Merge branch 'devVlad' into HelmetVersion

This commit is contained in:
Dizel 2025-01-31 14:00:52 +03:00
commit 54eb1d5066
27 changed files with 4576 additions and 66 deletions

31
Assets/CarBipScript.cs Normal file
View File

@ -0,0 +1,31 @@
using UnityEngine;
using UnityEngine.Events;
public class CarBipScript : MonoBehaviour
{
[HideInInspector]
public UnityEvent<HitDetectorScript> PlayerEntered = new UnityEvent<HitDetectorScript>();
[HideInInspector]
public UnityEvent<HitDetectorScript> PlayerExited = new UnityEvent<HitDetectorScript>();
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.tag == "Player")
{
Debug.Log("Player Enter");
HitDetectorScript hit = other.GetComponent<HitDetectorScript>();
PlayerEntered.Invoke(hit);
}
}
private void OnTriggerExit(Collider other)
{
if (other.gameObject.tag == "Player")
{
Debug.Log("Player Exit");
HitDetectorScript hit = other.GetComponent<HitDetectorScript>();
PlayerExited.Invoke(hit);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 15be69886c7741546999ba12a0c5187d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -304,6 +304,8 @@ Transform:
- {fileID: 6584705332886444753}
- {fileID: 4354479012666709553}
- {fileID: 3985652493657336776}
- {fileID: 6729209407621631403}
- {fileID: 5883006304950183680}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5196697336443369107
@ -327,6 +329,8 @@ MonoBehaviour:
- {fileID: 584366197410316375}
_Speed: 200
_High: 0.25
_PlayerDetect: {fileID: 8603515093031232936}
_CarBip: {fileID: 6232796367858430694}
--- !u!1 &1867574959662686707
GameObject:
m_ObjectHideFlags: 0
@ -518,6 +522,134 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3781158034066285285
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6729209407621631403}
- component: {fileID: 6232796367858430694}
m_Layer: 0
m_Name: Audio Beep
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6729209407621631403
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3781158034066285285}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 1.5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1483521643402064603}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &6232796367858430694
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3781158034066285285}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 6cf6cbd58cc682f46ae0deea8b07f1db, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 0
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.5
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &4319689733592722356
GameObject:
m_ObjectHideFlags: 0
@ -961,6 +1093,130 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6701827691157200536
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5883006304950183680}
- component: {fileID: 5316375546352627994}
- component: {fileID: 2928296009483280327}
- component: {fileID: 5132091753538031774}
- component: {fileID: 8603515093031232936}
m_Layer: 0
m_Name: Trigger Bip
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5883006304950183680
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6701827691157200536}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.00000032782546, y: 1.125, z: 12.999699}
m_LocalScale: {x: 2.8873162, y: 2.2501092, z: 26.000046}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1483521643402064603}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5316375546352627994
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6701827691157200536}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2928296009483280327
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6701827691157200536}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &5132091753538031774
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6701827691157200536}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &8603515093031232936
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6701827691157200536}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 15be69886c7741546999ba12a0c5187d, type: 3}
m_Name:
m_EditorClassIdentifier:
PlayerEntered:
m_PersistentCalls:
m_Calls: []
PlayerExited:
m_PersistentCalls:
m_Calls: []
--- !u!1 &8049360751245390590
GameObject:
m_ObjectHideFlags: 0

