diff --git a/Assets/PlayerJumpScript.cs b/Assets/PlayerJumpScript.cs index c7d1bb1..083869c 100644 --- a/Assets/PlayerJumpScript.cs +++ b/Assets/PlayerJumpScript.cs @@ -10,8 +10,8 @@ public class PlayerJumpScript : MonoBehaviour [SerializeField] private CharacterController _CharacterController; [SerializeField] private LayerMask _GroundLayers; - private bool IsGrounded() - { - //return Physics.CheckSphere(transform) - } + //private bool IsGrounded() + //{ + // //return Physics.CheckSphere(transform) + //} }