Simulator/DroneSimulator/DroneData.cs
2025-04-06 20:56:02 +03:00

67 lines
1.3 KiB
C#

using System.Runtime.InteropServices;
namespace DroneData
{
public enum DataMode : ushort
{
None = 0, Response = 1, Request = 2
};
public enum DataType : ushort
{
None = 0, Head = 1,
// Output
DataIMU = 1001, DataPos = 1002,
// Input
DataMotor4 = 2001, DataMotor6 = 2002
};
public struct DataHead
{
public int Size;
public DataMode Mode;
public DataType Type;
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataHead));
}
public struct XYZ { public float X, Y, Z; }
public struct DataIMU
{
public DataHead Head;
public XYZ Acc, Gyr, Mag;
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataIMU));
}
public struct DataPos
{
public DataHead Head;
public XYZ Local; // Ëîêàëüíûå êîîðäèíàòû
public float LiDAR; // Äàò÷èê ïîñàäêè
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataPos));
}
public struct DataMotor4
{
public DataHead Head;
public ulong Count;
public float UL, UR, DL, DR;
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataMotor4));
}
public struct DataMotor6
{
public DataHead Head;
public ulong Count;
public float UL, UR, LL, RR, DL, DR;
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataMotor6));
}
}