View File

@ -34,6 +34,8 @@ Transform:
- {fileID: 2455617918494220882}
- {fileID: 1227505536211684358}
- {fileID: 6445271684425603218}
- {fileID: 3312435367717153963}
- {fileID: 8230899639693328047}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8492053525641624047
@ -55,6 +57,132 @@ MonoBehaviour:
- {fileID: 1342563781027307708}
_Speed: 200
_High: 0.07273173
_PlayerDetect: {fileID: 6169389712403879217}
_CarBip: {fileID: 5290250493486910897}
--- !u!1 &1231975338078789750
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8230899639693328047}
- component: {fileID: 2474987031686289018}
- component: {fileID: 4465570727252860732}
- component: {fileID: 5776814651966451176}
- component: {fileID: 6169389712403879217}
m_Layer: 0
m_Name: Trigger Bip
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8230899639693328047
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1231975338078789750}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.875, z: 13.249701}
m_LocalScale: {x: 2.8873162, y: 2.2501092, z: 26.000046}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 911961422579049160}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2474987031686289018
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1231975338078789750}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4465570727252860732
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1231975338078789750}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &5776814651966451176
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1231975338078789750}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &6169389712403879217
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1231975338078789750}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 15be69886c7741546999ba12a0c5187d, type: 3}
m_Name:
m_EditorClassIdentifier:
PlayerEntered:
m_PersistentCalls:
m_Calls: []
PlayerExited:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1342563781027307708
GameObject:
m_ObjectHideFlags: 0
@ -520,7 +648,7 @@ Transform:
m_GameObject: {fileID: 7335145136190797050}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.4658535, y: -0.669207, z: 0.18288898}
m_LocalPosition: {x: 0, y: 0.25, z: 1.5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -622,6 +750,134 @@ AudioSource:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &8845417128369245052
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3312435367717153963}
- component: {fileID: 5290250493486910897}
m_Layer: 0
m_Name: Audio Beep
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3312435367717153963
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8845417128369245052}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.25, z: 1.5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 911961422579049160}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &5290250493486910897
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8845417128369245052}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 75d51ed42ca20a84b9d83e3c1b3af158, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 0
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.5
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &9094306580049811274
GameObject:
m_ObjectHideFlags: 0

View File

@ -11,7 +11,7 @@ GameObject:
- component: {fileID: 8017935745896250803}
- component: {fileID: 5370049897923734998}
m_Layer: 0
m_Name: Audio
m_Name: Audio Engine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -162,6 +162,8 @@ Transform:
- {fileID: 8242771020618445612}
- {fileID: 8169142072720204686}
- {fileID: 8017935745896250803}
- {fileID: 5284784278171264332}
- {fileID: 6860348541458298036}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7346235009056099862
@ -183,6 +185,8 @@ MonoBehaviour:
- {fileID: 3161294984676108503}
_Speed: 200
_High: 1
_PlayerDetect: {fileID: 3370077022516788776}
_CarBip: {fileID: 4039909014501913209}
--- !u!1 &2240402491626683504
GameObject:
m_ObjectHideFlags: 0
@ -267,6 +271,258 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2262274431500126387
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5284784278171264332}
- component: {fileID: 4039909014501913209}
m_Layer: 0
m_Name: Audio Beep
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5284784278171264332
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2262274431500126387}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 1.5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7226865319788293849}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &4039909014501913209
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2262274431500126387}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 9950fc0f6740a0b43a4a1a771c63b752, type: 3}
m_PlayOnAwake: 0
m_Volume: 0.5
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 0
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.5
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &2877910554840809118
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6860348541458298036}
- component: {fileID: 4326306235450240840}
- component: {fileID: 615209977273186183}
- component: {fileID: 1172921908548602093}
- component: {fileID: 3370077022516788776}
m_Layer: 0
m_Name: Trigger Bip
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6860348541458298036
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2877910554840809118}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0000004842876, y: -0.125, z: 13.374699}
m_LocalScale: {x: 2.8873162, y: 2.2501092, z: 26.000046}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7226865319788293849}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4326306235450240840
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2877910554840809118}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &615209977273186183
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2877910554840809118}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &1172921908548602093
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2877910554840809118}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &3370077022516788776
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2877910554840809118}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 15be69886c7741546999ba12a0c5187d, type: 3}
m_Name:
m_EditorClassIdentifier:
PlayerEntered:
m_PersistentCalls:
m_Calls: []
PlayerExited:
m_PersistentCalls:
m_Calls: []
--- !u!1 &3082492520156926656
GameObject:
m_ObjectHideFlags: 0

View File

@ -1766,7 +1766,7 @@ MonoBehaviour:
m_PersistentCalls:
m_Calls: []
m_text: "\u042F \u043E\u0431\u044F\u0437\u0443\u044E\u0441\u044C \u043D\u0435 \u043F\u043E\u0432\u0442\u043E\u0440\u044F\u0442\u044C
\u0443\u0432\u0438\u0434\u0435\u043D\u043E\u0435 \u0432 \u0440\u0435\u0430\u043B\u044C\u043D\u043E\u0439
\u0443\u0432\u0438\u0434\u0435\u043D\u043D\u043E\u0435 \u0432 \u0440\u0435\u0430\u043B\u044C\u043D\u043E\u0439
\u0436\u0438\u0437\u043D\u0438"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}

