public ScoreManagerScript scoreManager; public ScoreManagerScript scoreManager;
/// <summary>
/// to do
/// </summary>
[HideInInspector]
public MoveWithTileScript MoveWithTile;
/// <summary> /// <summary>
/// число тайлов, которые будут созданы /// число тайлов, которые будут созданы
/// </summary> /// </summary>
@ -74,7 +68,7 @@ public class TileManagerScript : MonoBehaviour
if (z < 0) if (z < 0)
{ {
//SetCloseZone(tile); SetCloseZone(tile);
SetTrigZone(tile); SetTrigZone(tile);
} }
if(z == 0) if(z == 0)
@ -88,7 +82,7 @@ public class TileManagerScript : MonoBehaviour
_PlayerSetup.SetActive(true); //_PlayerSetup.SetActive(true);
} }
/// <summary> /// <summary>
@ -259,9 +253,7 @@ public class TileManagerScript : MonoBehaviour
child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(scoreManager.Increase); child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(scoreManager.Increase);
// в подпись передаётся функция перемещения счёта // в подпись передаётся функция перемещения счёта
//child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(scoreManager.UpdatePos); child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(scoreManager.UpdatePos);
child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(MoveWithTile.UpdatePos);
// выход из цикла // выход из цикла
break; break;
@ -302,7 +294,6 @@ public class TileManagerScript : MonoBehaviour
// проверка на наличие предыдущего тайла // проверка на наличие предыдущего тайла
if (pervTile != null) if (pervTile != null)
{ {
/*
// поиск зоны закрытия по тегу // поиск зоны закрытия по тегу
foreach (Transform child in pervTile.transform) foreach (Transform child in pervTile.transform)
{ {
@ -316,7 +307,6 @@ public class TileManagerScript : MonoBehaviour
break; break;
} }
} }
*/
} }
// проверка на первосозданный тайл, у него нет предыдущего тайла, поэтому нечего закрывать // проверка на первосозданный тайл, у него нет предыдущего тайла, поэтому нечего закрывать
if (closeZone != null) if (closeZone != null)

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: cb77386140404bb41abbad7a8dd174f9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: 2f0eedd813389fd4fa40cd83e624a36e
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 0b5a15d9e3c7da24b8eb455648dc883b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: ab50ca0fe44166e458f7c6f96dca3413
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: e3cc6a5f177942a4f96a97913c8b3d11
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: 257122f42cf9fe74e9146f3e374f4df1
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: 056fef58ca9d41746aeaac1649ee6e49
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: 992aed4c1adf91a449d2ee7fe0a2e270
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: ad4624927aa471b4f9969fa6aded149b
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: 6c9b00e9f803335409f5840f11bc086a
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Crossy Road VR/Sounds/Truck.mp3 (Stored with Git LFS)

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: 834ad4d54110c204793e02eb6a8f9e2a
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: a796b9db18caa96448869ca422ec9271
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Crossy Road VR/Sounds/bip truck.mp3 (Stored with Git LFS)

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: 6cf6cbd58cc682f46ae0deea8b07f1db
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Crossy Road VR/Sounds/bip1.mp3 (Stored with Git LFS)

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: 9950fc0f6740a0b43a4a1a771c63b752
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Crossy Road VR/Sounds/bip2.mp3 (Stored with Git LFS)

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: 75d51ed42ca20a84b9d83e3c1b3af158
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Crossy Road VR/Sounds/bip3.mp3 (Stored with Git LFS)

Binary file not shown.

View File

@ -1,23 +0,0 @@
fileFormatVersion: 2
guid: e06513977c46ce84abe91069cf01674b
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,51 +0,0 @@
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
public class FirstMenuScript : MonoBehaviour
{
[SerializeField] private ActionBasedContinuousMoveProvider _Move;
[SerializeField] private CharacterController _CharacterController;
// список всех элементов UI для пролистывания
[SerializeField] private GameObject[] _UIPanel;
// индекс текущего элемента UI
private int _currentIndex = 0;
public void Init(ActionBasedContinuousMoveProvider move, CharacterController cc)
{
_Move = move;
_CharacterController = cc;
}
// Start is called before the first frame update
// действие на кнопку закончить
public void OnEnd()
{
_Move.enabled = true;
_CharacterController.enabled = true;
gameObject.SetActive(false);
}
// действие на кнопку продолжить
public void OnContinues()
{
if (_currentIndex == _UIPanel.Length-1)
{
OnEnd();
return;
}
_UIPanel[_currentIndex++].SetActive(false);
_UIPanel[_currentIndex].SetActive(true);
}
// public void UserDisagree()
// {
// Application.Quit();
// }
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: e413e995f5187a5499a71ca8f55b14ac
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,53 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class HitDetectorScript : MonoBehaviour
{
private bool _IsDead = false;
[SerializeField] private GameObject _Menu;
[SerializeField] private GameObject _ForwardSource;
private void OnTriggerEnter(Collider other)
{
//Debug.Log(other.gameObject.name);
if (other.gameObject.CompareTag("Car") && !_IsDead)
{
_IsDead = true;
Vector3 pos = _ForwardSource.transform.position;
Vector3 forward = _ForwardSource.transform.forward;
// Определите расстояние перед объектом
float distance = 1.0f;
// Вычислите новую позицию с учетом расстояния
Vector3 newPos = pos + forward.normalized * distance;
// Меню смотрит в том же направлении, что и источник, но фиксируется по вертикали
Quaternion newRot = Quaternion.LookRotation(new Vector3(forward.x, 0, forward.z));
// Создание объекта
Instantiate(_Menu, newPos, newRot);
Debug.Log("Player was hitted car");
//SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().name);
}
}
//private void OnCollisionEnter(Collision collision)
//{
// Debug.Log(collision.gameObject.name);
//}
//private void OnControllerColliderHit(ControllerColliderHit hit)
//{
// Debug.Log(hit.gameObject.name);
// if (hit.gameObject.CompareTag("Car"))
// {
// Debug.Log("Car hitted");
// }
//}
}

