//---------------------------------------------- // Realistic Car Controller // // Copyright © 2014 - 2023 BoneCracker Games // https://www.bonecrackergames.com // Buğra Özdoğanlar // //---------------------------------------------- using UnityEngine; using System.Collections; using System.Collections.Generic; /// /// Animation attached to "Animation Pivot" of the Cinematic Camera is feeding FOV float value. /// public class RCC_FOVForCinematicCamera : MonoBehaviour { private RCC_CinematicCamera cinematicCamera; // Cinematic camera. public float FOV = 30f; // Target field of view. private void Awake() { // Getting cinematic camera. cinematicCamera = GetComponentInParent(); } private void Update() { // Setting field of view of the cinematic camera. cinematicCamera.targetFOV = FOV; } }