View File

@ -1,5 +1,176 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1084912905228280655
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6381787581279840726}
- component: {fileID: 5352818066113057206}
- component: {fileID: 7815083663742870766}
m_Layer: 0
m_Name: Text (TMP)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6381787581279840726
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1084912905228280655}
m_LocalRotation: {x: -0.27563733, y: 0, z: 0, w: 0.96126175}
m_LocalPosition: {x: 0, y: 0, z: 31}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 359741391555935905}
m_LocalEulerAnglesHint: {x: -32, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 20}
m_SizeDelta: {x: 20, y: 5}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!23 &5352818066113057206
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1084912905228280655}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &7815083663742870766
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1084912905228280655}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: "\u0421\u0447\u0451\u0442 - 0"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 1
m_VerticalAlignment: 256
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 0
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
_SortingLayer: 0
_SortingLayerID: 0
_SortingOrder: 0
m_hasFontAssetChanged: 0
m_renderer: {fileID: 5352818066113057206}
m_maskType: 0
--- !u!1 &1478161082377504939
GameObject:
m_ObjectHideFlags: 0
@ -201,6 +372,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6381787581279840726}
- {fileID: 1263357622982229807}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -216,4 +388,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 3139efcae2b31a64f88f543730cea817, type: 3}
m_Name:
m_EditorClassIdentifier:
_ScoreText: {fileID: 4155697755104840522}
_PlayerTransform: {fileID: 0}
_Distance: 50
_ScoreText: {fileID: 7815083663742870766}

View File

@ -611,7 +611,7 @@ MonoBehaviour:
_Points:
- {fileID: 9167074437716473544}
- {fileID: 5867801335086169922}
_LeftToRight: 1
_LeftToRight: 0
--- !u!1 &454221848007469310
GameObject:
m_ObjectHideFlags: 0
@ -1985,7 +1985,7 @@ MonoBehaviour:
_Points:
- {fileID: 3082524386526924552}
- {fileID: 6647854529782600395}
_LeftToRight: 1
_LeftToRight: 0
--- !u!1 &2518185126029249220
GameObject:
m_ObjectHideFlags: 0
@ -6187,7 +6187,7 @@ MonoBehaviour:
_Points:
- {fileID: 285057538718361502}
- {fileID: 5304197379677876056}
_LeftToRight: 0
_LeftToRight: 1
--- !u!1 &7050682936579740748
GameObject:
m_ObjectHideFlags: 0
@ -7348,7 +7348,7 @@ MonoBehaviour:
_Points:
- {fileID: 6024387193144227510}
- {fileID: 6445118243519671233}
_LeftToRight: 0
_LeftToRight: 1
--- !u!1 &8739643695978619456
GameObject:
m_ObjectHideFlags: 0

