35 lines
836 B
C#
35 lines
836 B
C#
//----------------------------------------------
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// Realistic Car Controller
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//
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// Copyright © 2014 - 2023 BoneCracker Games
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// https://www.bonecrackergames.com
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// Buğra Özdoğanlar
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//
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//----------------------------------------------
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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/// <summary>
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/// Locks rotation of the shadow projector to avoid stretching.
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/// </summary>
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[AddComponentMenu("BoneCracker Games/Realistic Car Controller/Misc/RCC Shadow")]
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public class RCC_ShadowRotConst : MonoBehaviour {
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private Transform root; // Root of the vehicle.
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private void Awake() {
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root = GetComponentInParent<RCC_CarControllerV3>().transform;
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}
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private void Update() {
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transform.rotation = Quaternion.Euler(90f, root.eulerAngles.y, 0f);
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}
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}
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