c HUD UI
This commit is contained in:
@ -1,13 +1,4 @@
|
||||
//----------------------------------------------
|
||||
// Realistic Car Controller
|
||||
//
|
||||
// Copyright © 2014 - 2023 BoneCracker Games
|
||||
// https://www.bonecrackergames.com
|
||||
// Buğra Özdoğanlar
|
||||
//
|
||||
//----------------------------------------------
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@ -15,7 +6,8 @@ using System.Collections.Generic;
|
||||
/// Receiving inputs from active vehicle on your scene, and feeds dashboard needles, texts, images.
|
||||
/// </summary>
|
||||
[AddComponentMenu("BoneCracker Games/Realistic Car Controller/UI/RCC UI Dashboard Inputs")]
|
||||
public class RCC_DashboardInputs : MonoBehaviour {
|
||||
public class RCC_DashboardInputs : MonoBehaviour
|
||||
{
|
||||
|
||||
public RCC_CarControllerV3 vehicle; // Target vehicle.
|
||||
public bool autoAssignVehicle = true; // Auto assign target vehicle as player vehicle from the RCC_SceneManager.
|
||||
|
@ -1,13 +1,4 @@
|
||||
//----------------------------------------------
|
||||
// Realistic Car Controller
|
||||
//
|
||||
// Copyright © 2014 - 2023 BoneCracker Games
|
||||
// https://www.bonecrackergames.com
|
||||
// Buğra Özdoğanlar
|
||||
//
|
||||
//----------------------------------------------
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.UI;
|
||||
|
Reference in New Issue
Block a user