Refactor code structure for improved readability and maintainability

This commit is contained in:
vadyschka01
2026-05-20 18:35:58 +03:00
parent 769ac3d0c7
commit cf8f3908a0
39 changed files with 772 additions and 591 deletions
+30 -12
View File
@@ -1,4 +1,5 @@
#include "imu.h"
#include "arm_math.h"
#include <math.h>
volatile int16_t raw_ax, raw_ay, raw_az;
@@ -16,17 +17,34 @@ float biquad_apply(biquad_t *f, float x) {
return out;
}
static float fast_sin_approx(float x) {
float x2 = x * x;
return x * (1.0f - (x2 * 0.16666667f) + (x2 * x2 * 0.0083333338f));
}
static float fast_cos_approx(float x) {
float x2 = x * x;
return 1.0f - (x2 * 0.5f) + (x2 * x2 * 0.041666668f) - (x2 * x2 * x2 * 0.0013888889f);
}
void biquad_init_notch(biquad_t *f, float center_freq, float Q, float fs) {
if (center_freq < 1.0f) {
f->b0 = 1.0f; f->b1 = 0; f->b2 = 0;
f->a1 = 0; f->a2 = 0;
return;
}
float w0 = 2.0f * 3.14159265f * center_freq / fs;
float alpha = sinf(w0) / (2.0f * Q);
float cosw0 = cosf(w0);
float a0 = 1.0f + alpha;
f->b0 = 1.0f / a0;
f->b1 = -2.0f * cosw0 / a0;
f->b2 = 1.0f / a0;
f->a1 = -2.0f * cosw0 / a0;
f->a2 = (1.0f - alpha) / a0;
f->d1 = 0; f->d2 = 0;
float alpha = fast_sin_approx(w0) / (2.0f * Q);
float cosw0 = fast_cos_approx(w0);
float inv_a0 = 1.0f / (1.0f + alpha); // Считаем один раз инверсию
f->b0 = inv_a0;
f->b1 = -2.0f * cosw0 * inv_a0;
f->b2 = inv_a0;
f->a1 = -2.0f * cosw0 * inv_a0;
f->a2 = (1.0f - alpha) * inv_a0;
}
void I2C1_Init(void) {
@@ -77,9 +95,9 @@ void IMU_Init(void) {
IMU_SetBank(0);
// Начальная инициализация ( на 0 Гц dsp_manager сам их включит)
biquad_init_notch(&notch1, 0, 1.0f, 1000.0f);
biquad_init_notch(&notch2, 0, 1.0f, 1000.0f);
biquad_init_notch(&notch3, 0, 1.0f, 1000.0f);
biquad_init_notch(&notch1, 0, 1.0f, 1500.0f);
biquad_init_notch(&notch2, 0, 1.0f, 1500.0f);
biquad_init_notch(&notch3, 0, 1.0f, 1500.0f);
}
void IMU_Calibrate(void) {