From 937a6340ec47f4cf37966a5d0e15f26dcefbcc70 Mon Sep 17 00:00:00 2001
From: LikhenkoVG <106115719+LikhenkoVG@users.noreply.github.com>
Date: Tue, 17 Dec 2024 21:46:56 +0300
Subject: [PATCH] =?UTF-8?q?=D0=A1=D0=BA=D1=80=D0=B8=D0=BF=D1=82=20=D0=BF?=
=?UTF-8?q?=D0=B5=D1=80=D0=B5=D0=BC=D0=B5=D1=89=D0=B5=D0=BD=D0=B8=D1=8F=20?=
=?UTF-8?q?=D0=BC=D0=B0=D1=88=D0=B8=D0=BD?=
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---
Assets/Crossy Road VR/Prefabs/Boats.meta | 8 +
.../Crossy Road VR/Prefabs/Boats/boat.prefab | 972 ++++++++++++++++++
.../Prefabs/Boats/boat.prefab.meta | 7 +
.../Prefabs/Boats/speedboat.prefab | 651 ++++++++++++
.../Prefabs/Boats/speedboat.prefab.meta | 7 +
.../Crossy Road VR/Prefabs/Cars/Kamaz1.prefab | 494 ++++++++-
.../Prefabs/Cars/Sportcar.prefab | 30 +-
.../Prefabs/Cars/car2_nd.prefab | 30 +-
.../Prefabs/Tiles/Materials/Grass.mat | 4 +-
.../Crossy Road VR/Prefabs/Tiles/Road.prefab | 398 ++++++-
.../Prefabs Scence/Prefabs Scence.unity | 150 ++-
.../Scripts/CarControllerScript.cs} | 7 +-
.../Scripts/CarControllerScript.cs.meta} | 0
.../Scripts/CarManagerScript.cs | 84 ++
.../Scripts/CarManagerScript.cs.meta | 11 +
Assets/PointTrigZoneScript.cs | 15 +
Assets/PointTrigZoneScript.cs.meta | 11 +
ProjectSettings/TagManager.asset | 2 +
18 files changed, 2833 insertions(+), 48 deletions(-)
create mode 100644 Assets/Crossy Road VR/Prefabs/Boats.meta
create mode 100644 Assets/Crossy Road VR/Prefabs/Boats/boat.prefab
create mode 100644 Assets/Crossy Road VR/Prefabs/Boats/boat.prefab.meta
create mode 100644 Assets/Crossy Road VR/Prefabs/Boats/speedboat.prefab
create mode 100644 Assets/Crossy Road VR/Prefabs/Boats/speedboat.prefab.meta
rename Assets/{CarController.cs => Crossy Road VR/Scripts/CarControllerScript.cs} (79%)
rename Assets/{CarController.cs.meta => Crossy Road VR/Scripts/CarControllerScript.cs.meta} (100%)
create mode 100644 Assets/Crossy Road VR/Scripts/CarManagerScript.cs
create mode 100644 Assets/Crossy Road VR/Scripts/CarManagerScript.cs.meta
create mode 100644 Assets/PointTrigZoneScript.cs
create mode 100644 Assets/PointTrigZoneScript.cs.meta
diff --git a/Assets/Crossy Road VR/Prefabs/Boats.meta b/Assets/Crossy Road VR/Prefabs/Boats.meta
new file mode 100644
index 0000000..4c335f7
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diff --git a/Assets/Crossy Road VR/Prefabs/Boats/boat.prefab b/Assets/Crossy Road VR/Prefabs/Boats/boat.prefab
new file mode 100644
index 0000000..a57c61d
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diff --git a/Assets/Crossy Road VR/Prefabs/Cars/Sportcar.prefab b/Assets/Crossy Road VR/Prefabs/Cars/Sportcar.prefab
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diff --git a/Assets/Crossy Road VR/Prefabs/Tiles/Road.prefab b/Assets/Crossy Road VR/Prefabs/Tiles/Road.prefab
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+ value: 0
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+ value: 0
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+ propertyPath: m_Name
+ value: boat
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 96c5fe646a6d92f429e3bcc206a8e182, type: 3}
--- !u!1001 &8983178154201302030
PrefabInstance:
m_ObjectHideFlags: 0
@@ -5057,4 +5142,5 @@ SceneRoots:
- {fileID: 5320380790543162372}
- {fileID: 8983178154201302030}
- {fileID: 2059670828}
- - {fileID: 1888932110}
+ - {fileID: 8782479532145808335}
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diff --git a/Assets/CarController.cs b/Assets/Crossy Road VR/Scripts/CarControllerScript.cs
similarity index 79%
rename from Assets/CarController.cs
rename to Assets/Crossy Road VR/Scripts/CarControllerScript.cs
index 58fa066..414056c 100644
--- a/Assets/CarController.cs
+++ b/Assets/Crossy Road VR/Scripts/CarControllerScript.cs