View File

@ -1,18 +1,10 @@
using TMPro; using System.Collections;
using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
public class MenuScript : MonoBehaviour public class MenuScript : MonoBehaviour
{ {
[SerializeField] private int _BestScore;
[SerializeField] private TextMeshProUGUI _TextScore;
private void OnEnable()
{
_BestScore = PlayerPrefs.GetInt("Best score");
_TextScore.text = "Лучший счёт - " + _BestScore;
}
// Start is called before the first frame update // Start is called before the first frame update
public void RestartGame() public void RestartGame()
{ {

View File

@ -1,24 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MoveWithTileScript : MonoBehaviour
{
private TileManagerScript _TileManagerScript;
private void Awake()
{
_TileManagerScript = GameObject.FindGameObjectWithTag("Tile Manager").GetComponent<TileManagerScript>();
if (_TileManagerScript != null)
{
_TileManagerScript.MoveWithTile = this;
}
}
public void UpdatePos()
{
Vector3 newVector = new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + _TileManagerScript.DistanceTiles);
gameObject.transform.position = newVector;
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 5d7babeea46928e42bede327af4205fa
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -23,7 +23,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284481} m_GameObject: {fileID: 109434732395284481}
serializedVersion: 2
m_LocalRotation: {x: 8.364196e-17, y: -1.5534073e-17, z: -0.14235, w: 0.9898164} m_LocalRotation: {x: 8.364196e-17, y: -1.5534073e-17, z: -0.14235, w: 0.9898164}
m_LocalPosition: {x: -0.03258824, y: 0, z: 0} m_LocalPosition: {x: -0.03258824, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -31,6 +30,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451495} - {fileID: 109434732395451495}
m_Father: {fileID: 109434732395451491} m_Father: {fileID: 109434732395451491}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284483 --- !u!1 &109434732395284483
GameObject: GameObject:
@ -55,7 +55,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284483} m_GameObject: {fileID: 109434732395284483}
serializedVersion: 2
m_LocalRotation: {x: 0.2459623, y: 0.945037, z: -0.031994287, w: 0.21303521} m_LocalRotation: {x: 0.2459623, y: 0.945037, z: -0.031994287, w: 0.21303521}
m_LocalPosition: {x: 0.026298406, y: -0.041470297, z: 0.020564148} m_LocalPosition: {x: 0.026298406, y: -0.041470297, z: 0.020564148}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -63,6 +62,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451489} - {fileID: 109434732395451489}
m_Father: {fileID: 109434732395451465} m_Father: {fileID: 109434732395451465}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284485 --- !u!1 &109434732395284485
GameObject: GameObject:
@ -87,13 +87,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284485} m_GameObject: {fileID: 109434732395284485}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.034079567, y: -7.105427e-17, z: 0} m_LocalPosition: {x: -0.034079567, y: -7.105427e-17, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 109434732395451495} m_Father: {fileID: 109434732395451495}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284487 --- !u!1 &109434732395284487
GameObject: GameObject:
@ -118,7 +118,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284487} m_GameObject: {fileID: 109434732395284487}
serializedVersion: 2
m_LocalRotation: {x: -3.3019005e-17, y: 6.6511964e-18, z: 0.008720745, w: 0.999962} m_LocalRotation: {x: -3.3019005e-17, y: 6.6511964e-18, z: 0.008720745, w: 0.999962}
m_LocalPosition: {x: -0.026371535, y: 1.4210854e-16, z: -1.0658141e-16} m_LocalPosition: {x: -0.026371535, y: 1.4210854e-16, z: -1.0658141e-16}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -126,6 +125,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451493} - {fileID: 109434732395451493}
m_Father: {fileID: 109434732395451489} m_Father: {fileID: 109434732395451489}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284489 --- !u!1 &109434732395284489
GameObject: GameObject:
@ -150,7 +150,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284489} m_GameObject: {fileID: 109434732395284489}
serializedVersion: 2
m_LocalRotation: {x: -2.1295683e-16, y: 1.0081824e-16, z: -0.20290461, w: 0.9791985} m_LocalRotation: {x: -2.1295683e-16, y: 1.0081824e-16, z: -0.20290461, w: 0.9791985}
m_LocalPosition: {x: -0.038572025, y: 0, z: 7.105427e-17} m_LocalPosition: {x: -0.038572025, y: 0, z: 7.105427e-17}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -158,6 +157,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451503} - {fileID: 109434732395451503}
m_Father: {fileID: 109434732395451499} m_Father: {fileID: 109434732395451499}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284491 --- !u!1 &109434732395284491
GameObject: GameObject:
@ -182,7 +182,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284491} m_GameObject: {fileID: 109434732395284491}
serializedVersion: 2
m_LocalRotation: {x: -0.10180098, y: 0.5692992, z: 0.8152097, w: 0.031114789} m_LocalRotation: {x: -0.10180098, y: 0.5692992, z: 0.8152097, w: 0.031114789}
m_LocalPosition: {x: 0.089531735, y: 0.012713979, z: -0.0018533266} m_LocalPosition: {x: 0.089531735, y: 0.012713979, z: -0.0018533266}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -190,6 +189,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451497} - {fileID: 109434732395451497}
m_Father: {fileID: 109434732395451465} m_Father: {fileID: 109434732395451465}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284493 --- !u!1 &109434732395284493
GameObject: GameObject:
@ -214,13 +214,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284493} m_GameObject: {fileID: 109434732395284493}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.024214907, y: -1.4210854e-16, z: 0} m_LocalPosition: {x: -0.024214907, y: -1.4210854e-16, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 109434732395451503} m_Father: {fileID: 109434732395451503}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284495 --- !u!1 &109434732395284495
GameObject: GameObject:
@ -245,7 +245,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284495} m_GameObject: {fileID: 109434732395284495}
serializedVersion: 2
m_LocalRotation: {x: 1.4978696e-16, y: -4.047208e-17, z: -0.08394361, w: 0.9964705} m_LocalRotation: {x: 1.4978696e-16, y: -4.047208e-17, z: -0.08394361, w: 0.9964705}
