using UnityEngine; public class MinimapStatrScript : MonoBehaviour { [SerializeField] private FollowTarget _followTarget; [SerializeField] private FollowYRotation _followYRotation; [SerializeField] private SelectCarGameScript _SelectCarGameScript; public void Starter() { if (_SelectCarGameScript._CurrentCar != null) { _followTarget.target = _SelectCarGameScript._CurrentCar.transform; _followYRotation.target = _SelectCarGameScript._CurrentCar.transform; } } }