View File

@ -122,6 +122,11 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!4 &482978294 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 243723136171841685, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
m_PrefabInstance: {fileID: 3034490512036249413}
m_PrefabAsset: {fileID: 0}
--- !u!1 &593427418 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 2491700103206237577, guid: ad34e5f884ceba0459e127656e282c6e, type: 3}
@ -140,6 +145,7 @@ GameObject:
- component: {fileID: 894356745}
- component: {fileID: 894356744}
- component: {fileID: 894356743}
- component: {fileID: 894356747}
m_Layer: 0
m_Name: Close Zone
m_TagString: Close Zone
@ -160,7 +166,7 @@ Transform:
m_LocalScale: {x: 150, y: 4.25, z: 3.5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1779555358}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &894356743
MonoBehaviour:
@ -245,6 +251,18 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 894356741}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!114 &894356747
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 894356741}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5d7babeea46928e42bede327af4205fa, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1001 &904496846
PrefabInstance:
m_ObjectHideFlags: 0
@ -2134,10 +2152,42 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_LocalPosition.z
value: 31
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_LocalRotation.w
value: 0.95881975
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_LocalRotation.x
value: -0.28401542
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_AnchoredPosition.y
value: 20.009306
objectReference: {fileID: 0}
- target: {fileID: 1263357622982229807, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -33
objectReference: {fileID: 0}
- target: {fileID: 1478161082377504939, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1510913528632895574, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: _PlayerTransform
value:
objectReference: {fileID: 482978294}
- target: {fileID: 1812251619614480449, guid: d345ba61556173847ba32546368899cd, type: 3}
propertyPath: m_Name
value: Score Manager
@ -2147,13 +2197,11 @@ PrefabInstance:
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 359741391555935905, guid: d345ba61556173847ba32546368899cd, type: 3}
insertIndex: -1
addedObject: {fileID: 894356742}
m_RemovedGameObjects:
- {fileID: 1478161082377504939, guid: d345ba61556173847ba32546368899cd, type: 3}
m_AddedGameObjects: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 1478161082377504939, guid: d345ba61556173847ba32546368899cd, type: 3}
- targetCorrespondingSourceObject: {fileID: 1084912905228280655, guid: d345ba61556173847ba32546368899cd, type: 3}
insertIndex: -1
addedObject: {fileID: 0}
m_SourcePrefab: {fileID: 100100000, guid: d345ba61556173847ba32546368899cd, type: 3}
@ -2187,6 +2235,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
scoreManager: {fileID: 0}
MoveWithTile: {fileID: 0}
_NumTile: 20
_DistanceTiles: 30
_TilePrefs:
@ -2212,11 +2261,6 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &1779555358 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 359741391555935905, guid: d345ba61556173847ba32546368899cd, type: 3}
m_PrefabInstance: {fileID: 1744412849}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1870866336
GameObject:
m_ObjectHideFlags: 0
@ -2537,6 +2581,7 @@ SceneRoots:
- {fileID: 1140935468}
- {fileID: 1750947391}
- {fileID: 1744412849}
- {fileID: 894356742}
- {fileID: 1991568992}
- {fileID: 1322744478}
- {fileID: 3034490512036249413}

View File

@ -8344,10 +8344,6 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 3196905582479310781, guid: 4939760d0f519ec4f8d52cf5575a65c1, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 46967cff4e1018e42b136fd98d1bb363, type: 2}
- target: {fileID: 4228295558237798990, guid: 4939760d0f519ec4f8d52cf5575a65c1, type: 3}
propertyPath: m_LocalPosition.x
value: 91.0184
@ -11899,10 +11895,6 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 777100558707985627, guid: c520ecccf52fb014783029c3f5d8c682, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 46967cff4e1018e42b136fd98d1bb363, type: 2}
- target: {fileID: 2335404847035819152, guid: c520ecccf52fb014783029c3f5d8c682, type: 3}
propertyPath: m_LocalPosition.x
value: 91.0184
@ -12368,10 +12360,6 @@ PrefabInstance:
propertyPath: m_Name
value: Road 6
objectReference: {fileID: 0}
- target: {fileID: 2134018244042159085, guid: db44ad26c1085be4da1c2be35e7bcd1b, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 46967cff4e1018e42b136fd98d1bb363, type: 2}
- target: {fileID: 2547299058184032796, guid: db44ad26c1085be4da1c2be35e7bcd1b, type: 3}
propertyPath: m_LocalPosition.x
value: 91.0184
@ -12728,10 +12716,6 @@ PrefabInstance:
propertyPath: m_Name
value: Road median 5
objectReference: {fileID: 0}
- target: {fileID: 2031624967959734737, guid: 42d807bcf003c3d41a3da89aa93e16bf, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 46967cff4e1018e42b136fd98d1bb363, type: 2}
- target: {fileID: 2380189277670166996, guid: 42d807bcf003c3d41a3da89aa93e16bf, type: 3}
propertyPath: m_LocalPosition.x
value: 91.0184
@ -12801,10 +12785,6 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1653507162626468792, guid: 43f560422b69e464b883f9735cdf3727, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 46967cff4e1018e42b136fd98d1bb363, type: 2}
- target: {fileID: 2553748720670442894, guid: 43f560422b69e464b883f9735cdf3727, type: 3}
propertyPath: m_LocalPosition.x
value: 91.0184
@ -13301,10 +13281,6 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3738100818557898457, guid: d87c071498c41b040a14b829ff279c6f, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 46967cff4e1018e42b136fd98d1bb363, type: 2}
- target: {fileID: 6977198257239599931, guid: d87c071498c41b040a14b829ff279c6f, type: 3}
propertyPath: m_Name
value: Road 2