m_LocalPosition: {x: -0.025775291, y: -1.7763568e-17, z: -1.4210854e-16} m_LocalPosition: {x: -0.025775291, y: -1.7763568e-17, z: -1.4210854e-16}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -253,6 +252,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451501} - {fileID: 109434732395451501}
m_Father: {fileID: 109434732395451497} m_Father: {fileID: 109434732395451497}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284505 --- !u!1 &109434732395284505
GameObject: GameObject:
@ -277,7 +277,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284505} m_GameObject: {fileID: 109434732395284505}
serializedVersion: 2
m_LocalRotation: {x: 0.76502967, y: -0.5406603, z: 0.16959205, w: -0.30603018} m_LocalRotation: {x: 0.76502967, y: -0.5406603, z: 0.16959205, w: -0.30603018}
m_LocalPosition: {x: -0.017749771, y: 0.049014878, z: -0.07170377} m_LocalPosition: {x: -0.017749771, y: 0.049014878, z: -0.07170377}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -285,6 +284,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451465} - {fileID: 109434732395451465}
m_Father: {fileID: 109434732395451517} m_Father: {fileID: 109434732395451517}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284507 --- !u!1 &109434732395284507
GameObject: GameObject:
@ -309,7 +309,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284507} m_GameObject: {fileID: 109434732395284507}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -317,6 +316,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451519} - {fileID: 109434732395451519}
m_Father: {fileID: 109434732395451517} m_Father: {fileID: 109434732395451517}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284509 --- !u!1 &109434732395284509
GameObject: GameObject:
@ -328,7 +328,6 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 109434732395451517} - component: {fileID: 109434732395451517}
- component: {fileID: 109434732388006827} - component: {fileID: 109434732388006827}
- component: {fileID: 5589687128950173718}
m_Layer: 0 m_Layer: 0
m_Name: Left Hand Model m_Name: Left Hand Model
m_TagString: Untagged m_TagString: Untagged
@ -343,7 +342,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284509} m_GameObject: {fileID: 109434732395284509}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.001, y: 0.001, z: -0.035} m_LocalPosition: {x: -0.001, y: 0.001, z: -0.035}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -352,10 +350,11 @@ Transform:
- {fileID: 109434732395451515} - {fileID: 109434732395451515}
- {fileID: 109434732395451513} - {fileID: 109434732395451513}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!95 &109434732388006827 --- !u!95 &109434732388006827
Animator: Animator:
serializedVersion: 5 serializedVersion: 4
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@ -372,45 +371,7 @@ Animator:
m_WarningMessage: m_WarningMessage:
m_HasTransformHierarchy: 1 m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1 m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0 m_KeepAnimatorControllerStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!114 &5589687128950173718
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284509}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3fbbdb851e716ac4bbe51ce3ff1899a3, type: 3}
m_Name:
m_EditorClassIdentifier:
PinchAnimationAction:
m_UseReference: 1
m_Action:
m_Name: Pinch Animation
m_Type: 0
m_ExpectedControlType:
m_Id: ecf053a8-ae0c-457c-abc4-e3d5b6b35167
m_Processors:
m_Interactions:
m_SingletonActionBindings: []
m_Flags: 0
m_Reference: {fileID: -4289430672226363583, guid: c348712bda248c246b8c49b3db54643f, type: 3}
GripAnimationAction:
m_UseReference: 1
m_Action:
m_Name: Grip Animation
m_Type: 0
m_ExpectedControlType:
m_Id: 69255baa-51eb-459d-9808-2aa11e844205
m_Processors:
m_Interactions:
m_SingletonActionBindings: []
m_Flags: 0
m_Reference: {fileID: 6558622148059887818, guid: c348712bda248c246b8c49b3db54643f, type: 3}
HandAnimator: {fileID: 109434732388006827}
--- !u!1 &109434732395284511 --- !u!1 &109434732395284511
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -435,13 +396,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284511} m_GameObject: {fileID: 109434732395284511}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 109434732395451515} m_Father: {fileID: 109434732395451515}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &109434732392105323 --- !u!137 &109434732392105323
SkinnedMeshRenderer: SkinnedMeshRenderer:
@ -451,7 +412,7 @@ SkinnedMeshRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284511} m_GameObject: {fileID: 109434732395284511}
m_Enabled: 1 m_Enabled: 1
m_CastShadows: 0 m_CastShadows: 1
m_ReceiveShadows: 1 m_ReceiveShadows: 1
m_DynamicOccludee: 1 m_DynamicOccludee: 1
m_StaticShadowCaster: 0 m_StaticShadowCaster: 0
@ -544,7 +505,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284577} m_GameObject: {fileID: 109434732395284577}
serializedVersion: 2
m_LocalRotation: {x: 2.6848176e-16, y: -4.3833895e-17, z: -0.05959589, w: 0.9982226} m_LocalRotation: {x: 2.6848176e-16, y: -4.3833895e-17, z: -0.05959589, w: 0.9982226}
m_LocalPosition: {x: -0.022153005, y: 7.105427e-17, z: 0} m_LocalPosition: {x: -0.022153005, y: 7.105427e-17, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -552,6 +512,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451463} - {fileID: 109434732395451463}
m_Father: {fileID: 109434732395451459} m_Father: {fileID: 109434732395451459}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284579 --- !u!1 &109434732395284579
GameObject: GameObject:
@ -576,7 +537,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284579} m_GameObject: {fileID: 109434732395284579}
serializedVersion: 2
m_LocalRotation: {x: -2.7269937e-16, y: 5.169386e-17, z: -0.18624677, w: 0.982503} m_LocalRotation: {x: -2.7269937e-16, y: 5.169386e-17, z: -0.18624677, w: 0.982503}
m_LocalPosition: {x: -0.04157472, y: 0, z: 7.105427e-17} m_LocalPosition: {x: -0.04157472, y: 0, z: 7.105427e-17}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -584,6 +544,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451457} - {fileID: 109434732395451457}
m_Father: {fileID: 109434732395451469} m_Father: {fileID: 109434732395451469}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284581 --- !u!1 &109434732395284581
GameObject: GameObject:
@ -608,7 +569,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284581} m_GameObject: {fileID: 109434732395284581}
serializedVersion: 2
m_LocalRotation: {x: -0.03365181, y: 0.6480088, z: 0.75659454, w: 0.08072687} m_LocalRotation: {x: -0.03365181, y: 0.6480088, z: 0.75659454, w: 0.08072687}
