33 lines
886 B
C#
33 lines
886 B
C#
using UnityEngine;
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public class TestScript : MonoBehaviour
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{
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private void Awake()
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{
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if (StaticDataMap.SelectedMap == null)
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{
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//Debug.Log("êàðòà íå óêàçàíà");
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}
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if (StaticDataMap.Time == null)
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{
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//Debug.Log("Âðåìÿ íå óêàçàíî");
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}
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if (StaticDataMap.NumPlayer == null)
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{
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//Debug.Log("Èãðîêè íå óêàçàíû");
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StaticDataMap.NumPlayer = 2;
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//Debug.Log(StaticDataMap.NumPlayer);
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}
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if (StaticDataMap.CarPlayers[0] == null)
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{
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StaticDataMap.CarPlayers[0] = "Chellendger_1969_2";
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//Debug.Log("Ìàøèíà îòñëåæèâàåòñÿ");
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}
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if (StaticDataMap.CarPlayers[1] == null)
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{
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StaticDataMap.CarPlayers[1] = "Chellendger_1969_2";
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//Debug.Log("Âòîðîé èãðîê íå óêàçàí");
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}
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}
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}
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