Добавление карт, добавление скриптов

This commit is contained in:
2024-08-13 18:26:37 +03:00
parent 56714ca605
commit f8e6da58b4
24 changed files with 627 additions and 30 deletions

View File

@ -9,12 +9,9 @@ public class SelectCarGameScript : MonoBehaviour
[SerializeField] private int _Player;
[SerializeField] private List<GameObject> _Cars;
private GameObject _CurrentCar;
public GameObject _CurrentCar;
[SerializeField] private CinemachineVirtualCamera _CinemachineVC;
[SerializeField] private FollowTarget _FollowTarget;
[SerializeField] private FollowYRotation _FollowYRotation;
[SerializeField] private Starter _Starter;
@ -26,7 +23,7 @@ public class SelectCarGameScript : MonoBehaviour
[SerializeField] private RCC_UIDashboardDisplay _RCC_UIDashboardDisplay;
private void Awake()
private void Start()
{
_Player -= 1;
@ -39,29 +36,27 @@ public class SelectCarGameScript : MonoBehaviour
}
}
_CinemachineVC.Follow = _CurrentCar.transform;
_CinemachineVC.LookAt = _CurrentCar.transform;
_DriftScore.playerRB = _CurrentCar.GetComponent<Rigidbody>();
//Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
_CurrentCar.SetActive(true);
_CinemachineVC.Follow = _CurrentCar.transform;
_CinemachineVC.LookAt = _CurrentCar.transform;
//Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
_FollowTarget.target = _CurrentCar.transform;
_FollowYRotation.target = _CurrentCar.transform;
//Debug.Log("<22><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
_Starter.DontMovePlayer[_Player] = _CurrentCar.GetComponent<PlayerInput>();
//Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
_Finish.playerInput[_Player] = _CurrentCar.GetComponent<PlayerInput>();
_RCC_DashboardInputs.vehicle = _CurrentCar.GetComponent<RCC_CarControllerV3>();
_RCC_UIDashboardDisplay.vehicle = _CurrentCar.GetComponent<RCC_CarControllerV3>();
//Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
}
//private void Start()
//{
// _DriftScore.playerRB = _CurrentCar.GetComponent<Rigidbody>();
//}
}