m_LocalPosition: {x: 0.09142233, y: -0.0095321555, z: -0.010838781} m_LocalPosition: {x: 0.09142233, y: -0.0095321555, z: -0.010838781}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -616,6 +576,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451483} - {fileID: 109434732395451483}
m_Father: {fileID: 109434732395451465} m_Father: {fileID: 109434732395451465}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284583 --- !u!1 &109434732395284583
GameObject: GameObject:
@ -640,13 +601,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284583} m_GameObject: {fileID: 109434732395284583}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.029121809, y: -1.7763567e-16, z: -7.105427e-17} m_LocalPosition: {x: -0.029121809, y: -1.7763567e-16, z: -7.105427e-17}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 109434732395451457} m_Father: {fileID: 109434732395451457}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284585 --- !u!1 &109434732395284585
GameObject: GameObject:
@ -671,7 +632,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284585} m_GameObject: {fileID: 109434732395284585}
serializedVersion: 2
m_LocalRotation: {x: -0.3125748, y: 0.76965183, z: 0.018750938, w: 0.5564005} m_LocalRotation: {x: -0.3125748, y: 0.76965183, z: 0.018750938, w: 0.5564005}
m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -685,6 +645,7 @@ Transform:
- {fileID: 109434732395451499} - {fileID: 109434732395451499}
- {fileID: 109434732395451491} - {fileID: 109434732395451491}
m_Father: {fileID: 109434732395451513} m_Father: {fileID: 109434732395451513}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284587 --- !u!1 &109434732395284587
GameObject: GameObject:
@ -709,13 +670,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284587} m_GameObject: {fileID: 109434732395284587}
serializedVersion: 2
m_LocalRotation: {x: 0.31257483, y: -0.76965183, z: -0.018750904, w: 0.5564005} m_LocalRotation: {x: 0.31257483, y: -0.76965183, z: -0.018750904, w: 0.5564005}
m_LocalPosition: {x: 0.07215908, y: -0.013962129, z: 0.018992199} m_LocalPosition: {x: 0.07215908, y: -0.013962129, z: 0.018992199}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 109434732395451465} m_Father: {fileID: 109434732395451465}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284589 --- !u!1 &109434732395284589
GameObject: GameObject:
@ -740,7 +701,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284589} m_GameObject: {fileID: 109434732395284589}
serializedVersion: 2
m_LocalRotation: {x: 0.010945054, y: 0.7329414, z: 0.66095215, w: 0.16068448} m_LocalRotation: {x: 0.010945054, y: 0.7329414, z: 0.66095215, w: 0.16068448}
m_LocalPosition: {x: 0.087078705, y: -0.035099912, z: -0.0068139634} m_LocalPosition: {x: 0.087078705, y: -0.035099912, z: -0.0068139634}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -748,6 +708,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451459} - {fileID: 109434732395451459}
m_Father: {fileID: 109434732395451465} m_Father: {fileID: 109434732395451465}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284591 --- !u!1 &109434732395284591
GameObject: GameObject:
@ -772,13 +733,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284591} m_GameObject: {fileID: 109434732395284591}
serializedVersion: 2
m_LocalRotation: {x: 0.22704248, y: 3.9634124e-17, z: 4.7759774e-17, w: 0.9738849} m_LocalRotation: {x: 0.22704248, y: 3.9634124e-17, z: 4.7759774e-17, w: 0.9738849}
m_LocalPosition: {x: 0.13611393, y: 0, z: 1.4210854e-16} m_LocalPosition: {x: 0.13611393, y: 0, z: 1.4210854e-16}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 109434732395451465} m_Father: {fileID: 109434732395451465}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284593 --- !u!1 &109434732395284593
GameObject: GameObject:
@ -803,7 +764,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284593} m_GameObject: {fileID: 109434732395284593}
serializedVersion: 2
m_LocalRotation: {x: -1.7569053e-16, y: -8.32419e-17, z: -0.16458225, w: 0.98636335} m_LocalRotation: {x: -1.7569053e-16, y: -8.32419e-17, z: -0.16458225, w: 0.98636335}
m_LocalPosition: {x: -0.03335595, y: 1.4210854e-16, z: -1.4210854e-16} m_LocalPosition: {x: -0.03335595, y: 1.4210854e-16, z: -1.4210854e-16}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -811,6 +771,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451479} - {fileID: 109434732395451479}
m_Father: {fileID: 109434732395451475} m_Father: {fileID: 109434732395451475}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284595 --- !u!1 &109434732395284595
GameObject: GameObject:
@ -835,7 +796,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284595} m_GameObject: {fileID: 109434732395284595}
serializedVersion: 2
m_LocalRotation: {x: -0.018903391, y: 0.0067427186, z: 0.9928664, w: 0.117531024} m_LocalRotation: {x: -0.018903391, y: 0.0067427186, z: 0.9928664, w: 0.117531024}
m_LocalPosition: {x: 0.053570647, y: 0.0024384, z: -0.0014630399} m_LocalPosition: {x: 0.053570647, y: 0.0024384, z: -0.0014630399}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -843,6 +803,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451473} - {fileID: 109434732395451473}
m_Father: {fileID: 109434732395451485} m_Father: {fileID: 109434732395451485}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284597 --- !u!1 &109434732395284597
GameObject: GameObject:
@ -867,13 +828,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284597} m_GameObject: {fileID: 109434732395284597}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.019441238, y: -6.217249e-17, z: 7.105427e-17} m_LocalPosition: {x: -0.019441238, y: -6.217249e-17, z: 7.105427e-17}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 109434732395451479} m_Father: {fileID: 109434732395451479}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284599 --- !u!1 &109434732395284599
GameObject: GameObject:
@ -898,7 +859,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284599} m_GameObject: {fileID: 109434732395284599}
serializedVersion: 2
m_LocalRotation: {x: -6.36854e-17, y: -2.4790136e-17, z: -0.04699399, w: 0.9988952} m_LocalRotation: {x: -6.36854e-17, y: -2.4790136e-17, z: -0.04699399, w: 0.9988952}
m_LocalPosition: {x: -0.017418223, y: 1.3322676e-16, z: 7.105427e-17} m_LocalPosition: {x: -0.017418223, y: 1.3322676e-16, z: 7.105427e-17}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -906,6 +866,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451477} - {fileID: 109434732395451477}
