using UnityEditor; using UnityEditor.XR.OpenXR.Features; namespace Unity.XR.OpenXR.Features.PICOSupport { [OpenXRFeatureSet( FeatureIds = new string[] { PICOFeature.featureId, OpenXRExtensions.featureId, DisplayRefreshRateFeature.featureId, LayerSecureContentFeature.featureId, FoveationFeature.featureId, PassthroughFeature.featureId, PICOSpatialMesh.featureId, PICOSceneCapture.featureId, PICOSpatialAnchor.featureId, }, UiName = "PICO XR", Description = "Feature set for using PICO XR Features", FeatureSetId = featureSetId, SupportedBuildTargets = new BuildTargetGroup[] { BuildTargetGroup.Android}, RequiredFeatureIds = new string[] { PICOFeature.featureId, OpenXRExtensions.featureId, } )] class PICOFeatureSet { public const string featureSetId = "com.picoxr.openxr.features"; } }