70 lines
2.1 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using Unity.XR.CoreUtils;
using Unity.XR.PXR;
using UnityEditor;
using UnityEngine;
using UnityEngine.XR;
using UnityEngine.XR.OpenXR;
using UnityEngine.XR.OpenXR.Features;
using Object = UnityEngine.Object;
#if UNITY_EDITOR
using UnityEditor.XR.OpenXR.Features;
#endif
namespace Unity.XR.OpenXR.Features.PICOSupport
{
#if UNITY_EDITOR
[OpenXRFeature(UiName = "PICO Spatial Mesh",
Hidden = false,
BuildTargetGroups = new[] { UnityEditor.BuildTargetGroup.Android },
Company = "PICO",
OpenxrExtensionStrings = extensionString,
Version = "1.0.0",
FeatureId = featureId)]
#endif
public class PICOSpatialMesh: OpenXRFeature
{
public const string featureId = "com.pico.openxr.feature.spatialmesh";
public const string extensionString = "XR_PICO_spatial_mesh XR_PICO_spatial_sensing XR_EXT_future";
private static List<XRMeshSubsystemDescriptor> meshSubsystemDescriptors = new List<XRMeshSubsystemDescriptor>();
public PxrMeshLod LOD;
private XRMeshSubsystem subsystem;
public static bool isEnable => OpenXRRuntime.IsExtensionEnabled("XR_PICO_spatial_mesh");
protected override void OnSubsystemCreate()
{
base.OnSubsystemCreate();
PXR_Plugin.MixedReality.Pxr_SetMeshLOD(Convert.ToUInt16(LOD));
}
protected override void OnSessionCreate(ulong xrSession)
{
base.OnSessionCreate(xrSession);
CreateSubsystem<XRMeshSubsystemDescriptor, XRMeshSubsystem>(meshSubsystemDescriptors, "PICO Mesh");
}
protected override void OnSubsystemStop()
{
base.OnSubsystemStop();
StopSubsystem<XRMeshSubsystem>();
}
protected override void OnSubsystemDestroy()
{
base.OnSubsystemDestroy();
PXR_Plugin.MixedReality.UPxr_DisposeMesh();
DestroySubsystem<XRMeshSubsystem>();
}
}
}