m_Father: {fileID: 109434732395451473} m_Father: {fileID: 109434732395451473}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284601 --- !u!1 &109434732395284601
GameObject: GameObject:
@ -930,7 +891,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284601} m_GameObject: {fileID: 109434732395284601}
serializedVersion: 2
m_LocalRotation: {x: 1.1443316e-16, y: 4.8088383e-17, z: -0.06577556, w: 0.99783444} m_LocalRotation: {x: 1.1443316e-16, y: 4.8088383e-17, z: -0.06577556, w: 0.99783444}
m_LocalPosition: {x: -0.029590597, y: 3.5527136e-17, z: 0} m_LocalPosition: {x: -0.029590597, y: 3.5527136e-17, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -938,6 +898,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451487} - {fileID: 109434732395451487}
m_Father: {fileID: 109434732395451483} m_Father: {fileID: 109434732395451483}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284603 --- !u!1 &109434732395284603
GameObject: GameObject:
@ -962,7 +923,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284603} m_GameObject: {fileID: 109434732395284603}
serializedVersion: 2
m_LocalRotation: {x: -2.6402464e-16, y: 2.0679773e-16, z: -0.23558192, w: 0.9718545} m_LocalRotation: {x: -2.6402464e-16, y: 2.0679773e-16, z: -0.23558192, w: 0.9718545}
m_LocalPosition: {x: -0.045967426, y: 1.4210854e-16, z: 7.105427e-17} m_LocalPosition: {x: -0.045967426, y: 1.4210854e-16, z: 7.105427e-17}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -970,6 +930,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451481} - {fileID: 109434732395451481}
m_Father: {fileID: 109434732395451461} m_Father: {fileID: 109434732395451461}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284605 --- !u!1 &109434732395284605
GameObject: GameObject:
@ -994,7 +955,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284605} m_GameObject: {fileID: 109434732395284605}
serializedVersion: 2
m_LocalRotation: {x: -0.46932158, y: -0.083111495, z: 0.08672836, w: 0.8748188} m_LocalRotation: {x: -0.46932158, y: -0.083111495, z: 0.08672836, w: 0.8748188}
m_LocalPosition: {x: 0.031271502, y: 0.01906803, z: 0.01150759} m_LocalPosition: {x: 0.031271502, y: 0.01906803, z: 0.01150759}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -1002,6 +962,7 @@ Transform:
m_Children: m_Children:
- {fileID: 109434732395451475} - {fileID: 109434732395451475}
m_Father: {fileID: 109434732395451465} m_Father: {fileID: 109434732395451465}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109434732395284607 --- !u!1 &109434732395284607
GameObject: GameObject:
@ -1026,11 +987,11 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109434732395284607} m_GameObject: {fileID: 109434732395284607}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.02646961, y: -1.7763568e-17, z: -2.1316282e-16} m_LocalPosition: {x: -0.02646961, y: -1.7763568e-17, z: -2.1316282e-16}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 109434732395451481} m_Father: {fileID: 109434732395451481}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@ -23,13 +23,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362816} m_GameObject: {fileID: 5686134208185362816}
serializedVersion: 2
m_LocalRotation: {x: 0.22704248, y: -0, z: -0, w: 0.9738849} m_LocalRotation: {x: 0.22704248, y: -0, z: -0, w: 0.9738849}
m_LocalPosition: {x: -0.13611329, y: 0.00000039665923, z: 0.0000006813971} m_LocalPosition: {x: -0.13611329, y: 0.00000039665923, z: 0.0000006813971}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 5686134208185136550} m_Father: {fileID: 5686134208185136550}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362818 --- !u!1 &5686134208185362818
GameObject: GameObject:
@ -54,7 +54,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362818} m_GameObject: {fileID: 5686134208185362818}
serializedVersion: 2
m_LocalRotation: {x: 0.010945054, y: 0.7329414, z: 0.66095215, w: 0.16068448} m_LocalRotation: {x: 0.010945054, y: 0.7329414, z: 0.66095215, w: 0.16068448}
m_LocalPosition: {x: -0.08707797, y: 0.035099972, z: 0.0068147103} m_LocalPosition: {x: -0.08707797, y: 0.035099972, z: 0.0068147103}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -62,6 +61,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136556} - {fileID: 5686134208185136556}
m_Father: {fileID: 5686134208185136550} m_Father: {fileID: 5686134208185136550}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362820 --- !u!1 &5686134208185362820
GameObject: GameObject:
@ -86,13 +86,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362820} m_GameObject: {fileID: 5686134208185362820}
serializedVersion: 2
m_LocalRotation: {x: 0.56189185, y: -0.03958033, z: 0.76829755, w: -0.30402282} m_LocalRotation: {x: 0.56189185, y: -0.03958033, z: 0.76829755, w: -0.30402282}
m_LocalPosition: {x: -0.073359996, y: 0.01578, z: -0.01952} m_LocalPosition: {x: -0.073359996, y: 0.01578, z: -0.01952}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 5686134208185136550} m_Father: {fileID: 5686134208185136550}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362822 --- !u!1 &5686134208185362822
GameObject: GameObject:
@ -117,7 +117,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362822} m_GameObject: {fileID: 5686134208185362822}
serializedVersion: 2
m_LocalRotation: {x: 0.5564005, y: -0.018750938, z: 0.76965183, w: 0.3125748} m_LocalRotation: {x: 0.5564005, y: -0.018750938, z: 0.76965183, w: 0.3125748}
m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -131,6 +130,7 @@ Transform:
- {fileID: 5686134208185136516} - {fileID: 5686134208185136516}
- {fileID: 5686134208185136524} - {fileID: 5686134208185136524}
m_Father: {fileID: 5686134208185136534} m_Father: {fileID: 5686134208185136534}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362824 --- !u!1 &5686134208185362824
GameObject: GameObject:
@ -155,13 +155,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362824} m_GameObject: {fileID: 5686134208185362824}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.029121783, y: 0.0000002658625, z: 0.0000010456445} m_LocalPosition: {x: 0.029121783, y: 0.0000002658625, z: 0.0000010456445}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 5686134208185136558} m_Father: {fileID: 5686134208185136558}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362826 --- !u!1 &5686134208185362826
GameObject: GameObject:
@ -186,7 +186,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362826} m_GameObject: {fileID: 5686134208185362826}
serializedVersion: 2
m_LocalRotation: {x: -0.03365181, y: 0.6480088, z: 0.75659454, w: 0.08072687} m_LocalRotation: {x: -0.03365181, y: 0.6480088, z: 0.75659454, w: 0.08072687}
