modified maps
modified maps
This commit is contained in:
@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityStandardAssets.ImageEffects
|
||||
{
|
||||
[CustomEditor (typeof(VignetteAndChromaticAberration))]
|
||||
class VignetteAndChromaticAberrationEditor : Editor
|
||||
{
|
||||
private SerializedObject m_SerObj;
|
||||
private SerializedProperty m_Mode;
|
||||
private SerializedProperty m_Intensity; // intensity == 0 disables pre pass (optimization)
|
||||
private SerializedProperty m_ChromaticAberration;
|
||||
private SerializedProperty m_AxialAberration;
|
||||
private SerializedProperty m_Blur; // blur == 0 disables blur pass (optimization)
|
||||
private SerializedProperty m_BlurSpread;
|
||||
private SerializedProperty m_BlurDistance;
|
||||
private SerializedProperty m_LuminanceDependency;
|
||||
|
||||
|
||||
void OnEnable ()
|
||||
{
|
||||
m_SerObj = new SerializedObject (target);
|
||||
m_Mode = m_SerObj.FindProperty ("mode");
|
||||
m_Intensity = m_SerObj.FindProperty ("intensity");
|
||||
m_ChromaticAberration = m_SerObj.FindProperty ("chromaticAberration");
|
||||
m_AxialAberration = m_SerObj.FindProperty ("axialAberration");
|
||||
m_Blur = m_SerObj.FindProperty ("blur");
|
||||
m_BlurSpread = m_SerObj.FindProperty ("blurSpread");
|
||||
m_LuminanceDependency = m_SerObj.FindProperty ("luminanceDependency");
|
||||
m_BlurDistance = m_SerObj.FindProperty ("blurDistance");
|
||||
}
|
||||
|
||||
|
||||
public override void OnInspectorGUI ()
|
||||
{
|
||||
m_SerObj.Update ();
|
||||
|
||||
EditorGUILayout.LabelField("Simulates the common lens artifacts 'Vignette' and 'Aberration'", EditorStyles.miniLabel);
|
||||
|
||||
EditorGUILayout.Slider(m_Intensity, 0.0f, 1.0f, new GUIContent("Vignetting"));
|
||||
EditorGUILayout.Slider(m_Blur, 0.0f, 1.0f, new GUIContent(" Blurred Corners"));
|
||||
if (m_Blur.floatValue>0.0f)
|
||||
EditorGUILayout.Slider(m_BlurSpread, 0.0f, 1.0f, new GUIContent(" Blur Distance"));
|
||||
|
||||
EditorGUILayout.Separator ();
|
||||
|
||||
EditorGUILayout.PropertyField (m_Mode, new GUIContent("Aberration"));
|
||||
if (m_Mode.intValue>0)
|
||||
{
|
||||
EditorGUILayout.Slider(m_ChromaticAberration, 0.0f, 5.0f, new GUIContent(" Tangential Aberration"));
|
||||
EditorGUILayout.Slider(m_AxialAberration, 0.0f, 5.0f, new GUIContent(" Axial Aberration"));
|
||||
m_LuminanceDependency.floatValue = EditorGUILayout.Slider(" Contrast Dependency", m_LuminanceDependency.floatValue, 0.001f, 1.0f);
|
||||
m_BlurDistance.floatValue = EditorGUILayout.Slider(" Blur Distance", m_BlurDistance.floatValue, 0.001f, 5.0f);
|
||||
}
|
||||
else
|
||||
EditorGUILayout.PropertyField (m_ChromaticAberration, new GUIContent(" Chromatic Aberration"));
|
||||
|
||||
m_SerObj.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user