Files
Racing_Game/Assets/Fantastic City Generator/Fantastic City Generator/Traffic System/DataSpawn.cs

16 lines
276 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace FCG
{
public class DataSpawn : MonoBehaviour
{
public int sideAtual;
public Transform atualWay;
public FCGWaypointsContainer atualWayScript;
}
}