m_LocalPosition: {x: -0.09142202, y: 0.009532635, z: 0.010838787} m_LocalPosition: {x: -0.09142202, y: 0.009532635, z: 0.010838787}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -194,6 +193,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136564} - {fileID: 5686134208185136564}
m_Father: {fileID: 5686134208185136550} m_Father: {fileID: 5686134208185136550}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362828 --- !u!1 &5686134208185362828
GameObject: GameObject:
@ -218,7 +218,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362828} m_GameObject: {fileID: 5686134208185362828}
serializedVersion: 2
m_LocalRotation: {x: -5.1243677e-17, y: -4.6785792e-17, z: -0.18624677, w: 0.982503} m_LocalRotation: {x: -5.1243677e-17, y: -4.6785792e-17, z: -0.18624677, w: 0.982503}
m_LocalPosition: {x: 0.04157489, y: -0.0000002622628, z: -0.00000038978715} m_LocalPosition: {x: 0.04157489, y: -0.0000002622628, z: -0.00000038978715}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -226,6 +225,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136558} - {fileID: 5686134208185136558}
m_Father: {fileID: 5686134208185136546} m_Father: {fileID: 5686134208185136546}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362830 --- !u!1 &5686134208185362830
GameObject: GameObject:
@ -250,7 +250,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362830} m_GameObject: {fileID: 5686134208185362830}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0.05959589, w: 0.9982226} m_LocalRotation: {x: 0, y: -0, z: -0.05959589, w: 0.9982226}
m_LocalPosition: {x: 0.022152938, y: -0.00000022278307, z: -0.000000035388048} m_LocalPosition: {x: 0.022152938, y: -0.00000022278307, z: -0.000000035388048}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -258,6 +257,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136552} - {fileID: 5686134208185136552}
m_Father: {fileID: 5686134208185136556} m_Father: {fileID: 5686134208185136556}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362832 --- !u!1 &5686134208185362832
GameObject: GameObject:
@ -282,13 +282,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362832} m_GameObject: {fileID: 5686134208185362832}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.026469523, y: 0.0000004068423, z: 0.00000019527813} m_LocalPosition: {x: 0.026469523, y: 0.0000004068423, z: 0.00000019527813}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 5686134208185136566} m_Father: {fileID: 5686134208185136566}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362834 --- !u!1 &5686134208185362834
GameObject: GameObject:
@ -313,7 +313,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362834} m_GameObject: {fileID: 5686134208185362834}
serializedVersion: 2
m_LocalRotation: {x: -0.46932158, y: -0.083111495, z: 0.08672836, w: 0.8748188} m_LocalRotation: {x: -0.46932158, y: -0.083111495, z: 0.08672836, w: 0.8748188}
m_LocalPosition: {x: -0.031274725, y: -0.019069267, z: -0.011509167} m_LocalPosition: {x: -0.031274725, y: -0.019069267, z: -0.011509167}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -321,6 +320,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136572} - {fileID: 5686134208185136572}
m_Father: {fileID: 5686134208185136550} m_Father: {fileID: 5686134208185136550}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362836 --- !u!1 &5686134208185362836
GameObject: GameObject:
@ -345,7 +345,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362836} m_GameObject: {fileID: 5686134208185362836}
serializedVersion: 2
m_LocalRotation: {x: -1.8923043e-16, y: 3.0290486e-16, z: -0.23558192, w: 0.9718545} m_LocalRotation: {x: -1.8923043e-16, y: 3.0290486e-16, z: -0.23558192, w: 0.9718545}
m_LocalPosition: {x: 0.04596702, y: -6.4383804e-10, z: -0.00000003982895} m_LocalPosition: {x: 0.04596702, y: -6.4383804e-10, z: -0.00000003982895}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -353,6 +352,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136566} - {fileID: 5686134208185136566}
m_Father: {fileID: 5686134208185136554} m_Father: {fileID: 5686134208185136554}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362838 --- !u!1 &5686134208185362838
GameObject: GameObject:
@ -377,7 +377,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362838} m_GameObject: {fileID: 5686134208185362838}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0.06577556, w: 0.99783444} m_LocalRotation: {x: 0, y: -0, z: -0.06577556, w: 0.99783444}
m_LocalPosition: {x: 0.029590234, y: -0.00000017799226, z: -0.000000063619794} m_LocalPosition: {x: 0.029590234, y: -0.00000017799226, z: -0.000000063619794}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -385,6 +384,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136560} - {fileID: 5686134208185136560}
m_Father: {fileID: 5686134208185136564} m_Father: {fileID: 5686134208185136564}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362840 --- !u!1 &5686134208185362840
GameObject: GameObject:
@ -409,7 +409,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362840} m_GameObject: {fileID: 5686134208185362840}
serializedVersion: 2
m_LocalRotation: {x: 3.5308314e-17, y: -8.5019946e-17, z: -0.04699399, w: 0.9988952} m_LocalRotation: {x: 3.5308314e-17, y: -8.5019946e-17, z: -0.04699399, w: 0.9988952}
m_LocalPosition: {x: 0.017418418, y: -0.00000049037294, z: -0.00000080218643} m_LocalPosition: {x: 0.017418418, y: -0.00000049037294, z: -0.00000080218643}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -417,6 +416,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136570} - {fileID: 5686134208185136570}
m_Father: {fileID: 5686134208185136574} m_Father: {fileID: 5686134208185136574}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362842 --- !u!1 &5686134208185362842
GameObject: GameObject:
@ -441,13 +441,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362842} m_GameObject: {fileID: 5686134208185362842}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.01944108, y: 0.00000018051705, z: 0.000000684117} m_LocalPosition: {x: 0.01944108, y: 0.00000018051705, z: 0.000000684117}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 5686134208185136568} m_Father: {fileID: 5686134208185136568}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362844 --- !u!1 &5686134208185362844
GameObject: GameObject:
@ -472,7 +472,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362844} m_GameObject: {fileID: 5686134208185362844}
serializedVersion: 2
