47 lines
1.3 KiB
C#

//----------------------------------------------
// Realistic Car Controller
//
// Copyright © 2014 - 2023 BoneCracker Games
// https://www.bonecrackergames.com
// Buğra Özdoğanlar
//
//----------------------------------------------
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Repairs the vehicle in the zone.
/// </summary>
[AddComponentMenu("BoneCracker Games/Realistic Car Controller/Misc/RCC Repair Station")]
public class RCC_RepairStation : MonoBehaviour {
private RCC_CarControllerV3 targetVehicle; // Target vehicle in the zone.
private void OnTriggerEnter(Collider col) {
// If trigger enabled, return.
if (col.isTrigger)
return;
// Get the vehicle in the zone.
if (targetVehicle == null)
targetVehicle = col.gameObject.GetComponentInParent<RCC_CarControllerV3>();
// And repair if target vehicle found in the zone.
if (targetVehicle)
targetVehicle.Repair();
}
private void OnTriggerExit(Collider col) {
// Setting target vehicle to null if it gets out of the zone.
if (col.gameObject.GetComponentInParent<RCC_CarControllerV3>())
targetVehicle = null;
}
}