View File

@ -0,0 +1,608 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 3
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &269146264
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 269146268}
- component: {fileID: 269146267}
- component: {fileID: 269146266}
- component: {fileID: 269146265}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!64 &269146265
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269146264}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &269146266
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269146264}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &269146267
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269146264}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &269146268
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269146264}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &516594463
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 516594466}
- component: {fileID: 516594465}
- component: {fileID: 516594464}
- component: {fileID: 516594467}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!81 &516594464
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 516594463}
m_Enabled: 1
--- !u!20 &516594465
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 516594463}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &516594466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 516594463}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &516594467
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 516594463}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
--- !u!1001 &739070623
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1377283474797478550, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_Name
value: car2_nd
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalPosition.x
value: 0.8894634
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalPosition.y
value: 1.25
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalPosition.z
value: -4.0006533
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7226865319788293849, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: b8db63e492a26d74f959d31e3a919ce5, type: 3}
--- !u!1001 &864093974
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1143685360112307188, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_Name
value: Player Setup
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalPosition.x
value: 3.5169156
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalPosition.y
value: -0.03
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalPosition.z
value: -0.5784302
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5148910712891496511, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: ece2161f7d9e2a143b4ddb22c44736e1, type: 3}
--- !u!1 &1835647129
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1835647131}
- component: {fileID: 1835647130}
- component: {fileID: 1835647132}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1835647130
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1835647129}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1835647131
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1835647129}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &1835647132
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1835647129}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 516594466}
- {fileID: 1835647131}
- {fileID: 269146268}
- {fileID: 739070623}
- {fileID: 864093974}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: a8d23f4b73e213943b9960fec639b8a1
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,5 +1,4 @@
using System.Collections;
using System.Collections.Generic;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
@ -25,15 +24,57 @@ public class CarControllerScript : MonoBehaviour
[SerializeField]
private float _High;
[SerializeField]
private CarBipScript _PlayerDetect;
[SerializeField]
private AudioSource _CarBip;
HitDetectorScript _HitDetector;
public float High
{
get => _High;
set => _High = value;
}
private bool _IsBeep = false;
private void Start()
{
_High = gameObject.transform.position.y;
_PlayerDetect.PlayerEntered.AddListener(StartBeep);
_PlayerDetect.PlayerExited.AddListener(StopBeep);
}
private void StartBeep(HitDetectorScript hit)
{
_HitDetector = hit;
_HitDetector.Dead.AddListener(StopBeep);
if (!_IsBeep && !_HitDetector.IsDead)
{
_CarBip.Play();
_IsBeep = true;
}
}
private void StopBeep()
{
if (_IsBeep)
{
_CarBip.Stop();
_IsBeep = false;
}
}
private void StopBeep(HitDetectorScript hit)
{
_HitDetector = hit;
if (_IsBeep)
{
_CarBip.Stop();
_IsBeep= false;
}
}
private void FixedUpdate()
@ -44,5 +85,4 @@ public class CarControllerScript : MonoBehaviour
}
}
}

View File

@ -1,9 +1,15 @@
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.XR.Interaction.Toolkit;
using static UnityEngine.XR.OpenXR.Features.Interactions.DPadInteraction;
public class HitDetectorScript : MonoBehaviour
{
private bool _IsDead = false;
public bool IsDead
{
get { return _IsDead; }
}
[SerializeField] private GameObject _Menu;
[SerializeField] private GameObject _ForwardSource;
@ -17,6 +23,8 @@ public class HitDetectorScript : MonoBehaviour
[SerializeField] XRBaseController _LeftController;
[SerializeField] XRBaseController _RightController;
public UnityEvent Dead = new UnityEvent();
private void OnTriggerEnter(Collider other)
{
//Debug.Log(other.gameObject.name);
@ -24,6 +32,8 @@ public class HitDetectorScript : MonoBehaviour
{
_IsDead = true;
Dead.Invoke();
move.enabled = false;
_CharacterController.enabled = false;