m_LocalRotation: {x: -0.018903391, y: 0.0067427186, z: 0.9928664, w: 0.117531024} m_LocalRotation: {x: -0.018903391, y: 0.0067427186, z: 0.9928664, w: 0.117531024}
m_LocalPosition: {x: -0.05356621, y: -0.0024395068, z: 0.0014644878} m_LocalPosition: {x: -0.05356621, y: -0.0024395068, z: 0.0014644878}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -480,6 +479,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136574} - {fileID: 5686134208185136574}
m_Father: {fileID: 5686134208185136562} m_Father: {fileID: 5686134208185136562}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362846 --- !u!1 &5686134208185362846
GameObject: GameObject:
@ -504,7 +504,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362846} m_GameObject: {fileID: 5686134208185362846}
serializedVersion: 2
m_LocalRotation: {x: -3.4229197e-17, y: -1.2091545e-16, z: -0.16458225, w: 0.98636335} m_LocalRotation: {x: -3.4229197e-17, y: -1.2091545e-16, z: -0.16458225, w: 0.98636335}
m_LocalPosition: {x: 0.033355847, y: 0.0000004193135, z: 0.00000030447453} m_LocalPosition: {x: 0.033355847, y: 0.0000004193135, z: 0.00000030447453}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -512,6 +511,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136568} - {fileID: 5686134208185136568}
m_Father: {fileID: 5686134208185136572} m_Father: {fileID: 5686134208185136572}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362912 --- !u!1 &5686134208185362912
GameObject: GameObject:
@ -536,7 +536,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362912} m_GameObject: {fileID: 5686134208185362912}
serializedVersion: 2
m_LocalRotation: {x: -2.9506475e-16, y: -2.9973535e-18, z: -0.08394361, w: 0.9964705} m_LocalRotation: {x: -2.9506475e-16, y: -2.9973535e-18, z: -0.08394361, w: 0.9964705}
m_LocalPosition: {x: 0.025775367, y: 0.00000023005762, z: 0.00000026507695} m_LocalPosition: {x: 0.025775367, y: 0.00000023005762, z: 0.00000026507695}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -544,6 +543,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136514} - {fileID: 5686134208185136514}
m_Father: {fileID: 5686134208185136518} m_Father: {fileID: 5686134208185136518}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362914 --- !u!1 &5686134208185362914
GameObject: GameObject:
@ -568,13 +568,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362914} m_GameObject: {fileID: 5686134208185362914}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.024214193, y: -0.00000003789957, z: 0.00000001870374} m_LocalPosition: {x: 0.024214193, y: -0.00000003789957, z: 0.00000001870374}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 5686134208185136512} m_Father: {fileID: 5686134208185136512}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362916 --- !u!1 &5686134208185362916
GameObject: GameObject:
@ -599,7 +599,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362916} m_GameObject: {fileID: 5686134208185362916}
serializedVersion: 2
m_LocalRotation: {x: -0.10180098, y: 0.5692992, z: 0.8152097, w: 0.031114789} m_LocalRotation: {x: -0.10180098, y: 0.5692992, z: 0.8152097, w: 0.031114789}
m_LocalPosition: {x: -0.089531094, y: -0.012713966, z: 0.0018533061} m_LocalPosition: {x: -0.089531094, y: -0.012713966, z: 0.0018533061}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -607,6 +606,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136518} - {fileID: 5686134208185136518}
m_Father: {fileID: 5686134208185136550} m_Father: {fileID: 5686134208185136550}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362918 --- !u!1 &5686134208185362918
GameObject: GameObject:
@ -631,7 +631,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362918} m_GameObject: {fileID: 5686134208185362918}
serializedVersion: 2
m_LocalRotation: {x: 1.3919719e-16, y: 5.619185e-17, z: -0.20290461, w: 0.9791985} m_LocalRotation: {x: 1.3919719e-16, y: 5.619185e-17, z: -0.20290461, w: 0.9791985}
m_LocalPosition: {x: 0.03857198, y: 0.000000019344908, z: -0.00000011757956} m_LocalPosition: {x: 0.03857198, y: 0.000000019344908, z: -0.00000011757956}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -639,6 +638,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136512} - {fileID: 5686134208185136512}
m_Father: {fileID: 5686134208185136516} m_Father: {fileID: 5686134208185136516}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362920 --- !u!1 &5686134208185362920
GameObject: GameObject:
@ -663,7 +663,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362920} m_GameObject: {fileID: 5686134208185362920}
serializedVersion: 2
m_LocalRotation: {x: -1.5489887e-16, y: -6.033373e-17, z: 0.008720745, w: 0.999962} m_LocalRotation: {x: -1.5489887e-16, y: -6.033373e-17, z: 0.008720745, w: 0.999962}
m_LocalPosition: {x: 0.026375083, y: -0.00000313834, z: 0.00000024626075} m_LocalPosition: {x: 0.026375083, y: -0.00000313834, z: 0.00000024626075}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -671,6 +670,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136522} - {fileID: 5686134208185136522}
m_Father: {fileID: 5686134208185136526} m_Father: {fileID: 5686134208185136526}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362922 --- !u!1 &5686134208185362922
GameObject: GameObject:
@ -695,13 +695,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362922} m_GameObject: {fileID: 5686134208185362922}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.034079235, y: 0.00000027444756, z: 0.00000012232366} m_LocalPosition: {x: 0.034079235, y: 0.00000027444756, z: 0.00000012232366}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 5686134208185136520} m_Father: {fileID: 5686134208185136520}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362924 --- !u!1 &5686134208185362924
GameObject: GameObject:
@ -726,7 +726,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362924} m_GameObject: {fileID: 5686134208185362924}
serializedVersion: 2
m_LocalRotation: {x: 0.2459623, y: 0.945037, z: -0.031994287, w: 0.21303521} m_LocalRotation: {x: 0.2459623, y: 0.945037, z: -0.031994287, w: 0.21303521}
m_LocalPosition: {x: -0.026297215, y: 0.041471086, z: -0.020563869} m_LocalPosition: {x: -0.026297215, y: 0.041471086, z: -0.020563869}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -734,6 +733,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136526} - {fileID: 5686134208185136526}
m_Father: {fileID: 5686134208185136550} m_Father: {fileID: 5686134208185136550}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362926 --- !u!1 &5686134208185362926
GameObject: GameObject:
@ -758,7 +758,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362926} m_GameObject: {fileID: 5686134208185362926}
serializedVersion: 2
m_LocalRotation: {x: -2.086314e-17, y: -1.4421555e-16, z: -0.14235, w: 0.9898164} m_LocalRotation: {x: -2.086314e-17, y: -1.4421555e-16, z: -0.14235, w: 0.9898164}
m_LocalPosition: {x: 0.03258561, y: 0.0000027154815, z: -0.00000027681938} m_LocalPosition: {x: 0.03258561, y: 0.0000027154815, z: -0.00000027681938}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -766,6 +765,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136520} - {fileID: 5686134208185136520}
m_Father: {fileID: 5686134208185136524} m_Father: {fileID: 5686134208185136524}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362928 --- !u!1 &5686134208185362928
GameObject: GameObject:
@ -791,13 +791,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362928} m_GameObject: {fileID: 5686134208185362928}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 5686134208185136532} m_Father: {fileID: 5686134208185136532}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5686134208196863108 --- !u!137 &5686134208196863108
SkinnedMeshRenderer: SkinnedMeshRenderer:
@ -807,7 +807,7 @@ SkinnedMeshRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362928} m_GameObject: {fileID: 5686134208185362928}
m_Enabled: 1 m_Enabled: 1
m_CastShadows: 0 m_CastShadows: 1
m_ReceiveShadows: 1 m_ReceiveShadows: 1
m_DynamicOccludee: 1 m_DynamicOccludee: 1
m_StaticShadowCaster: 0 m_StaticShadowCaster: 0
@ -887,7 +887,6 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 5686134208185136530} - component: {fileID: 5686134208185136530}
- component: {fileID: 5686134208192617028} - component: {fileID: 5686134208192617028}
- component: {fileID: 8832723049949120546}
m_Layer: 0 m_Layer: 0
m_Name: Right Hand Model m_Name: Right Hand Model
m_TagString: Untagged m_TagString: Untagged
@ -902,7 +901,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362930} m_GameObject: {fileID: 5686134208185362930}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.001, y: 0.001, z: -0.035} m_LocalPosition: {x: -0.001, y: 0.001, z: -0.035}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -911,10 +909,11 @@ Transform:
- {fileID: 5686134208185136532} - {fileID: 5686134208185136532}
- {fileID: 5686134208185136534} - {fileID: 5686134208185136534}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
--- !u!95 &5686134208192617028 --- !u!95 &5686134208192617028
Animator: Animator:
serializedVersion: 5 serializedVersion: 4
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@ -931,45 +930,7 @@ Animator:
m_WarningMessage: m_WarningMessage:
m_HasTransformHierarchy: 1 m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1 m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0 m_KeepAnimatorControllerStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!114 &8832723049949120546
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362930}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3fbbdb851e716ac4bbe51ce3ff1899a3, type: 3}
m_Name:
m_EditorClassIdentifier:
PinchAnimationAction:
m_UseReference: 1
m_Action:
m_Name: Pinch Animation
m_Type: 0
m_ExpectedControlType:
m_Id: bb4688d6-af0f-4099-8120-d8c84c2e32bd
m_Processors:
m_Interactions:
m_SingletonActionBindings: []
m_Flags: 0
m_Reference: {fileID: 7904272356298805229, guid: c348712bda248c246b8c49b3db54643f, type: 3}
GripAnimationAction:
m_UseReference: 1
m_Action:
m_Name: Grip Animation
m_Type: 0
m_ExpectedControlType:
m_Id: 3355a9bc-117a-4b74-a5b9-ec60eb52d0c1
m_Processors:
m_Interactions:
m_SingletonActionBindings: []
m_Flags: 0
m_Reference: {fileID: -1758520528963094988, guid: c348712bda248c246b8c49b3db54643f, type: 3}
HandAnimator: {fileID: 5686134208192617028}
--- !u!1 &5686134208185362932 --- !u!1 &5686134208185362932
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -993,7 +954,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362932} m_GameObject: {fileID: 5686134208185362932}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -1001,6 +961,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136528} - {fileID: 5686134208185136528}
m_Father: {fileID: 5686134208185136530} m_Father: {fileID: 5686134208185136530}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686134208185362934 --- !u!1 &5686134208185362934
GameObject: GameObject:
@ -1025,7 +986,6 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686134208185362934} m_GameObject: {fileID: 5686134208185362934}
serializedVersion: 2
m_LocalRotation: {x: 0.7599481, y: 0.541514, z: -0.17099279, w: -0.31623262} m_LocalRotation: {x: 0.7599481, y: 0.541514, z: -0.17099279, w: -0.31623262}
m_LocalPosition: {x: 0.017749999, y: 0.049009997, z: -0.0717} m_LocalPosition: {x: 0.017749999, y: 0.049009997, z: -0.0717}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -1033,4 +993,5 @@ Transform:
m_Children: m_Children:
- {fileID: 5686134208185136550} - {fileID: 5686134208185136550}
m_Father: {fileID: 5686134208185136530} m_Father: {fileID: 5686134208185136530}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: ece2161f7d9e2a143b4ddb22c44736e1 guid: 370de91caccb06340a180df8efc5b27a
PrefabImporter: PrefabImporter:
externalObjects: {} externalObjects: {}
userData: userData:

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 4a3519f8184d4604db6b981b817fdfcb guid: cc0ae44224cd15c4f84fe79daff26c59
folderAsset: yes folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}

View File

@ -0,0 +1,26 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 89a60a618e414e42a47a5948037b63ab, type: 3}
m_Name: PICOProjectSetting
m_EditorClassIdentifier:
useContentProtect: 0
isEyeTracking: 0
MRSafeguard: 0
isHandTracking: 0
isEyeTrackingCalibration: 0
displayFrequency: 0
contentProtectFlags: 0
foveationEnable: 0
foveatedRenderingMode: 0
foveatedRenderingLevel: 0
isSubsampledEnabled: 0
systemSplashScreen: {fileID: 0}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 56296aabe30be4844a91f50640780073
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,19 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 508edb944d24e574595a91425051a8e4, type: 3}
m_Name: PXR_PlatformSetting
m_EditorClassIdentifier:
entitlementCheckSimulation: 0
startTimeEntitlementCheck: 0
appID:
useHighlight: 1
deviceSN: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d285a8b5e9b19e94f83039a2bd8056b5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

Some files were not shown because too many files have changed in this diff Show More