@@ -5,7 +5,7 @@ using UnityEngine;
///
/// Скрипт для анимации машины
///
-public class CarController : MonoBehaviour
+public class CarControllerScript : MonoBehaviour
{
///
/// to do
@@ -15,11 +15,6 @@ public class CarController : MonoBehaviour
[SerializeField]
private int _Speed;
- public int Speed
- {
- get => _Speed;
- set => _Speed = value;
- }
private void FixedUpdate()
{
diff --git a/Assets/CarController.cs.meta b/Assets/Crossy Road VR/Scripts/CarControllerScript.cs.meta
similarity index 100%
rename from Assets/CarController.cs.meta
rename to Assets/Crossy Road VR/Scripts/CarControllerScript.cs.meta
diff --git a/Assets/Crossy Road VR/Scripts/CarManagerScript.cs b/Assets/Crossy Road VR/Scripts/CarManagerScript.cs
new file mode 100644
index 0000000..8c6fd99
--- /dev/null
+++ b/Assets/Crossy Road VR/Scripts/CarManagerScript.cs
@@ -0,0 +1,84 @@
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class CarManagerScript : MonoBehaviour
+{
+
+
+ [SerializeField]
+ private List _CarPrefs;
+
+ [SerializeField]
+ private GameObject[] _Points = new GameObject[2];
+
+ [SerializeField]
+ bool _LeftToRight;
+
+ private void Start()
+ {
+ _LeftToRight = GetRandomObject(new List { true, false });
+ StartMove();
+ }
+
+ [SerializeField]
+ private int _Speed;
+
+ private void FixedUpdate()
+ {
+ if (_Car != null)
+ {
+ if (_LeftToRight)
+ {
+ _Car.transform.Translate(Vector3.forward * Time.deltaTime * _Speed);
+ }
+ else if (!_LeftToRight)
+ {
+ _Car.transform.Translate(Vector3.forward * Time.deltaTime * _Speed);
+ }
+ }
+ }
+
+
+ private GameObject _Car;
+ private void StartMove()
+ {
+ Vector3 pos;
+ Quaternion rot;
+ if (_LeftToRight)
+ {
+ pos = _Points[0].transform.position;
+ rot = Quaternion.Euler(0, 90, 0);
+
+ _Car = Instantiate(GetRandomObject(_CarPrefs), pos, rot);
+ }
+ else if (!_LeftToRight)
+ {
+ pos = _Points[1].transform.position;
+ rot = Quaternion.Euler(0, -90, 0);
+
+ _Car = Instantiate(GetRandomObject(_CarPrefs), pos, rot);
+ }
+ //_Car.transform.SetParent(gameObject.transform, _Points[1].transform);
+
+ }
+
+ public void DeleteCar()
+ {
+ Destroy( _Car );
+ StartMove();
+ }
+
+ T GetRandomObject(List list)
+ {
+ // проверка на пустоту списка
+ if (list == null || list.Count == 0)
+ {
+ return default;
+ }
+
+ // Генерация случайного индекса
+ int randomIndex = UnityEngine.Random.Range(0, list.Count);
+ return list[randomIndex];
+ }
+}
diff --git a/Assets/Crossy Road VR/Scripts/CarManagerScript.cs.meta b/Assets/Crossy Road VR/Scripts/CarManagerScript.cs.meta
new file mode 100644
index 0000000..8aedacd
--- /dev/null
+++ b/Assets/Crossy Road VR/Scripts/CarManagerScript.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 0496cf2f238f72d4188cc7298b91a038
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/PointTrigZoneScript.cs b/Assets/PointTrigZoneScript.cs
new file mode 100644
index 0000000..f933404
--- /dev/null
+++ b/Assets/PointTrigZoneScript.cs
@@ -0,0 +1,15 @@
+using UnityEngine;
+
+public class PointTrigZoneScript : MonoBehaviour
+{
+ [SerializeField]
+ private CarManagerScript _Line;
+
+ private void OnTriggerEnter(Collider other)
+ {
+ if (other.CompareTag("Car") || other.CompareTag("Boat"))
+ {
+ _Line.DeleteCar();
+ }
+ }
+}
diff --git a/Assets/PointTrigZoneScript.cs.meta b/Assets/PointTrigZoneScript.cs.meta
new file mode 100644
index 0000000..211a4fa
--- /dev/null
+++ b/Assets/PointTrigZoneScript.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: df5be638b2547ff4db2e48f763fb546b
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset
index 39adc28..dc483fb 100644
--- a/ProjectSettings/TagManager.asset
+++ b/ProjectSettings/TagManager.asset
@@ -11,6 +11,8 @@ TagManager:
- Score Manager
- Car
- Enviroment
+ - Boat
+ - Point Road
layers:
- Default
- TransparentFX