View File

@ -8,7 +8,13 @@ public class ScoreManagerScript : MonoBehaviour
{
// to do
// добавить коментарии ко всему
private TileManagerScript _tileManagerScript;
private TileManagerScript _TileManagerScript;
[SerializeField]
private Transform _PlayerTransform;
[SerializeField]
private float _Distance = 0f;
private int _CurrentScore = 0;
@ -17,17 +23,19 @@ public class ScoreManagerScript : MonoBehaviour
private void Awake()
{
_tileManagerScript = GameObject.FindGameObjectWithTag("Tile Manager").GetComponent<TileManagerScript>();
_TileManagerScript = GameObject.FindGameObjectWithTag("Tile Manager").GetComponent<TileManagerScript>();
if (_tileManagerScript != null)
if (_TileManagerScript != null)
{
_tileManagerScript.scoreManager = this;
_TileManagerScript.scoreManager = this;
}
}
private void Start()
private void Update()
{
UpdatePos();
}
public void Increase()
@ -41,9 +49,15 @@ public class ScoreManagerScript : MonoBehaviour
text.text = $"Счёт - {_CurrentScore}";
}
//public void UpdatePos()
//{
// Vector3 newVector = new Vector3(_ScoreText.gameObject.transform.position.x, _ScoreText.gameObject.transform.position.y, _ScoreText.gameObject.transform.position.z + _TileManagerScript.DistanceTiles);
// _ScoreText.gameObject.transform.position = newVector;
//}
public void UpdatePos()
{
Vector3 newVector = new Vector3(_ScoreText.gameObject.transform.position.x, _ScoreText.gameObject.transform.position.y, _ScoreText.gameObject.transform.position.z + _tileManagerScript.DistanceTiles);
_ScoreText.gameObject.transform.position = newVector;
Vector3 newVector = new Vector3(_ScoreText.gameObject.transform.position.x, _ScoreText.gameObject.transform.position.y, _PlayerTransform.position.z + _Distance);
_ScoreText.gameObject.transform.position = newVector;
}
}

View File

@ -14,6 +14,12 @@ public class TileManagerScript : MonoBehaviour
[HideInInspector]
public ScoreManagerScript scoreManager;
/// <summary>
/// to do
/// </summary>
[HideInInspector]
public MoveWithTileScript MoveWithTile;
/// <summary>
/// число тайлов, которые будут созданы
/// </summary>
@ -253,7 +259,9 @@ public class TileManagerScript : MonoBehaviour
child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(scoreManager.Increase);
// в подпись передаётся функция перемещения счёта
child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(scoreManager.UpdatePos);
//child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(scoreManager.UpdatePos);
child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(MoveWithTile.UpdatePos);
// выход из цикла
break;

BIN
Assets/Crossy Road VR/Sounds/bip truck.mp3 (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: 6cf6cbd58cc682f46ae0deea8b07f1db
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Crossy Road VR/Sounds/bip1.mp3 (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: 9950fc0f6740a0b43a4a1a771c63b752
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Crossy Road VR/Sounds/bip2.mp3 (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: 75d51ed42ca20a84b9d83e3c1b3af158
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Crossy Road VR/Sounds/bip3.mp3 (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: e06513977c46ce84abe91069cf01674b
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,24 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MoveWithTileScript : MonoBehaviour
{
private TileManagerScript _TileManagerScript;
private void Awake()
{
_TileManagerScript = GameObject.FindGameObjectWithTag("Tile Manager").GetComponent<TileManagerScript>();
if (_TileManagerScript != null)
{
_TileManagerScript.MoveWithTile = this;
}
}
public void UpdatePos()
{
Vector3 newVector = new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + _TileManagerScript.DistanceTiles);
gameObject.transform.position = newVector;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5d7babeea46928e42bede327af4205fa
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long