Update Drone.cs
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@ -58,11 +58,11 @@ namespace DroneSimulator
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private uint TickCount = 0;
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private uint TickCount = 0;
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private uint Tick()
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private uint Ticks()
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{
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{
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uint tick = (uint)(Stopwatch.GetTimestamp() / Stopwatch.Frequency / 1000);
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uint tick = (uint)(Stopwatch.GetTimestamp() / Stopwatch.Frequency / 1000);
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TickCount += tick;
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TickCount += tick;
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return tick;
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return TickCount;
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}
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}
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public static byte[] getBytes(object data)
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public static byte[] getBytes(object data)
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