Первый коммит

This commit is contained in:
2024-04-20 11:16:35 +03:00
parent 284e0891d9
commit 2452b24ee5
5427 changed files with 4562744 additions and 0 deletions

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using TMPro;
using UnityEngine;
public class ScriptMenuChangeNumberPlayers : MonoBehaviour
{
private TextMeshProUGUI text;
private void Awake()
{
text = gameObject.GetComponentInChildren<TextMeshProUGUI>();
}
private void Start()
{
if (GameSetting.OnePlayer)
{
text.text = "One Player";
}
else
{
text.text = "Two Player";
}
}
public void ChageNumberPlayersScript()
{
if (GameSetting.OnePlayer)
{
GameSetting.OnePlayer = false;
text.text = "Two Player";
}
else
{
GameSetting.OnePlayer = true;
text.text = "One Player";
}
}
}

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using TMPro;
using UnityEngine;
public class ScriptMenuChangeTime : MonoBehaviour
{
private TextMeshProUGUI text;
private void Awake()
{
text = gameObject.GetComponentInChildren<TextMeshProUGUI>();
}
private void Start()
{
if (GameSetting.isNight)
{
text.text = "Night";
}
else
{
text.text = "Day";
}
}
public void ChageNumberChangeTime()
{
if (GameSetting.isNight)
{
GameSetting.isNight = true;
text.text = "Night";
}
else
{
GameSetting.isNight = false;
text.text = "Day";
}
}
}

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using UnityEngine;
public class ScriptMenuExitGame : MonoBehaviour
{
public void Exit()
{
Application.Quit();
}
}

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using UnityEngine;
using UnityEngine.UI;
public class ScriptSelectMap : MonoBehaviour
{
[SerializeField] private Sprite [] images;
private Image currentImage;
private int maxNum;
private void Awake()
{
maxNum = images.Length;
currentImage = gameObject.GetComponent<Image>();
}
private void Start()
{
// todo
// придумать как убрать -1
ChangeMap();
}
private void ChangeMap()
{
currentImage.sprite = images[GameSetting.SelectedMap - 1];
}
public void ChangePlus()
{
if (GameSetting.SelectedMap == maxNum)
{
GameSetting.SelectedMap = 1;
}
else
{
GameSetting.SelectedMap++;
}
ChangeMap();
}
public void ChangeMinus()
{
if (GameSetting.SelectedMap == 1)
{
GameSetting.SelectedMap = maxNum;
}
else
{
GameSetting.SelectedMap--;
}
ChangeMap();
}
}

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