Racing_Game/Assets/MinimapStatrScript.cs

16 lines
455 B
C#

using UnityEngine;
public class MinimapStatrScript : MonoBehaviour
{
[SerializeField] private FollowTarget _followTarget;
[SerializeField] private FollowYRotation _followYRotation;
[SerializeField] private SelectCarGameScript _SelectCarGameScript;
private void Start()
{
_followTarget.target = _SelectCarGameScript._CurrentCar.transform;
_followYRotation.target = _SelectCarGameScript._CurrentCar.transform;
}
}