modified maps

modified maps
This commit is contained in:
Данил Олейников
2024-08-02 11:15:51 +03:00
parent 5c89ad04d5
commit 911ef42ce8
741 changed files with 35494 additions and 1222 deletions

View File

@ -0,0 +1,51 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: TesselatedBumpSpecular
m_Shader: {fileID: 4, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _BumpMap
second:
m_Texture: {fileID: 2800000, guid: e08c295755c0885479ad19f518286ff2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _Shininess
second: .335313648
data:
first:
name: _EdgeLength
second: 10
data:
first:
name: _Smoothness
second: .5
m_Colors:
data:
first:
name: _Color
second: {r: .50746268, g: .50746268, b: .50746268, a: 1}
data:
first:
name: _SpecColor
second: {r: .5, g: .5, b: .5, a: 1}

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: a3384ef3e2313034f9016ad8a1f3999f
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,58 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: TesselatedBumpSpecularDisplacement
m_Shader: {fileID: 4800000, guid: 0a4b0bce1e250a14bb534d70bce205fa, type: 3}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 2, y: 2}
m_Offset: {x: 0, y: 0}
data:
first:
name: _BumpMap
second:
m_Texture: {fileID: 2800000, guid: e08c295755c0885479ad19f518286ff2, type: 3}
m_Scale: {x: 2, y: 2}
m_Offset: {x: 0, y: 0}
data:
first:
name: _ParallaxMap
second:
m_Texture: {fileID: 2800000, guid: 17da6d53ec93a0444bd0f751b1d02477, type: 3}
m_Scale: {x: 2, y: 2}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _Shininess
second: .0732631832
data:
first:
name: _EdgeLength
second: 12.3068314
data:
first:
name: _Parallax
second: .354557991
m_Colors:
data:
first:
name: _Color
second: {r: .514925361, g: .514925361, b: .514925361, a: 1}
data:
first:
name: _SpecColor
second: {r: .5, g: .5, b: .5, a: 1}

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 26d8bdbc8646bde48b05fbaacaaa6577
NativeFormatImporter:
userData:
assetBundleName:

View File

@ -0,0 +1,51 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: TesselatedBumpSpecularSmooth
m_Shader: {fileID: 4800000, guid: 3954501323f24464f9e4418c78d8e8ce, type: 3}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _BumpMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _Shininess
second: .319910288
data:
first:
name: _EdgeLength
second: 12.1044779
data:
first:
name: _Smoothness
second: .522388041
m_Colors:
data:
first:
name: _Color
second: {r: .514925361, g: .514925361, b: .514925361, a: 1}
data:
first:
name: _SpecColor
second: {r: .5, g: .5, b: .5, a: 1}

View File

@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 06893cec523208643a91b7a393737700
NativeFormatImporter:
userData:
assetBundleName: