14 lines
292 B
C#
14 lines
292 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class FollowZRotation : MonoBehaviour
|
|
{
|
|
[SerializeField] Transform target;
|
|
|
|
void Update()
|
|
{
|
|
transform.eulerAngles = new Vector3(90, target.eulerAngles.y, target.eulerAngles.z);
|
|
}
|
|
}
|