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26
DroneSimulator/Area.cs
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26
DroneSimulator/Area.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using System.Text;
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using System.Threading.Tasks;
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namespace DroneSimulator
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{
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internal class Area
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{
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public struct Poisition
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{
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public struct Freeze{ public static bool X, Y, Z; }
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}
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public struct Wind
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{
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public static bool Enable;
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public struct Speed { public static float From, To; }
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public static float Direction;
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public static float Density;
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public static float Resist;
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}
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}
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}
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