24 lines
821 B
C#
24 lines
821 B
C#
//----------------------------------------------
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// Realistic Car Controller
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//
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// Copyright © 2014 - 2023 BoneCracker Games
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// https://www.bonecrackergames.com
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// Buğra Özdoğanlar
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//
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//----------------------------------------------
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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/// <summary>
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/// Brake Zones are meant to be used for slowing AI vehicles. If you have a sharp turn on your scene, you can simply use one of these Brake Zones. It has a target speed. AI will adapt its speed to this target speed while in this Brake Zone. It's simple.
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/// </summary>
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[AddComponentMenu("BoneCracker Games/Realistic Car Controller/AI/RCC AI Brake Zone")]
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public class RCC_AIBrakeZone : MonoBehaviour {
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public float targetSpeed = 50;
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public float distance = 100f;
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}
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