Racing_Game/Assets/Scripts/StartMenu/ScriptMenuChangeTime.cs

39 lines
700 B
C#

using TMPro;
using UnityEngine;
public class ScriptMenuChangeTime : MonoBehaviour
{
private TextMeshProUGUI text;
private void Awake()
{
text = gameObject.GetComponentInChildren<TextMeshProUGUI>();
}
private void Start()
{
if (GameSetting.isNight)
{
text.text = "Night";
}
else
{
text.text = "Day";
}
}
public void ChageNumberChangeTime()
{
if (GameSetting.isNight)
{
GameSetting.isNight = true;
text.text = "Night";
}
else
{
GameSetting.isNight = false;
text.text = "Day";
}
}
}