Racing_Game/Assets/Scripts/StartMenu/ScriptMenuChangeNumberPlayers.cs

38 lines
743 B
C#

using TMPro;
using UnityEngine;
public class ScriptMenuChangeNumberPlayers : MonoBehaviour
{
private TextMeshProUGUI text;
private void Awake()
{
text = gameObject.GetComponentInChildren<TextMeshProUGUI>();
}
private void Start()
{
if (GameSetting.OnePlayer)
{
text.text = "One Player";
}
else
{
text.text = "Two Player";
}
}
public void ChageNumberPlayersScript()
{
if (GameSetting.OnePlayer)
{
GameSetting.OnePlayer = false;
text.text = "Two Player";
}
else
{
GameSetting.OnePlayer = true;
text.text = "One Player";
}
}
}