69 lines
1.8 KiB
C#
69 lines
1.8 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace Unity.XR.PICO.TOBSupport
|
|
{
|
|
public class PXR_EnterpriseTools : MonoBehaviour
|
|
{
|
|
public struct NoDelayedQueueItem
|
|
{
|
|
public Action action;
|
|
}
|
|
|
|
private List<NoDelayedQueueItem> _actions = new List<NoDelayedQueueItem>();
|
|
List<NoDelayedQueueItem> _currentActions = new List<NoDelayedQueueItem>();
|
|
private static PXR_EnterpriseTools instance;
|
|
|
|
public void StartUp()
|
|
{
|
|
Debug.Log("ToBService PXR_EnterpriseTools StartUp");
|
|
}
|
|
public static PXR_EnterpriseTools Instance
|
|
{
|
|
get
|
|
{
|
|
if (instance == null)
|
|
{
|
|
instance = FindObjectOfType<PXR_EnterpriseTools>();
|
|
}
|
|
|
|
if (instance == null)
|
|
{
|
|
GameObject obj = new GameObject("PXR_EnterpriseTools");
|
|
instance = obj.AddComponent<PXR_EnterpriseTools>();
|
|
DontDestroyOnLoad(obj);
|
|
}
|
|
|
|
return instance;
|
|
}
|
|
}
|
|
|
|
|
|
public static void QueueOnMainThread(Action taction)
|
|
{
|
|
lock (instance._actions)
|
|
{
|
|
instance._actions.Add(new NoDelayedQueueItem { action = taction });
|
|
}
|
|
}
|
|
|
|
void Update()
|
|
{
|
|
if (_actions.Count > 0)
|
|
{
|
|
lock (_actions)
|
|
{
|
|
_currentActions.Clear();
|
|
_currentActions.AddRange(_actions);
|
|
_actions.Clear();
|
|
}
|
|
|
|
for (int i = 0; i < _currentActions.Count; i++)
|
|
{
|
|
_currentActions[i].action.Invoke();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |