Осуществлён переход на кватернионы. Но нужно протестировать
This commit is contained in:
@@ -7,6 +7,7 @@
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#define ACCEL_SENS_SCALE_FACTOR 8192.0f
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#define GYRO_SENS_SCALE_FACTOR 16.4f
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#define PI 3.14159265359f
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#define DEG2RAD PI / 180.0f
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typedef struct
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{
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@@ -24,9 +24,9 @@ void imu_processing_init()
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biquad_init_lpf(&accel_y_lpf, 25.0f, 500.0f);
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biquad_init_lpf(&accel_z_lpf, 25.0f, 500.0f);
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biquad_init_lpf(&gyro_x_lpf, 25.0f, 500.0f);
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biquad_init_lpf(&gyro_y_lpf, 25.0f, 500.0f);
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biquad_init_lpf(&gyro_z_lpf, 25.0f, 500.0f);
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biquad_init_lpf(&gyro_x_lpf, 100.0f, 500.0f);
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biquad_init_lpf(&gyro_y_lpf, 100.0f, 500.0f);
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biquad_init_lpf(&gyro_z_lpf, 100.0f, 500.0f);
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}
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void imu_read_scaled(imu_scaled_t* out)
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@@ -4,24 +4,49 @@
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#include "imu_processing.h"
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#include "radio_receiver.h"
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#include "pid.h"
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#include "quaternion.h"
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#include "vector.h"
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#define CF_ALPHA 0.99f
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#define GYRO_BIAS_LIM 0.5f
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#define RATE_LIM 300.0f
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typedef struct
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/*typedef struct
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{
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float roll; // deg
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float pitch; // deg
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float yaw_rate; // deg/s
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} attitude_t;*/
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typedef struct
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{
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Quaternion orientation; // current orientation
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Vector3 gyro; // current angular velocity
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} attitude_t;
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void complementary_filter_update(attitude_t* att, const imu_scaled_t* imu);
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void attitude_init(attitude_t* att);
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void attitude_estimator_update(attitude_t* att, const imu_scaled_t* imu);
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void attitude_controller_update(control_channels_t* control, const rc_channels* rx, const attitude_t* att);
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void TIM6_DAC_IRQHandler();
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void attitude_update(attitude_t* attitude, imu_scaled_t* imu);
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void attitude_pid_update(control_channels_t* control, const rc_channels* rx, const attitude_t* att);
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Vector3 gravity_from_quat(const Quaternion* q);
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Quaternion rx_to_quaternion(const rc_channels* rx);
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float constrain(float x, float min, float max);
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///////////////////////////////////////////////////////////////////////////////
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void complementary_filter_update(attitude_t* att, const imu_scaled_t* imu);
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void yaw_rate_update(attitude_t* attitude, imu_scaled_t* imu);
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void attitude_pid_update(control_channels_t* control,
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/*void attitude_pid_update(control_channels_t* control,
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const rc_channels* rx,
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const attitude_t* att,
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const imu_scaled_t* imu);
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void TIM6_DAC_IRQHandler();
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const imu_scaled_t* imu);*/
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float accel_roll_deg(const imu_scaled_t* imu);
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float accel_pitch_deg(const imu_scaled_t* imu);
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@@ -2,17 +2,23 @@
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#include "pid.h"
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#include <math.h>
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#define MAHONY_KP 2.5f
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#define MAHONY_KI 0.01f
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static Vector3 gyro_bias = {};
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volatile uint8_t imu_update_flag = 0;
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volatile uint8_t pid_update_flag = 0;
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float angle_kp_roll = 2.5f;
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float angle_kp_pitch = 2.5f;
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float angle_kp_yaw = 2.0f;
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pid_t pid_roll = {.kp = 0.6f, .ki = 0.0f, .kd = 0.025f};
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pid_t pid_pitch = {.kp = 0.6f, .ki = 0.0f, .kd = 0.025f};
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pid_t pid_yaw = {.kp = 1.8f, .ki = 0.6f, .kd = 0.0f};
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int16_t desired_roll = 0;
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/*int16_t desired_roll = 0;
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int16_t desired_pitch = 0;
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float desired_roll_rate = 0.0f;
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@@ -24,9 +30,159 @@ float yaw_rate_error = 0.0f;
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float error_roll = 0.0f;
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float error_pitch = 0.0f;
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float error_yaw = 0.0f;
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float error_yaw = 0.0f;*/
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void complementary_filter_update(attitude_t* att, const imu_scaled_t* imu)
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void attitude_init(attitude_t* att)
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{
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att->orientation.w = 1.0f;
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att->orientation.x = 0.0f;
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att->orientation.y = 0.0f;
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att->orientation.z = 0.0f;
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att->gyro.x = 0.0f;
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att->gyro.y = 0.0f;
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att->gyro.z = 0.0f;
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}
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void attitude_estimator_update(attitude_t* att, const imu_scaled_t* imu)
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{
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Vector3 gyro = {imu->gx, imu->gy, imu->gz};
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Vector3 accel = {imu->ax, imu->ay, imu->az};
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float norm = sqrtf(accel.x*accel.x + accel.y*accel.y + accel.z*accel.z);
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if (norm > 0.0001f)
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{
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accel.x /= norm;
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accel.y /= norm;
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accel.z /= norm;
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Vector3 g = gravity_from_quat(&att->orientation);
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Vector3 error =
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{
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accel.y*g.z - accel.z*g.y,
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accel.z*g.x - accel.x*g.z,
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accel.x*g.y - accel.y*g.x
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};
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gyro_bias.x += MAHONY_KI * error.x * IMU_DT;
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gyro_bias.y += MAHONY_KI * error.y * IMU_DT;
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gyro_bias.z += MAHONY_KI * error.z * IMU_DT;
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gyro_bias.x = constrain(gyro_bias.x, -GYRO_BIAS_LIM, GYRO_BIAS_LIM);
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gyro_bias.y = constrain(gyro_bias.y, -GYRO_BIAS_LIM, GYRO_BIAS_LIM);
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gyro_bias.z = constrain(gyro_bias.z, -GYRO_BIAS_LIM, GYRO_BIAS_LIM);
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gyro.x += MAHONY_KP * error.x + gyro_bias.x;
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gyro.y += MAHONY_KP * error.y + gyro_bias.y;
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gyro.z += MAHONY_KP * error.z + gyro_bias.z;
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}
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att->gyro = gyro;
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Quaternion h = {gyro.x * DEG2RAD, gyro.y * DEG2RAD, gyro.z * DEG2RAD, 0};
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Quaternion dq = QuatProd(&att->orientation, &h);
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dq = QuatConstProd(&dq, 0.5f * IMU_DT);
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att->orientation = QuatSum(&att->orientation, &dq);
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att->orientation = QuatNormalize(&att->orientation, 1.0f);
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}
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void attitude_controller_update(control_channels_t* control, const rc_channels* rx, const attitude_t* att)
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{
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Quaternion q_target = rx_to_quaternion(rx);
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Quaternion q_error = QuatGetError(&att->orientation, &q_target, true);
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Vector3 angle_error =
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{
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2.0f * q_error.x,
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2.0f * q_error.y,
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2.0f * q_error.z
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};
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Vector3 desired_rate =
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{
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angle_error.x * angle_kp_roll,
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angle_error.y * angle_kp_pitch,
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angle_error.z * angle_kp_yaw
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};
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desired_rate.x = constrain(desired_rate.x, -RATE_LIM, RATE_LIM);
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desired_rate.y = constrain(desired_rate.y, -RATE_LIM, RATE_LIM);
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desired_rate.z = constrain(desired_rate.z, -RATE_LIM, RATE_LIM);
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float roll_error = desired_rate.x - att->gyro.x;
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float pitch_error = desired_rate.y - att->gyro.y;
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float yaw_error = desired_rate.z - att->gyro.z;
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control->roll = pid_update(&pid_roll, roll_error, att->gyro.x, IMU_DT);
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control->pitch = pid_update(&pid_pitch, pitch_error, att->gyro.y, IMU_DT);
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control->yaw = pid_update(&pid_yaw, yaw_error, att->gyro.z, IMU_DT);
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}
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Quaternion rx_to_quaternion(const rc_channels* rx)
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{
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float roll = int_mapping(rx->rc_roll, -500, 500, -45, 45) * DEG2RAD;
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float pitch = int_mapping(rx->rc_pitch, -500, 500, -45, 45) * DEG2RAD;
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float yaw = 0;
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Vector3 rpy = {roll, pitch, yaw};
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return QuatCreateFromEuler(&rpy);
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}
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Vector3 gravity_from_quat(const Quaternion* q)
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{
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Vector3 g;
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g.x = 2 * (q->x*q->z - q->w*q->y);
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g.y = 2 * (q->w*q->x + q->y*q->z);
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g.z = q->w*q->w - q->x*q->x - q->y*q->y + q->z*q->z;
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return g;
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}
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void TIM6_DAC_IRQHandler()
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{
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if (TIM6->SR & TIM_SR_UIF)
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{
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TIM6->SR &= ~TIM_SR_UIF;
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imu_update_flag = 1;
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pid_update_flag = 1;
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}
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}
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void attitude_update(attitude_t* attitude, imu_scaled_t* imu)
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{
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if (!imu_update_flag)
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return;
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imu_update_flag = 0;
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imu_read_scaled(imu);
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attitude_estimator_update(attitude, imu);
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// complementary_filter_update(attitude, imu);
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// yaw_rate_update(attitude, imu);
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}
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void attitude_pid_update(control_channels_t* control, const rc_channels* rx, const attitude_t* att)
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{
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if (!pid_update_flag)
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return;
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pid_update_flag = 0;
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attitude_controller_update(control, rx, att);
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}
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float constrain(float x, float min, float max)
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{
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if (x < min) x = min; else if (x > max) x = max;
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return x;
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}
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/*void complementary_filter_update(attitude_t* att, const imu_scaled_t* imu)
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{
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static float roll_acc;
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static float pitch_acc;
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@@ -39,21 +195,9 @@ void complementary_filter_update(attitude_t* att, const imu_scaled_t* imu)
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att->roll = CF_ALPHA * att->roll + (1 - CF_ALPHA) * roll_acc;
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att->pitch = CF_ALPHA * att->pitch + (1 - CF_ALPHA) * pitch_acc;
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}
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}*/
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void attitude_update(attitude_t* attitude, imu_scaled_t* imu)
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{
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if (imu_update_flag)
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{
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imu_update_flag = 0;
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imu_read_scaled(imu);
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complementary_filter_update(attitude, imu);
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yaw_rate_update(attitude, imu);
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}
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}
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void yaw_rate_update(attitude_t* attitude, imu_scaled_t* imu)
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/*void yaw_rate_update(attitude_t* attitude, imu_scaled_t* imu)
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{
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attitude->yaw_rate = imu->gz;
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}
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@@ -87,17 +231,7 @@ void attitude_pid_update(control_channels_t* control,
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control->pitch = pid_update(&pid_pitch, pitch_rate_error, imu->gx, IMU_DT);
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control->yaw = pid_update(&pid_yaw, yaw_rate_error, imu->gz, IMU_DT);
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}
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}
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void TIM6_DAC_IRQHandler()
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{
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if (TIM6->SR & TIM_SR_UIF)
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{
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TIM6->SR &= ~TIM_SR_UIF;
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imu_update_flag = 1;
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pid_update_flag = 1;
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}
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}
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}*/
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float accel_roll_deg(const imu_scaled_t* imu) {
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// right-left
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@@ -3,7 +3,7 @@
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Quaternion QuatNormalize(const Quaternion* q, const float gain)
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{
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Quaternion res;
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Quaternion res = {};
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float norm = sqrtf(q->x * q->x + q->y * q->y + q->z * q->z + q->w * q->w);
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@@ -74,11 +74,12 @@ Quaternion QuatConstProd(const Quaternion* q, const float value)
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Quaternion QuatProd(const Quaternion* q1, const Quaternion* q2)
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{
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Quaternion res = {
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.x = q1->w * q2->x + q1->x * q2->w + q1->y * q2->z - q1->z * q2->y,
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.y = q1->w * q2->y + q1->x * q2->z + q1->y * q2->w - q1->z * q2->x,
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.z = q1->w * q2->z + q1->x * q2->y + q1->y * q2->x - q1->z * q2->w,
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.w = q1->w * q2->w + q1->x * q2->x + q1->y * q2->y - q1->z * q2->z
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Quaternion res =
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{
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q1->w * q2->x + q1->x * q2->w + q1->y * q2->z - q1->z * q2->y,
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q1->w * q2->y + q1->x * q2->z + q1->y * q2->w - q1->z * q2->x,
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q1->w * q2->z + q1->x * q2->y + q1->y * q2->x - q1->z * q2->w,
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q1->w * q2->w + q1->x * q2->x + q1->y * q2->y - q1->z * q2->z
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};
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@@ -99,13 +100,13 @@ Vector3 QuatRotateAroundZ(const Quaternion* q, const Vector3* vec, bool CCW)
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return res;
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}
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Quaternion QuatCreateRollPitchYaw(const Vector3* RollPitchYawRad)
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Quaternion QuatCreateFromEuler(const Vector3* eulerAngels)
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{
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Quaternion res;
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float h_r = 0.5f * RollPitchYawRad->y;
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float h_p = 0.5f * RollPitchYawRad->x;
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float h_y = 0.5f * RollPitchYawRad->z;
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float h_r = 0.5f * eulerAngels->y;
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float h_p = 0.5f * eulerAngels->x;
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float h_y = 0.5f * eulerAngels->z;
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float c_r = cosf(h_r), s_r = sinf(h_r);
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float c_p = cosf(h_p), s_p = sinf(h_p);
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@@ -22,7 +22,7 @@ Quaternion QuatConstProd(const Quaternion* q, const float value);
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Quaternion QuatProd(const Quaternion* q1, const Quaternion* q2);
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Vector3 QuatRotateAroundZ(const Quaternion* q, const Vector3* vec, bool CCW);
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Quaternion QuatCreateRollPitchYaw(const Vector3* RollPitchYawRad);
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Quaternion QuatCreateFromEuler(const Vector3* eulerAngels);
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Quaternion QuatGetError(const Quaternion* current, const Quaternion* target, bool fastWay);
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@@ -34,20 +34,19 @@ int main(void)
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imu_calibrate();
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attitude_init(&attitude);
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receiver_init();
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motors_init();
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while (1)
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{
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attitude_update(&attitude, &imu);
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receiver_update(&rx_chs_raw);
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rx_chs_normalized = normalize_channels(rx_chs_raw);
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attitude_pid_update(&ctrl_chs, &rx_chs_normalized, &attitude, &imu);
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lidar_update(&lidar);
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attitude_update(&attitude, &imu);
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attitude_pid_update(&ctrl_chs, &rx_chs_normalized, &attitude);
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if (rx_chs_normalized.rc_armed)
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{
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