Racing_Game/Assets/Scripts/Map/FollowYRotation.cs
2024-06-14 17:04:42 +03:00

14 lines
272 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FollowYRotation : MonoBehaviour
{
[SerializeField] Transform target;
void Update()
{
transform.eulerAngles = new Vector3(0, target.eulerAngles.y, 0);
}
}