//----------------------------------------------
// Realistic Car Controller
//
// Copyright © 2014 - 2023 BoneCracker Games
// https://www.bonecrackergames.com
// Buğra Özdoğanlar
//
//----------------------------------------------
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
///
/// Locks rotation of the shadow projector to avoid stretching.
///
[AddComponentMenu("BoneCracker Games/Realistic Car Controller/Misc/RCC Shadow")]
public class RCC_ShadowRotConst : MonoBehaviour {
private Transform root; // Root of the vehicle.
private void Awake() {
root = GetComponentInParent().transform;
}
private void Update() {
transform.rotation = Quaternion.Euler(90f, root.eulerAngles.y, 0f);
}
}