using System.Collections; using System.Collections.Generic; using UnityEngine; [AddComponentMenu("BoneCracker Games/Realistic Car Controller/Misc/RCC Set Layer")] public class RCC_SetLayer : MonoBehaviour { public string layer = "Default"; public bool setChildren = false; private void OnEnable() { gameObject.layer = LayerMask.NameToLayer(layer); if (setChildren) { foreach (Transform item in transform) item.gameObject.layer = LayerMask.NameToLayer(layer); } } }