Добавление управления в меню с клавиатуры

This commit is contained in:
2024-08-08 13:43:24 +03:00
parent 6081db5b15
commit b48c8ca1b0
2 changed files with 69 additions and 6 deletions

View File

@ -207,6 +207,61 @@
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "2D Vector",
"id": "fc8df150-cf95-48c7-8f83-52e1d99dcc73",
"path": "2DVector",
"interactions": "",
"processors": "",
"groups": "",
"action": "Move",
"isComposite": true,
"isPartOfComposite": false
},
{
"name": "up",
"id": "467edd3b-7270-4cbb-aa7f-42da64798aaf",
"path": "<Keyboard>/w",
"interactions": "",
"processors": "",
"groups": "",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "down",
"id": "894c888f-08b0-409e-8fad-e6d1a4639052",
"path": "<Keyboard>/s",
"interactions": "",
"processors": "",
"groups": "",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "left",
"id": "ca3a6e6d-2921-4807-a507-fffcba159ca0",
"path": "<Keyboard>/a",
"interactions": "",
"processors": "",
"groups": "",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "right",
"id": "bce8a4c3-41ee-4d46-bcfa-806c9646e5d0",
"path": "<Keyboard>/d",
"interactions": "",
"processors": "",
"groups": "",
"action": "Move",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "",
"id": "83039f45-6901-4dc9-8336-e0cfce58be6d",
@ -218,6 +273,17 @@
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "915669cd-7677-4f5b-96d8-df6b1cb307bd",
"path": "<Keyboard>/space",
"interactions": "",
"processors": "",
"groups": "",
"action": "Submit",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "34b17771-9abc-4619-baac-eba36fda801d",

View File

@ -28,7 +28,9 @@ public class TimerOnInactiveScript : MonoBehaviour
MoveCameraToRound();
}
if (Gamepad.current.wasUpdatedThisFrame)
//ResetTimer();
//MoveCameraFromRound();
if (Gamepad.current.wasUpdatedThisFrame || Keyboard.current.wasUpdatedThisFrame)
{
//Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
ResetTimer();
@ -41,7 +43,6 @@ public class TimerOnInactiveScript : MonoBehaviour
_UIActive.SetActive(false);
//Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>");
_Animator.Play("MoveCameraToRound");
}
void MoveCameraFromRound()
@ -52,20 +53,16 @@ public class TimerOnInactiveScript : MonoBehaviour
_Animator.Play("MoveCameraFromRound");
//Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>");
ResetTimer();
}
}
public void SetActiveInactive()
{
_UIInactive.SetActive(true);
}
public void SetActiveActive()
{
_UIActive.SetActive(true);
}