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2 Commits
Author | SHA1 | Date | |
---|---|---|---|
5082ecee14 | |||
e5d8a9c507 |
478
DroneClient/BaseCommHandler.cs
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478
DroneClient/BaseCommHandler.cs
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@ -0,0 +1,478 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using TelemetryIO.Models;
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namespace TelemetryIO
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{
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public interface iCommParams
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{
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}
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internal class TCPCommParams : iCommParams
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{
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public string IP = "";
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public int Port = 0;
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public TCPCommParams(string addr, int port)
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{
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this.IP = addr;
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this.Port = port;
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}
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}
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public class SerialCommParams : iCommParams
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{
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public string PortName = "";
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public int BaudRate = 9600;
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public SerialCommParams(string portName, int baudRate)
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{
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PortName = portName;
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BaudRate = baudRate;
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}
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}
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public abstract class BaseCommHandler
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{
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public const int TELE_CMD_RD_ONCE = 1;
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public const int TELE_CMD_RD_MON_ON = 2;
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public const int TELE_CMD_RD_MON_OFF = 3;
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public const int TELE_CMD_RD_MON_ADD = 4;
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public const int TELE_CMD_RD_MON_REMOVE = 5;
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public const int TELE_CMD_RD_MON_REMOVEALL = 6;
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public const int TELE_CMD_WR = 10;
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public const int TELE_CMD_MOTORS_CTRL = 100;
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public const int TELE_CMD_ABORT = 999;
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public const int TELE_CMD_HELLO = 9999;
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public const byte CRC8_POLYNOMIAL = 0x07;
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public const int CRC32_POLY = 0x04C11DB7;
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public const byte ESCAPE_BEGIN = 0xBE;
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public const byte ESCAPE_END = 0xED;
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public const byte ESCAPE_CHAR = 0x0E;
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private volatile bool _isReading = true;
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private readonly ConcurrentQueue<byte> dataQueue = new ConcurrentQueue<byte>();
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static private List<byte> rx_buf = new List<byte>();
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private Task _readingTask;
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private object lock_obj = new object();
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private object lock_obj_put = new object();
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private bool waitingForResponse = false;
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private bool isTimeout = false;
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private readonly int responseTimeout = 2000;
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private System.Timers.Timer timeout = new System.Timers.Timer(3000);
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private bool exitPending = false;
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private float[] monitor = new float[32];
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public string view_str = "";
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protected string IP = "127.0.0.1";
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protected int Port = 8888;
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protected string PortName = "COM1";
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protected int BaudRate = 9600;
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private Queue<byte[]> req_buffer = new Queue<byte[]>();
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//Generate event when answer is received
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public delegate void AnswerEventHandler<SerialEventArgs>(object sender, SerialEventArgs e);
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public event AnswerEventHandler<FeedbackEventArgs> AnswerReceived;//событие получены данные в ответ на запрос
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//Generate event when handshake is occurred
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public delegate void HandShakeHandler(object sender, EventArgs e);
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public event HandShakeHandler HandShakeOccurred;//событие полетник ответил на запрос HELLO
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//Generate event when monitoring telegram is received
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public delegate void MonitoringEventHandler<MonitoringEventArgs>(object sender, MonitoringEventArgs e);
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public event MonitoringEventHandler<MonitoringEventArgs> MonitoringItemsReceived;//событие получены данные мониторинга
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Models.Telemetry telemetry = Models.Telemetry.Instance;
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abstract public Task Open();
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abstract public void Close();
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abstract protected void sendData(byte[] data);
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abstract public bool IsOpen();
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abstract public void CloseConnection();
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abstract public Task StartReadingAsync(object? client = null);
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abstract public void setCommParams(iCommParams commParams);
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abstract protected void ProcessCommand(int cmd, int slot, byte[] data, int offset, int len);
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/// <summary>
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/// Обрабатывает входящий поток данных, при обнаружении ECSAPE_END байта декодирует данные, проверяет контрольную сумму и запускает обработку команды
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/// </summary>
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protected void data_extract()
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{
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byte b = new byte();
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while (dataQueue.TryDequeue(out b))
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{
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if (b == ESCAPE_END)
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{//END BYTE IS RECEIVED
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isTimeout = false;
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byte[] unscape = EscapeSeqToBytes(rx_buf.ToArray());
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uint checksum = crc32(unscape, unscape.Length - 4);
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uint re_checksum = BitConverter.ToUInt32(unscape, unscape.Length - 4);
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if (re_checksum == checksum)
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{
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//Parse telegram
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int cmd = BitConverter.ToInt32(unscape, 0);
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int slot = BitConverter.ToInt32(unscape, 4);
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int len = BitConverter.ToInt32(unscape, 8);
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int offset = BitConverter.ToInt32(unscape, 12);
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byte[] data = new byte[len];
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Debug.WriteLine($"cmd = {cmd} *** slot = {slot} *** offset = {offset} *** len = {len}");
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if(cmd == TELE_CMD_WR)Array.Copy(unscape, 16, data, 0, len);
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ProcessCommand(cmd, slot, data, offset, len);
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waitingForResponse = false;
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timeout.Stop();
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sendNextRequest();
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}
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}
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else if (b == ESCAPE_BEGIN)
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{//START BYTE IS RECEIVED
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rx_buf.Clear();
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}
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else
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{//FILLING BUFFER
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rx_buf.Add(b);
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}
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}
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}
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//**********************************************************************************************
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//*************************************** REQUESTS BLOCK ***************************************
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//**********************************************************************************************
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public void getPIDs()
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{
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//отправить наборы ПИДов
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putRequest(prepareTelegram(TELE_CMD_RD_ONCE, 1000, new byte[0], 0, 4 * 9));
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putRequest(prepareTelegram(TELE_CMD_RD_ONCE, 1001, new byte[0], 0, 4 * 9));
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putRequest(prepareTelegram(TELE_CMD_RD_ONCE, 1002, new byte[0], 0, 4 * 9));
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putRequest(prepareTelegram(TELE_CMD_RD_ONCE, 1003, new byte[0], 0, 4 * 9));
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}
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public void stopMonitoring()
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{
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//остановить мониторинг
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putRequest(prepareTelegram(TELE_CMD_RD_MON_OFF, 0, new byte[0], 0, 0));
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}
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public void startMonitoring()
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{
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//начать мониторинг
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putRequest(prepareTelegram(TELE_CMD_RD_MON_ON, 0, new byte[0], 0, 0));
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}
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public void AddMonitoringItem(int slot, int offset)
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{
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//добавить элемент из массива мониторинга по адресу
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putRequest(prepareTelegram(TELE_CMD_RD_MON_ADD, slot, new byte[0], offset));
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}
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public void AddMonitoringItem(string name)
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{
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//добавить элемент из массива мониторинга по имени
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putRequest(prepareTelegram(TELE_CMD_RD_MON_ADD, new byte[0], name));
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}
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public void RemoveMonitoringItem(int id)
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{
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//удалить элемент из массива мониторинга (len == id)
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putRequest(prepareTelegram(TELE_CMD_RD_MON_REMOVE, 0, new byte[0], id));
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}
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public void RemoveMonitoringItems()
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{
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//удалить все элементы из массива мониторинга
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putRequest(prepareTelegram(TELE_CMD_RD_MON_REMOVEALL, 0, new byte[0], 0));
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}
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public void sendFloats(int slot, float[] sp)
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{
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//Записать массив чисел с плавающей точкой
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putRequest(prepareTelegram(TELE_CMD_WR, slot, sp, 0, sp.Length * 4));
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}
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public void sendMotorsControl()
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{
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//Отправляет задание на моторы в полетник. Тот в ответ посылает актуальные скорости на моторах
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//В offset передается количество моторов
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putRequest(prepareTelegram(TELE_CMD_MOTORS_CTRL, Telemetry.MOTORS_SP_ADDRESS, telemetry.motor_sp, 8));
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}
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/// <summary>
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/// Считает контрольную сумму CRC32
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/// </summary>
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public uint crc32(byte[] data, int length)
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{
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uint crc = 0xFFFFFFFF; // Начальное значение CRC
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for (int i = 0; i < length; i++)
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{
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crc ^= (uint)data[i] << 24; // XOR с текущим байтом
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for (int j = 0; j < 8; j++)
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{
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if ((uint)(crc & 0x80000000) != 0)
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{
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crc = (crc << 1) ^ CRC32_POLY;
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}
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else
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{
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crc <<= 1;
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}
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}
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}
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return crc;
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}
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public byte[] prepareTelegram<T>(int cmd, T[] load, string var_name)
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{
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VarAddress va = telemetry.getVarAdress(var_name);
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return prepareTelegram(cmd, va.slot, load, va.offset, va.length);
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}
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/// <summary>
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/// Подготавливает данные для отправки, кодируя их в ESCAPE-последовательность
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/// </summary>
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public byte[] prepareTelegram<T>(int cmd, int slot, T[] load, int offset, int len = 0)
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{
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byte[] byteload = DataArrayToBytes(load);
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int total_len = 20 + byteload.Length;//cmd[4 bytes] + slot[4 bytes] + len[4 bytes] + offset[4 bytes] + load[len bytes]
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byte[] data = new byte[total_len];
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//Construct telegram
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data[0] = (byte)(0xFF & cmd);
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data[1] = (byte)(0xFF & (cmd >> 8));
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data[2] = (byte)(0xFF & (cmd >> 16));
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data[3] = (byte)(0xFF & (cmd >> 24));
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data[4] = (byte)(0xFF & slot);
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data[5] = (byte)(0xFF & (slot >> 8));
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data[6] = (byte)(0xFF & (slot >> 16));
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data[7] = (byte)(0xFF & (slot >> 24));
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int l = 0;
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if (cmd == TELE_CMD_WR) l = byteload.Length;
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else l = len;
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data[8] = (byte)(0xFF & l);
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data[9] = (byte)(0xFF & (l >> 8));
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data[10] = (byte)(0xFF & (l >> 16));
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data[11] = (byte)(0xFF & (l >> 24));
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data[12] = (byte)(0xFF & offset);
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data[13] = (byte)(0xFF & (offset >> 8));
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data[14] = (byte)(0xFF & (offset >> 16));
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data[15] = (byte)(0xFF & (offset >> 24));
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if (byteload.Length > 0)
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{
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//Copy data
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Array.Copy(byteload, 0, data, 16, byteload.Length);
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}
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//CRC32
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uint checksum = crc32(data, total_len - 4);
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data[total_len - 4] = (byte)(0xFF & checksum);
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data[total_len - 3] = (byte)(0xFF & (checksum >> 8));
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data[total_len - 2] = (byte)(0xFF & (checksum >> 16));
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data[total_len - 1] = (byte)(0xFF & (checksum >> 24));
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byte[] escape = BytesToEscapeSeq(data);
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byte[] ret = new byte[escape.Length + 2];
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Array.Copy(escape, 0, ret, 1, escape.Length);
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ret[0] = ESCAPE_BEGIN;
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ret[ret.Length - 1] = ESCAPE_END;
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//Array.Copy(ret, saving_request, ret.Length);
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return ret;
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}
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/// <summary>
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/// Конвертирует массив bool/byte/int/float в массив байт. Создает новый массив.
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/// </summary>
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byte[] DataArrayToBytes<T>(T[] data)
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{
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if (data == null) return new byte[0];
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List<byte> ret = new List<byte>();
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for (int i = 0; i < data.Length; i++)
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{
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if (typeof(T) == typeof(float))
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{
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ret.AddRange(BitConverter.GetBytes((float)(object)data[i]));
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}
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else if (typeof(T) == typeof(int))
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{
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ret.AddRange(BitConverter.GetBytes((int)(object)data[i]));
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}
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else if (typeof(T) == typeof(byte))
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{
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ret.Add((byte)(object)data[i]);
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}
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else if (typeof(T) == typeof(bool))
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{
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bool t = (bool)(object)data[i];
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if (t) ret.Add(1);
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else ret.Add(0);
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}
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}
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return ret.ToArray();
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}
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/// <summary>
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/// Конвертирует массив байт в ESCAPE-последовательность.
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/// </summary>
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public byte[] BytesToEscapeSeq(byte[] data)
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{
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List<byte> ret = new List<byte>();
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for (int i = 0; i < data.Length; i++)
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{
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if ((data[i] == ESCAPE_BEGIN) || (data[i] == ESCAPE_CHAR) || (data[i] == ESCAPE_END))
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{
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ret.Add(ESCAPE_CHAR);
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ret.Add((byte)(data[i] - 0x0E));
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}
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else
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{
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ret.Add(data[i]);
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}
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}
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return ret.ToArray();
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}
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/// <summary>
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/// Конвертирует ESCAPE-последовательность в массив байт.
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/// </summary>
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public byte[] EscapeSeqToBytes(byte[] EscSeq)
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{
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List<byte> ret = new List<byte>();
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for (int i = 0; i < EscSeq.Length; i++)
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{
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//if ((EscSeq[i] == ESCAPE_BEGIN) || (EscSeq[i] == ESCAPE_CHAR) || (EscSeq[i] == ESCAPE_END))
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if (EscSeq[i] == ESCAPE_CHAR)
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{
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i++;
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ret.Add((byte)(EscSeq[i] + 0x0E));
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}
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else
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{
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ret.Add(EscSeq[i]);
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}
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}
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return ret.ToArray();
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}
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public void requestExit()
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{
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//запрос на закрытие приложения, отправляем команду на очистку массива мониторинга и ждем ответ, либо таймаут,
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//после чего приложение закрывается
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RemoveMonitoringItems();
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exitPending = true;
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}
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/// <summary>
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/// Добавляет данные в очередь ожидания отправки.
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/// </summary>
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public void putRequest(byte[] request)
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{
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//добавить в очередь или отправить(если очередь пуста) пакет в порт
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lock (lock_obj_put)
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{
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if (waitingForResponse)
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{
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req_buffer.Enqueue(request);
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return;
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}
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sendRequest(request);
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}
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}
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/// <summary>
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/// Толкает данные непосредственно в очередь отправки.
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/// </summary>
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protected void sendRequest(byte[] request)
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{
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//отправка пакета
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//waitingForResponse = true;
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if (IsOpen())
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{
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sendData(request);
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}
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timeout.Stop();
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timeout.Start();
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}
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/// <summary>
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/// Вытягивает данные из очереди ожидания непосредственно в очередь отправки.
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/// </summary>
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protected void sendNextRequest()
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{
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//вытащить из очереди пакет и отправить в порт
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waitingForResponse = false;
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if (req_buffer.Count > 0)
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{
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sendRequest(req_buffer.Dequeue());
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}
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}
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/// <summary>
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/// Копирует входящие данные в очередь.
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/// </summary>
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protected void EnqueueData(byte[] data, int len)
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{
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for (int i = 0; i < len; i++)
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{
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dataQueue.Enqueue(data[i]);
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}
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}
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public void ClearReqQueue()
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{
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req_buffer.Clear();
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}
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protected virtual void OnAnswerReceived(string answer, int id)
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{
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AnswerReceived?.Invoke(this, new FeedbackEventArgs(answer, id));
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}
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protected virtual void OnHandShakeOccurred()
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{
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HandShakeOccurred?.Invoke(this, new EventArgs());
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}
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protected virtual void OnMonitoringItemsReceived(float[] data)
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{
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MonitoringItemsReceived?.Invoke(this, new MonitoringEventArgs(data));
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}
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}
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public class FeedbackEventArgs : EventArgs
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{
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public string Answer { get; set; }
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public int Id { get; set; }
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public FeedbackEventArgs(string answer, int id)
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{
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Answer = answer;
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Id = id;
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}
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||||
}
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public class MonitoringEventArgs : EventArgs
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{
|
||||
public float[] Data { get; set; }
|
||||
|
||||
public MonitoringEventArgs(float[] data)
|
||||
{
|
||||
Data = data;
|
||||
}
|
||||
}
|
||||
}
|
@ -8,4 +8,28 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Update="images\connect.ico">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Update="images\disconnect.ico">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
1256
DroneClient/FormMain.Designer.cs
generated
1256
DroneClient/FormMain.Designer.cs
generated
File diff suppressed because it is too large
Load Diff
@ -3,170 +3,278 @@ using System.Numerics;
|
||||
using System.Windows.Forms;
|
||||
using static DroneSimulator.NetClient;
|
||||
using DroneClient;
|
||||
using TelemetryIO.Models;
|
||||
using TelemetryIO;
|
||||
using DroneClient.Models;
|
||||
|
||||
namespace DroneSimulator
|
||||
{
|
||||
public partial class Form_Main : Form
|
||||
{
|
||||
private NetClient netClient = new NetClient();
|
||||
|
||||
public Form_Main()
|
||||
public partial class Form_Main : Form
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
private NetClient netClient = new NetClient();
|
||||
private Telemetry telemetry = Telemetry.Instance;
|
||||
private MonitorContainer monitoring = MonitorContainer.Instance;
|
||||
private System.Windows.Forms.Timer copyDataTimer = new System.Windows.Forms.Timer();
|
||||
private System.Windows.Forms.Timer MonitoringTimer = new System.Windows.Forms.Timer();
|
||||
TelemetryServer tele_server;
|
||||
string connectIco = Path.Combine(Application.StartupPath, "Images", "connect.ico");
|
||||
string disconnectIco = Path.Combine(Application.StartupPath, "Images", "disconnect.ico");
|
||||
|
||||
private void ConnectionCallback(object o)
|
||||
{
|
||||
ConnectData data = (ConnectData)o;
|
||||
|
||||
if (!data.Connect)
|
||||
{
|
||||
try
|
||||
public Form_Main()
|
||||
{
|
||||
Invoke((MethodInvoker)delegate
|
||||
{
|
||||
button_Connect.Text = "Connect";
|
||||
button_Connect.BackColor = Color.Transparent;
|
||||
MessageBox.Show("Connection closed");
|
||||
});
|
||||
InitializeComponent();
|
||||
tele_server = new TelemetryServer();
|
||||
if (Path.Exists(connectIco)) TeleClientStatusPicture.Image = Image.FromFile(disconnectIco);
|
||||
}
|
||||
catch { }
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Drone dataDrone = new Drone();
|
||||
|
||||
private void ReceiveCallback(object o)
|
||||
{
|
||||
ReceiveData data = (ReceiveData)o;
|
||||
|
||||
List<byte[]?>? send = dataDrone.DataStream(data.Buffer, data.Size);
|
||||
|
||||
if (send == null) return;
|
||||
try
|
||||
{
|
||||
foreach (byte[]? b in send)
|
||||
private void Tele_server_OnTeleClientDisconnected(object? sender, EventArgs e)
|
||||
{
|
||||
if (b != null) data.Server?.Send(b);
|
||||
if (TeleClientStatusPicture.InvokeRequired)
|
||||
{
|
||||
TeleClientStatusPicture.Invoke(new Action(() => { if (Path.Exists(connectIco)) TeleClientStatusPicture.Image = Image.FromFile(disconnectIco); }));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Path.Exists(connectIco)) TeleClientStatusPicture.Image = Image.FromFile(disconnectIco);
|
||||
}
|
||||
monitoring.resetMonitorContainer();
|
||||
}
|
||||
|
||||
private void Tele_server_OnTeleClientСonnected(object? sender, EventArgs e)
|
||||
{
|
||||
if (TeleClientStatusPicture.InvokeRequired)
|
||||
{
|
||||
TeleClientStatusPicture.Invoke(new Action(() => { if (Path.Exists(connectIco)) TeleClientStatusPicture.Image = Image.FromFile(connectIco); }));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Path.Exists(connectIco)) TeleClientStatusPicture.Image = Image.FromFile(connectIco);
|
||||
}
|
||||
}
|
||||
|
||||
private void MonitoringTimer_Tick(object? sender, EventArgs e)
|
||||
{
|
||||
if (monitoring.isMonitor == 1)
|
||||
{
|
||||
byte[] load = new byte[monitoring.monitorFillLevel * sizeof(float)];
|
||||
for (int i = 0; i < monitoring.monitorFillLevel; i++)
|
||||
{
|
||||
int slot = monitoring.monitorItems[i].slotNo;
|
||||
int offset = monitoring.monitorItems[i].offset;
|
||||
int len = monitoring.monitorItems[i].len;
|
||||
if(len == 0)continue;
|
||||
Array.Copy(telemetry.getSlot(slot, offset, len), 0, load, i * sizeof(float), sizeof(float));
|
||||
}
|
||||
if (tele_server != null)
|
||||
{
|
||||
tele_server.putRequest(tele_server.prepareTelegram(BaseCommHandler.TELE_CMD_RD_MON_ON, 0, load, 0, load.Length));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void CopyDataTimer_Tick(object? sender, EventArgs e)
|
||||
{
|
||||
/*if (dataDrone != null)
|
||||
{
|
||||
float[] imu = { dataDrone.AccX, dataDrone.AccY, dataDrone.AccZ, dataDrone.GyrX, dataDrone.GyrY, dataDrone.GyrZ };
|
||||
Array.Copy(imu, telemetry.imu, 6);
|
||||
}*/
|
||||
|
||||
if (monitoring.isMonitor == 1) MonitoringTimer.Start();
|
||||
else MonitoringTimer.Stop();
|
||||
}
|
||||
|
||||
private void ConnectionCallback(object o)
|
||||
{
|
||||
ConnectData data = (ConnectData)o;
|
||||
|
||||
if (!data.Connect)
|
||||
{
|
||||
try
|
||||
{
|
||||
Invoke((MethodInvoker)delegate
|
||||
{
|
||||
button_Connect.Text = "Connect";
|
||||
button_Connect.BackColor = Color.Transparent;
|
||||
MessageBox.Show("Connection closed");
|
||||
});
|
||||
}
|
||||
catch { }
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Drone dataDrone = new Drone();
|
||||
|
||||
private void ReceiveCallback(object o)
|
||||
{
|
||||
ReceiveData data = (ReceiveData)o;
|
||||
|
||||
List<byte[]?>? send = dataDrone.DataStream(data.Buffer, data.Size);
|
||||
|
||||
if (send == null) return;
|
||||
try
|
||||
{
|
||||
foreach (byte[]? b in send)
|
||||
{
|
||||
if (b != null) data.Server?.Send(b);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
private void button_Connect_Click(object sender, EventArgs e)
|
||||
{
|
||||
var done = netClient.Connect(textBox_Server_Addr.Text, (int)numericUpDown_Server_Port.Value, ConnectionCallback, ReceiveCallback);
|
||||
|
||||
switch (done)
|
||||
{
|
||||
case NetClient.ClientState.Error:
|
||||
{
|
||||
MessageBox.Show("Error connecting to server");
|
||||
break;
|
||||
}
|
||||
case NetClient.ClientState.Connected:
|
||||
{
|
||||
button_Connect.Text = "Disconnect";
|
||||
button_Connect.BackColor = Color.LimeGreen;
|
||||
break;
|
||||
}
|
||||
case NetClient.ClientState.Stop:
|
||||
{
|
||||
button_Connect.Text = "Connect";
|
||||
button_Connect.BackColor = Color.Transparent;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (done != NetClient.ClientState.Connected) return;
|
||||
|
||||
|
||||
copyDataTimer.Interval = 10;
|
||||
copyDataTimer.Tick += CopyDataTimer_Tick;
|
||||
tele_server.setCommParams(new TCPCommParams("", (int)TeleServerPortCtrl.Value));
|
||||
var t = Task.Run(() => tele_server.Open());
|
||||
tele_server.OnTeleClientConnected += Tele_server_OnTeleClientСonnected;
|
||||
tele_server.OnTeleClientDisconnected += Tele_server_OnTeleClientDisconnected;
|
||||
MonitoringTimer.Interval = 25;
|
||||
MonitoringTimer.Tick += MonitoringTimer_Tick;
|
||||
copyDataTimer.Start();
|
||||
button1.BackColor = Color.LimeGreen;
|
||||
}
|
||||
|
||||
private void Form_Main_FormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
netClient?.Close();
|
||||
netClient = null;
|
||||
}
|
||||
|
||||
private void timer_Test_Tick(object sender, EventArgs e)
|
||||
{
|
||||
label_Acc_X.Text = dataDrone.AccX.ToString();
|
||||
label_Acc_Y.Text = dataDrone.AccY.ToString();
|
||||
label_Acc_Z.Text = dataDrone.AccZ.ToString();
|
||||
|
||||
label_time_acc.Text = dataDrone.TimeAcc.ToString();
|
||||
|
||||
label_Gyr_X.Text = dataDrone.GyrX.ToString();
|
||||
label_Gyr_Y.Text = dataDrone.GyrY.ToString();
|
||||
label_Gyr_Z.Text = dataDrone.GyrZ.ToString();
|
||||
|
||||
label_time_gyr.Text = dataDrone.TimeGyr.ToString();
|
||||
|
||||
float[] imu = { dataDrone.AccX, dataDrone.AccY, dataDrone.AccZ, dataDrone.GyrX, dataDrone.GyrY, dataDrone.GyrZ };
|
||||
Array.Copy(imu, telemetry.imu, 6);
|
||||
|
||||
label_Pos_X.Text = dataDrone.PosX.ToString();
|
||||
label_Pos_Y.Text = dataDrone.PosY.ToString();
|
||||
label_Pos_L.Text = dataDrone.LaserRange.ToString();
|
||||
|
||||
label_time_range.Text = dataDrone.TimeRange.ToString();
|
||||
|
||||
float[] pos = { dataDrone.PosX, dataDrone.PosY, dataDrone.LaserRange };
|
||||
Array.Copy(pos, telemetry.pos, 3);
|
||||
|
||||
label_OF_X.Text = dataDrone.OF.X.ToString();
|
||||
label_OF_Y.Text = dataDrone.OF.Y.ToString();
|
||||
|
||||
label_time_of.Text = dataDrone.TimeRange.ToString();
|
||||
|
||||
float[] of = { dataDrone.OF.X, dataDrone.OF.Y };
|
||||
Array.Copy(of, telemetry.of, 2);
|
||||
|
||||
if (monitoring.isMonitor == 1) MonitoringTimer.Start();
|
||||
else MonitoringTimer.Stop();
|
||||
|
||||
netClient.SendData(dataDrone.SendReqest());
|
||||
}
|
||||
|
||||
private void trackBar_Power_Scroll(object sender, EventArgs e)
|
||||
{
|
||||
float pow = (float)trackBar_Power.Value / 100;
|
||||
|
||||
label_Pow.Text = pow.ToString();
|
||||
|
||||
dataDrone.MotorUL = dataDrone.MotorUR = dataDrone.MotorDL = dataDrone.MotorDR = pow;
|
||||
}
|
||||
|
||||
private void button_UU_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
float pow = ((float)trackBar_Value.Value) / 10.0f;
|
||||
|
||||
if (sender == button_UU)
|
||||
{
|
||||
dataDrone.MotorUL -= pow; dataDrone.MotorUR -= pow;
|
||||
dataDrone.MotorDL += pow; dataDrone.MotorDR += pow;
|
||||
}
|
||||
if (sender == button_DD)
|
||||
{
|
||||
dataDrone.MotorUL += pow; dataDrone.MotorUR += pow;
|
||||
dataDrone.MotorDL -= pow; dataDrone.MotorDR -= pow;
|
||||
}
|
||||
if (sender == button_LL)
|
||||
{
|
||||
dataDrone.MotorUL -= pow; dataDrone.MotorUR += pow;
|
||||
dataDrone.MotorDL -= pow; dataDrone.MotorDR += pow;
|
||||
}
|
||||
if (sender == button_RR)
|
||||
{
|
||||
dataDrone.MotorUL += pow; dataDrone.MotorUR -= pow;
|
||||
dataDrone.MotorDL += pow; dataDrone.MotorDR -= pow;
|
||||
}
|
||||
|
||||
if (sender == button_ML)
|
||||
{
|
||||
dataDrone.MotorUL -= pow; dataDrone.MotorUR += pow;
|
||||
dataDrone.MotorDL += pow; dataDrone.MotorDR -= pow;
|
||||
}
|
||||
|
||||
if (sender == button_MR)
|
||||
{
|
||||
dataDrone.MotorUL += pow; dataDrone.MotorUR -= pow;
|
||||
dataDrone.MotorDL -= pow; dataDrone.MotorDR += pow;
|
||||
}
|
||||
}
|
||||
|
||||
private void button_UU_MouseUp(object sender, MouseEventArgs e)
|
||||
{
|
||||
trackBar_Power_Scroll(null, null);
|
||||
}
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
copyDataTimer.Interval = 10;
|
||||
copyDataTimer.Tick += CopyDataTimer_Tick;
|
||||
tele_server.setCommParams(new TCPCommParams("", (int)TeleServerPortCtrl.Value));
|
||||
var t = Task.Run(() => tele_server.Open());
|
||||
tele_server.OnTeleClientConnected += Tele_server_OnTeleClientСonnected;
|
||||
tele_server.OnTeleClientDisconnected += Tele_server_OnTeleClientDisconnected;
|
||||
MonitoringTimer.Interval = 25;
|
||||
MonitoringTimer.Tick += MonitoringTimer_Tick;
|
||||
copyDataTimer.Start();
|
||||
button1.BackColor = Color.LimeGreen;
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
private void button_Connect_Click(object sender, EventArgs e)
|
||||
{
|
||||
var done = netClient.Connect(textBox_Server_Addr.Text, (int)numericUpDown_Server_Port.Value, ConnectionCallback, ReceiveCallback);
|
||||
|
||||
switch (done)
|
||||
{
|
||||
case NetClient.ClientState.Error:
|
||||
{
|
||||
MessageBox.Show("Error connecting to server");
|
||||
break;
|
||||
}
|
||||
case NetClient.ClientState.Connected:
|
||||
{
|
||||
button_Connect.Text = "Disconnect";
|
||||
button_Connect.BackColor = Color.LimeGreen;
|
||||
break;
|
||||
}
|
||||
case NetClient.ClientState.Stop:
|
||||
{
|
||||
button_Connect.Text = "Connect";
|
||||
button_Connect.BackColor = Color.Transparent;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (done != NetClient.ClientState.Connected) return;
|
||||
}
|
||||
|
||||
private void Form_Main_FormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
netClient?.Close();
|
||||
netClient = null;
|
||||
}
|
||||
|
||||
private void timer_Test_Tick(object sender, EventArgs e)
|
||||
{
|
||||
label_Acc_X.Text = dataDrone.AccX.ToString();
|
||||
label_Acc_Y.Text = dataDrone.AccY.ToString();
|
||||
label_Acc_Z.Text = dataDrone.AccZ.ToString();
|
||||
|
||||
label_time_acc.Text = dataDrone.TimeAcc.ToString();
|
||||
|
||||
label_Gyr_X.Text = dataDrone.GyrX.ToString();
|
||||
label_Gyr_Y.Text = dataDrone.GyrY.ToString();
|
||||
label_Gyr_Z.Text = dataDrone.GyrZ.ToString();
|
||||
|
||||
label_time_gyr.Text = dataDrone.TimeGyr.ToString();
|
||||
|
||||
label_Pos_X.Text = dataDrone.PosX.ToString();
|
||||
label_Pos_Y.Text = dataDrone.PosY.ToString();
|
||||
label_Pos_L.Text = dataDrone.LaserRange.ToString();
|
||||
|
||||
label_time_range.Text = dataDrone.TimeRange.ToString();
|
||||
|
||||
label_OF_X.Text = dataDrone.OF.X.ToString();
|
||||
label_OF_Y.Text = dataDrone.OF.Y.ToString();
|
||||
|
||||
label_time_of.Text = dataDrone.TimeRange.ToString();
|
||||
|
||||
netClient.SendData(dataDrone.SendReqest());
|
||||
}
|
||||
|
||||
private void trackBar_Power_Scroll(object sender, EventArgs e)
|
||||
{
|
||||
float pow = (float)trackBar_Power.Value / 100;
|
||||
|
||||
label_Pow.Text = pow.ToString();
|
||||
|
||||
dataDrone.MotorUL = dataDrone.MotorUR = dataDrone.MotorDL = dataDrone.MotorDR = pow;
|
||||
}
|
||||
|
||||
private void button_UU_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
float pow = ((float)trackBar_Value.Value) / 10.0f;
|
||||
|
||||
if (sender == button_UU)
|
||||
{
|
||||
dataDrone.MotorUL -= pow; dataDrone.MotorUR -= pow;
|
||||
dataDrone.MotorDL += pow; dataDrone.MotorDR += pow;
|
||||
}
|
||||
if (sender == button_DD)
|
||||
{
|
||||
dataDrone.MotorUL += pow; dataDrone.MotorUR += pow;
|
||||
dataDrone.MotorDL -= pow; dataDrone.MotorDR -= pow;
|
||||
}
|
||||
if (sender == button_LL)
|
||||
{
|
||||
dataDrone.MotorUL -= pow; dataDrone.MotorUR += pow;
|
||||
dataDrone.MotorDL -= pow; dataDrone.MotorDR += pow;
|
||||
}
|
||||
if (sender == button_RR)
|
||||
{
|
||||
dataDrone.MotorUL += pow; dataDrone.MotorUR -= pow;
|
||||
dataDrone.MotorDL += pow; dataDrone.MotorDR -= pow;
|
||||
}
|
||||
|
||||
if (sender == button_ML)
|
||||
{
|
||||
dataDrone.MotorUL -= pow; dataDrone.MotorUR += pow;
|
||||
dataDrone.MotorDL += pow; dataDrone.MotorDR -= pow;
|
||||
}
|
||||
|
||||
if (sender == button_MR)
|
||||
{
|
||||
dataDrone.MotorUL += pow; dataDrone.MotorUR -= pow;
|
||||
dataDrone.MotorDL -= pow; dataDrone.MotorDR += pow;
|
||||
}
|
||||
}
|
||||
|
||||
private void button_UU_MouseUp(object sender, MouseEventArgs e)
|
||||
{
|
||||
trackBar_Power_Scroll(null, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
126
DroneClient/Models/MonitorContainer.cs
Normal file
126
DroneClient/Models/MonitorContainer.cs
Normal file
@ -0,0 +1,126 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using TelemetryIO;
|
||||
|
||||
namespace DroneClient.Models
|
||||
{
|
||||
public class monitorItem
|
||||
{
|
||||
public int slotNo = 0;
|
||||
public int offset = 0;
|
||||
public int len = 0;
|
||||
public int id = 0;
|
||||
|
||||
public monitorItem()
|
||||
{
|
||||
|
||||
}
|
||||
public monitorItem(int slotNo, int offset, int len, int id)
|
||||
{
|
||||
this.slotNo = slotNo;
|
||||
this.offset = offset;
|
||||
this.len = len;
|
||||
this.id = id;
|
||||
}
|
||||
}
|
||||
|
||||
public class MonitorContainer
|
||||
{
|
||||
public const int monitorMaxFill = 32;
|
||||
public int monitorFillLevel = 0;
|
||||
public monitorItem[] monitorItems = new monitorItem[monitorMaxFill];
|
||||
public int isMonitor = 0;
|
||||
private static volatile MonitorContainer instance;
|
||||
private static readonly object _lock = new object();
|
||||
|
||||
public static MonitorContainer Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (instance == null)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
if (instance == null)
|
||||
{
|
||||
instance = new MonitorContainer();
|
||||
}
|
||||
}
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private MonitorContainer()
|
||||
{
|
||||
for (int i = 0; i < monitorMaxFill; i++)
|
||||
{
|
||||
monitorItems[i] = new monitorItem();
|
||||
}
|
||||
}
|
||||
|
||||
public void resetMonitorContainer()
|
||||
{
|
||||
for (int i = 0; i < monitorMaxFill; i++)
|
||||
{
|
||||
monitorItems[i] = new monitorItem();
|
||||
}
|
||||
}
|
||||
|
||||
public int monitorPut(int slot, int offset, int len)
|
||||
{
|
||||
int ret_id = 0;
|
||||
if (monitorFillLevel < monitorMaxFill)
|
||||
{
|
||||
monitorItems[monitorFillLevel].slotNo = slot;
|
||||
monitorItems[monitorFillLevel].offset = offset;
|
||||
monitorItems[monitorFillLevel].len = len;
|
||||
monitorItems[monitorFillLevel].id = (slot << 8) + offset;
|
||||
ret_id = monitorItems[monitorFillLevel].id;
|
||||
monitorFillLevel++;
|
||||
isMonitor = 1;
|
||||
}
|
||||
|
||||
return ret_id;
|
||||
}
|
||||
|
||||
public int monitorRemove(int id)
|
||||
{
|
||||
int match = 0;
|
||||
int ret_id = 0;
|
||||
for (int i = 0; i < monitorMaxFill; i++)
|
||||
{
|
||||
if (monitorItems[i].id == id)
|
||||
{
|
||||
match = 1;
|
||||
if (monitorFillLevel > 0) monitorFillLevel--;
|
||||
ret_id = id;
|
||||
}
|
||||
|
||||
if (match > 0)
|
||||
{
|
||||
if (monitorItems[i].len == 0) return ret_id;
|
||||
if (i < 31)
|
||||
{
|
||||
monitorItems[i].id = monitorItems[i + 1].id;
|
||||
monitorItems[i].offset = monitorItems[i + 1].offset;
|
||||
monitorItems[i].slotNo = monitorItems[i + 1].slotNo;
|
||||
monitorItems[i].len = monitorItems[i + 1].len;
|
||||
}
|
||||
else
|
||||
{
|
||||
monitorItems[i].id = 0;
|
||||
monitorItems[i].offset = 0;
|
||||
monitorItems[i].slotNo = 0;
|
||||
monitorItems[i].len = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
return ret_id;
|
||||
}
|
||||
}
|
||||
}
|
340
DroneClient/Models/Telemetry.cs
Normal file
340
DroneClient/Models/Telemetry.cs
Normal file
@ -0,0 +1,340 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace TelemetryIO.Models
|
||||
{
|
||||
public sealed class Telemetry
|
||||
{
|
||||
//Класс синглтон для хранения данных телеметрии
|
||||
private static volatile Telemetry instance;
|
||||
private static readonly object _lock = new object();
|
||||
private Dictionary<string, VarAddress> dictMonitor = new Dictionary<string, VarAddress>();//Словарь адресов, для целей мониторинга
|
||||
public string name = "_150";
|
||||
public float[] raw_imu = new float[6];
|
||||
public float[] imu = new float[6];
|
||||
public float[] filtered_imu = new float[6];
|
||||
public float[] g_integration = new float[3];
|
||||
public float[] euler = new float[3];
|
||||
public float[] quaternion = new float[4];
|
||||
public float[] battery = new float[4];
|
||||
public float[] motor_act = new float[8];
|
||||
public float[] motor_sp = new float[8];
|
||||
public float[] pid0 = new float[9];
|
||||
public float[] pid1 = new float[9];
|
||||
public float[] pid2 = new float[9];
|
||||
public float[] pid3 = new float[9];
|
||||
public float[] pos = new float[3];
|
||||
public float[] of = new float[2];
|
||||
|
||||
private object _lockRW = new object();
|
||||
|
||||
private Telemetry() {
|
||||
dictMonitor.Add("rawAx", new VarAddress(RAW_IMU_ADDRESS, 0));
|
||||
dictMonitor.Add("rawAy", new VarAddress(RAW_IMU_ADDRESS, 1));
|
||||
dictMonitor.Add("rawAz", new VarAddress(RAW_IMU_ADDRESS, 2));
|
||||
dictMonitor.Add("rawGx", new VarAddress(RAW_IMU_ADDRESS, 3));
|
||||
dictMonitor.Add("rawGy", new VarAddress(RAW_IMU_ADDRESS, 4));
|
||||
dictMonitor.Add("rawGz", new VarAddress(RAW_IMU_ADDRESS, 5));
|
||||
|
||||
dictMonitor.Add("Ax", new VarAddress(IMU_ADDRESS, 0));
|
||||
dictMonitor.Add("Ay", new VarAddress(IMU_ADDRESS, 1));
|
||||
dictMonitor.Add("Az", new VarAddress(IMU_ADDRESS, 2));
|
||||
dictMonitor.Add("Gx", new VarAddress(IMU_ADDRESS, 3));
|
||||
dictMonitor.Add("Gy", new VarAddress(IMU_ADDRESS, 4));
|
||||
dictMonitor.Add("Gz", new VarAddress(IMU_ADDRESS, 5));
|
||||
|
||||
dictMonitor.Add("filtered_Ax", new VarAddress(FILTERED_IMU_ADDRESS, 0));
|
||||
dictMonitor.Add("filtered_Ay", new VarAddress(FILTERED_IMU_ADDRESS, 1));
|
||||
dictMonitor.Add("filtered_Az", new VarAddress(FILTERED_IMU_ADDRESS, 2));
|
||||
dictMonitor.Add("filtered_Gx", new VarAddress(FILTERED_IMU_ADDRESS, 3));
|
||||
dictMonitor.Add("filtered_Gy", new VarAddress(FILTERED_IMU_ADDRESS, 4));
|
||||
dictMonitor.Add("filtered_Gz", new VarAddress(FILTERED_IMU_ADDRESS, 5));
|
||||
|
||||
dictMonitor.Add("Gx_int", new VarAddress(G_INTEGRATION_ADDRESS, 0));
|
||||
dictMonitor.Add("Gy_int", new VarAddress(G_INTEGRATION_ADDRESS, 1));
|
||||
dictMonitor.Add("Gz_int", new VarAddress(G_INTEGRATION_ADDRESS, 2));
|
||||
|
||||
dictMonitor.Add("Euler.Phi", new VarAddress(EULER_ADDRESS, 0));
|
||||
dictMonitor.Add("Euler.Theta", new VarAddress(EULER_ADDRESS, 1));
|
||||
dictMonitor.Add("Euler.Psi", new VarAddress(EULER_ADDRESS, 2));
|
||||
|
||||
dictMonitor.Add("Qw", new VarAddress(Q_ADDRESS, 0));
|
||||
dictMonitor.Add("Qx", new VarAddress(Q_ADDRESS, 1));
|
||||
dictMonitor.Add("Qy", new VarAddress(Q_ADDRESS, 2));
|
||||
dictMonitor.Add("Qz", new VarAddress(Q_ADDRESS, 3));
|
||||
|
||||
dictMonitor.Add("Battery[V]", new VarAddress(BAT_ADDRESS, 0));
|
||||
|
||||
dictMonitor.Add("motor0_Act", new VarAddress(MOTORS_ACT_ADDRESS, 0));
|
||||
dictMonitor.Add("motor1_Act", new VarAddress(MOTORS_ACT_ADDRESS, 1));
|
||||
dictMonitor.Add("motor2_Act", new VarAddress(MOTORS_ACT_ADDRESS, 2));
|
||||
dictMonitor.Add("motor3_Act", new VarAddress(MOTORS_ACT_ADDRESS, 3));
|
||||
dictMonitor.Add("motor4_Act", new VarAddress(MOTORS_ACT_ADDRESS, 4));
|
||||
dictMonitor.Add("motor5_Act", new VarAddress(MOTORS_ACT_ADDRESS, 5));
|
||||
dictMonitor.Add("motor6_Act", new VarAddress(MOTORS_ACT_ADDRESS, 6));
|
||||
dictMonitor.Add("motor7_Act", new VarAddress(MOTORS_ACT_ADDRESS, 7));
|
||||
|
||||
dictMonitor.Add("Pos_X", new VarAddress(POS_ADDRESS, 0));
|
||||
dictMonitor.Add("Pos_Y", new VarAddress(POS_ADDRESS, 1));
|
||||
dictMonitor.Add("Pos_L", new VarAddress(POS_ADDRESS, 2));
|
||||
|
||||
dictMonitor.Add("OF_X", new VarAddress(OF_ADDRESS, 0));
|
||||
dictMonitor.Add("OF_Y", new VarAddress(OF_ADDRESS, 1));
|
||||
}
|
||||
|
||||
public int getId(string name)
|
||||
{
|
||||
VarAddress var = dictMonitor[name];
|
||||
if (var == null) return -1;
|
||||
return (var.slot << 8) | var.offset;
|
||||
}
|
||||
|
||||
public string getName(int id)
|
||||
{
|
||||
int slot = id >> 8;
|
||||
int offset = id & 0xFF;
|
||||
foreach(var element in dictMonitor)
|
||||
{
|
||||
if ((element.Value.slot == slot) && (element.Value.offset == offset)) return element.Key;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public VarAddress getVarAdress(string name)
|
||||
{
|
||||
VarAddress ret;
|
||||
dictMonitor.TryGetValue(name, out ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
public string[] getKeys()
|
||||
{
|
||||
return dictMonitor.Keys.ToArray();
|
||||
}
|
||||
|
||||
public static Telemetry Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if(instance == null)
|
||||
{
|
||||
lock(_lock)
|
||||
{
|
||||
if (instance == null)
|
||||
{
|
||||
instance = new Telemetry();
|
||||
}
|
||||
}
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
}
|
||||
|
||||
public void setSlot(int slot, byte[] data, int offset, int len)
|
||||
{
|
||||
switch (slot)
|
||||
{
|
||||
case RAW_IMU_ADDRESS://RAW IMU
|
||||
set_float(raw_imu, data, offset, len);
|
||||
break;
|
||||
|
||||
case IMU_ADDRESS://IMU
|
||||
set_float(imu, data, offset, len);
|
||||
break;
|
||||
|
||||
case Q_ADDRESS://quaternion
|
||||
set_float(quaternion, data, offset, len);
|
||||
break;
|
||||
|
||||
case G_INTEGRATION_ADDRESS://quaternion
|
||||
set_float(g_integration, data, offset, len);
|
||||
break;
|
||||
|
||||
case EULER_ADDRESS://quaternion
|
||||
set_float(euler, data, offset, len);
|
||||
break;
|
||||
|
||||
case FILTERED_IMU_ADDRESS://IMU
|
||||
set_float(filtered_imu, data, offset, len);
|
||||
break;
|
||||
|
||||
case BAT_ADDRESS://battery
|
||||
set_float(battery, data, offset, len);
|
||||
break;
|
||||
|
||||
case MOTORS_ACT_ADDRESS://motors act
|
||||
set_float(motor_act, data, offset, len);
|
||||
break;
|
||||
|
||||
case MOTORS_SP_ADDRESS://motors act
|
||||
set_float(motor_sp, data, offset, len);
|
||||
break;
|
||||
|
||||
case PID0_ADDRESS:
|
||||
set_float(pid0, data, offset, len);
|
||||
break;
|
||||
|
||||
case PID1_ADDRESS:
|
||||
set_float(pid1, data, offset, len);
|
||||
break;
|
||||
|
||||
case PID2_ADDRESS:
|
||||
set_float(pid2, data, offset, len);
|
||||
break;
|
||||
|
||||
case PID3_ADDRESS:
|
||||
set_float(pid3, data, offset, len);
|
||||
break;
|
||||
|
||||
case POS_ADDRESS:
|
||||
set_float(pos, data, offset, len);
|
||||
break;
|
||||
|
||||
case OF_ADDRESS:
|
||||
set_float(of, data, offset, len);
|
||||
break;
|
||||
|
||||
case NAME_ADDRESS:
|
||||
set_name(data);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] getSlot(int slot, int offset, int len)
|
||||
{
|
||||
switch (slot)
|
||||
{
|
||||
case RAW_IMU_ADDRESS://RAW IMU
|
||||
return get_float(raw_imu, offset, len);
|
||||
|
||||
case IMU_ADDRESS://IMU
|
||||
return get_float(imu, offset, len);
|
||||
|
||||
case Q_ADDRESS://quaternion
|
||||
return get_float(quaternion, offset, len);
|
||||
|
||||
case G_INTEGRATION_ADDRESS://quaternion
|
||||
return get_float(g_integration, offset, len);
|
||||
|
||||
case EULER_ADDRESS://quaternion
|
||||
return get_float(euler, offset, len);
|
||||
|
||||
case FILTERED_IMU_ADDRESS://IMU
|
||||
return get_float(filtered_imu, offset, len);
|
||||
|
||||
case BAT_ADDRESS://battery
|
||||
return get_float(battery, offset, len);
|
||||
|
||||
case MOTORS_ACT_ADDRESS://motors act
|
||||
return get_float(motor_act, offset, len);
|
||||
|
||||
case MOTORS_SP_ADDRESS://motors act
|
||||
return get_float(motor_sp, offset, len);
|
||||
|
||||
case PID0_ADDRESS:
|
||||
return get_float(pid0, offset, len);
|
||||
|
||||
case PID1_ADDRESS:
|
||||
return get_float(pid1, offset, len);
|
||||
|
||||
case PID2_ADDRESS:
|
||||
return get_float(pid2, offset, len);
|
||||
|
||||
case PID3_ADDRESS:
|
||||
return get_float(pid3, offset, len);
|
||||
|
||||
case POS_ADDRESS:
|
||||
return get_float(pos, offset, len);
|
||||
break;
|
||||
|
||||
case OF_ADDRESS:
|
||||
return get_float(of, offset, len);
|
||||
|
||||
case NAME_ADDRESS:
|
||||
return Encoding.ASCII.GetBytes(name);
|
||||
|
||||
default:
|
||||
byte[] data = new byte[0];
|
||||
return data;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void set_float(float[] dest, byte[] data, int offset, int len)
|
||||
{
|
||||
lock (_lockRW)
|
||||
{
|
||||
for (int i = 0; i < (int)(len / 4); i++)
|
||||
{
|
||||
byte[] bs = new byte[4];
|
||||
Array.Copy(data, i * 4, bs, 0, 4);
|
||||
float f = BitConverter.ToSingle(bs, 0);
|
||||
dest[offset + i] = f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private byte[] get_float(float[] source, int offset, int len)
|
||||
{
|
||||
lock (_lockRW)
|
||||
{
|
||||
byte[] bs = new byte[len];
|
||||
Buffer.BlockCopy(source, offset * sizeof(float), bs, 0, len);
|
||||
return bs;
|
||||
}
|
||||
}
|
||||
|
||||
private void set_name(byte[] data)
|
||||
{
|
||||
int len = data.Length;
|
||||
if (len > 16) len = 16;
|
||||
name = Encoding.ASCII.GetString(data, 0, len);
|
||||
}
|
||||
|
||||
public const int RAW_IMU_ADDRESS = 0;
|
||||
public const int IMU_ADDRESS = 1;
|
||||
public const int Q_ADDRESS = 2;
|
||||
public const int G_INTEGRATION_ADDRESS = 3;
|
||||
public const int EULER_ADDRESS = 4;
|
||||
public const int FILTERED_IMU_ADDRESS = 5;
|
||||
public const int POS_ADDRESS = 6;
|
||||
public const int OF_ADDRESS = 7;
|
||||
|
||||
public const int BAT_ADDRESS = 50;
|
||||
|
||||
public const int MOTORS_ACT_ADDRESS = 100;
|
||||
public const int MOTORS_SP_ADDRESS = 101;
|
||||
|
||||
public const int PID0_ADDRESS = 1000;
|
||||
public const int PID1_ADDRESS = 1001;
|
||||
public const int PID2_ADDRESS = 1002;
|
||||
public const int PID3_ADDRESS = 1003;
|
||||
|
||||
public const int NAME_ADDRESS = 9999;
|
||||
}
|
||||
|
||||
public class VarAddress
|
||||
{
|
||||
public int slot = 0;
|
||||
public int offset = 0;
|
||||
public int length = 0;
|
||||
|
||||
public VarAddress()
|
||||
{
|
||||
slot = offset = 0;
|
||||
length = 4;
|
||||
}
|
||||
|
||||
public VarAddress(int slot, int offset, int length = 4)
|
||||
{
|
||||
this.slot = slot;
|
||||
this.offset = offset;
|
||||
this.length = length;
|
||||
}
|
||||
}
|
||||
}
|
63
DroneClient/Properties/Resources.Designer.cs
generated
Normal file
63
DroneClient/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace DroneClient.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DroneClient.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
120
DroneClient/Properties/Resources.resx
Normal file
120
DroneClient/Properties/Resources.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
258
DroneClient/TelemetryServer.cs
Normal file
258
DroneClient/TelemetryServer.cs
Normal file
@ -0,0 +1,258 @@
|
||||
using DroneClient.Models;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using TelemetryIO;
|
||||
using TelemetryIO.Models;
|
||||
|
||||
namespace TelemetryIO
|
||||
{
|
||||
internal class TelemetryServer : TelemetryIO.BaseCommHandler
|
||||
{
|
||||
ConcurrentQueue<byte[]> sendQueue = new ConcurrentQueue<byte[]>();
|
||||
Telemetry telemetry = Telemetry.Instance;
|
||||
MonitorContainer monitoring = MonitorContainer.Instance;
|
||||
private bool isClientConnected = false;
|
||||
|
||||
public event EventHandler OnTeleClientConnected = delegate { };
|
||||
public event EventHandler OnTeleClientDisconnected = delegate { };
|
||||
|
||||
public bool isClientAvailable { get { return isClientConnected; } }
|
||||
|
||||
public TelemetryServer()
|
||||
{
|
||||
|
||||
}
|
||||
public override void Close()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void CloseConnection()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override bool IsOpen()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public async override Task Open()
|
||||
{
|
||||
await StartServerAsync();
|
||||
//Console.ReadLine();
|
||||
}
|
||||
|
||||
public async Task StartServerAsync()
|
||||
{
|
||||
var listener = new TcpListener(IPAddress.Any, Port);
|
||||
listener.Start();
|
||||
Console.WriteLine("Server is running");
|
||||
try
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
//if (isClientConnected) await Task.Delay(25);
|
||||
var client = await listener.AcceptTcpClientAsync();
|
||||
StrikeOnTeleClientConnected();
|
||||
isClientConnected = true;
|
||||
Debug.WriteLine("Client is connected");
|
||||
//this.client = client;
|
||||
var readTask = StartReadingAsync(client);
|
||||
var writeTask = SendMessageAsync(client);
|
||||
await readTask;
|
||||
await writeTask;
|
||||
}
|
||||
}
|
||||
catch (IOException ex) when (IsNetworkError(ex))
|
||||
{
|
||||
// Специальная обработка сетевых ошибок
|
||||
Debug.WriteLine($"Ошибка при запуске сервера: {ex.Message}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine("An error occurred: " + ex.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
listener.Stop();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task SendMessageAsync(TcpClient c)
|
||||
{
|
||||
if (c.GetStream() == null || !c.Connected)
|
||||
{
|
||||
Console.WriteLine("Not connected to server");
|
||||
return;
|
||||
}
|
||||
|
||||
while (c.Connected)
|
||||
{
|
||||
if (sendQueue.TryDequeue(out byte[] buffer))
|
||||
{
|
||||
try
|
||||
{
|
||||
await c.GetStream().WriteAsync(buffer, 0, buffer.Length);
|
||||
Debug.WriteLine($"Sent");
|
||||
}
|
||||
catch (IOException ex) when (IsNetworkError(ex))
|
||||
{
|
||||
// Специальная обработка сетевых ошибок
|
||||
Debug.WriteLine($"Клиент отключился: {ex.Message}");
|
||||
HandleDisconnectedClient(c);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine($"Error sending message: {ex.Message}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async override Task StartReadingAsync(object C)
|
||||
{
|
||||
TcpClient client;
|
||||
if (C is TcpClient) client = (TcpClient)C;
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
using NetworkStream stream = client.GetStream();
|
||||
|
||||
while (client.Connected)
|
||||
{
|
||||
byte[] buffer = new byte[1024];
|
||||
int bytesRead = await stream.ReadAsync(buffer, 0, buffer.Length);
|
||||
//string response = await reader.ReadLineAsync();
|
||||
if (bytesRead > 0)
|
||||
{
|
||||
EnqueueData(buffer, bytesRead);
|
||||
}
|
||||
data_extract();
|
||||
}
|
||||
}
|
||||
catch (IOException ex) when (IsNetworkError(ex))
|
||||
{
|
||||
// Специальная обработка сетевых ошибок
|
||||
Debug.WriteLine($"Клиент отключился: {ex.Message}");
|
||||
HandleDisconnectedClient(client);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.WriteLine($"Error sending message: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
protected override void ProcessCommand(int cmd, int slot, byte[] data, int offset, int len)
|
||||
{
|
||||
Debug.WriteLine(@"server cmd = " + cmd);
|
||||
|
||||
switch (cmd)
|
||||
{
|
||||
case TELE_CMD_HELLO:
|
||||
byte[] load = telemetry.getSlot(cmd, offset, len);
|
||||
putRequest(prepareTelegram(cmd, 0, load, 0, load.Length));
|
||||
break;
|
||||
|
||||
case TELE_CMD_RD_ONCE:
|
||||
byte[] load1 = telemetry.getSlot(slot, offset, len);
|
||||
putRequest(prepareTelegram(cmd, slot, load1, offset, load1.Length));
|
||||
break;
|
||||
|
||||
case TELE_CMD_WR:
|
||||
setData(data, slot, offset, len);
|
||||
sendVoidAnswer(TELE_CMD_WR);
|
||||
break;
|
||||
|
||||
case TELE_CMD_RD_MON_ON:
|
||||
monitoring.isMonitor = 1;
|
||||
sendVoidAnswer(TELE_CMD_RD_MON_ON);
|
||||
break;
|
||||
|
||||
case TELE_CMD_RD_MON_OFF:
|
||||
monitoring.isMonitor = 0;
|
||||
sendVoidAnswer(TELE_CMD_RD_MON_OFF);
|
||||
break;
|
||||
|
||||
case TELE_CMD_RD_MON_ADD:
|
||||
int id = monitoring.monitorPut(slot, offset, 4);
|
||||
sendIntAnswer(TELE_CMD_RD_MON_ADD, id);
|
||||
monitoring.isMonitor = 1;
|
||||
break;
|
||||
|
||||
case TELE_CMD_RD_MON_REMOVE:
|
||||
id = monitoring.monitorRemove(offset);//in this case offset == id
|
||||
if(monitoring.monitorFillLevel == 0)monitoring.isMonitor = 0;//if monitor_fill_level == 0 there is no item to monitor
|
||||
if (monitoring.isMonitor > 0) sendIntAnswer(TELE_CMD_RD_MON_REMOVE, id);
|
||||
else sendVoidAnswer(TELE_CMD_RD_MON_REMOVEALL);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void setData(byte[] load, int slot, int offset, int len)
|
||||
{
|
||||
telemetry.setSlot(slot, load, offset, len);
|
||||
}
|
||||
|
||||
private void sendVoidAnswer(int command)
|
||||
{
|
||||
putRequest(prepareTelegram(command, 0, new byte[0], 0));
|
||||
}
|
||||
|
||||
private void sendIntAnswer(int command, int param)
|
||||
{
|
||||
putRequest(prepareTelegram(command, 0, new byte[0], param));
|
||||
}
|
||||
|
||||
protected override void sendData(byte[] data)
|
||||
{
|
||||
sendQueue.Enqueue(data);
|
||||
}
|
||||
|
||||
public override void setCommParams(iCommParams commParams)
|
||||
{
|
||||
if (commParams.GetType() == typeof(TCPCommParams))
|
||||
{
|
||||
var comm = (TCPCommParams)commParams;
|
||||
IP = comm.IP;
|
||||
Port = comm.Port;
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleDisconnectedClient(TcpClient client)
|
||||
{
|
||||
isClientConnected = false;
|
||||
StrikeOnTeleClientDisconnected();
|
||||
}
|
||||
|
||||
private bool IsNetworkError(Exception ex)
|
||||
{
|
||||
// Проверяем типичные сетевые ошибки при разрыве соединения
|
||||
return ex is IOException
|
||||
|| ex is SocketException
|
||||
|| ex.InnerException is SocketException;
|
||||
}
|
||||
|
||||
public void StrikeOnTeleClientConnected()
|
||||
{
|
||||
OnTeleClientConnected?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
public void StrikeOnTeleClientDisconnected()
|
||||
{
|
||||
OnTeleClientDisconnected?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
}
|
BIN
DroneClient/images/connect.ico
Normal file
BIN
DroneClient/images/connect.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 102 KiB |
BIN
DroneClient/images/disconnect.ico
Normal file
BIN
DroneClient/images/disconnect.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 101 KiB |
@ -1,8 +1,8 @@
|
||||
using System.Diagnostics;
|
||||
using System.Net.Sockets;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using static VisualData.VisualDrone;
|
||||
using static System.Net.Mime.MediaTypeNames;
|
||||
|
||||
namespace DroneSimulator
|
||||
{
|
||||
@ -10,12 +10,10 @@ namespace DroneSimulator
|
||||
{
|
||||
public int ID;
|
||||
|
||||
private Socket? Client = null;
|
||||
|
||||
public bool Active = false; // Живой?
|
||||
public bool Active; // Живой?
|
||||
public const float Dynamic = 10; // Динамика вращения
|
||||
public Vector3 PosXYZ = Vector3.Zero, SpdXYZ = Vector3.Zero, AccXYZ = Vector3.Zero; // Положение в пространстве: Позиция, Скорость, Ускорение
|
||||
public Quaternion Quat = Quaternion.Identity; // Основной кватернион
|
||||
public Vector3 PosXYZ, SpdXYZ, AccXYZ; // Положение в пространстве: Позиция, Скорость, Ускорение
|
||||
public Quaternion Quat; // Основной кватернион
|
||||
public float Power = 0; // Тяга всех двигателей (0-1)
|
||||
|
||||
public Vector3 SpdPRY, AccPRY; // Поворот в пространстве: pitch roll yaw
|
||||
@ -25,6 +23,8 @@ namespace DroneSimulator
|
||||
|
||||
public Vector4 Orientation;
|
||||
|
||||
private uint DataTimer;
|
||||
|
||||
private const float Gravity = 9.8f;
|
||||
|
||||
private const float TO_GRAD = 180 / MathF.PI;
|
||||
@ -32,16 +32,15 @@ namespace DroneSimulator
|
||||
|
||||
public static List<Drone> AllDrones = new List<Drone>();
|
||||
private static Thread? DroneThread = null;
|
||||
private uint StepTime = 0;
|
||||
|
||||
public static Semaphore StepSemaphore = new Semaphore(0, 10);
|
||||
public static long Timing = 0;
|
||||
public static long Lag = 0;
|
||||
public static long Freq = 1000;
|
||||
public static bool Boost = false;
|
||||
|
||||
private uint Timer;
|
||||
|
||||
public static bool TimeLimit = false;
|
||||
|
||||
private Vector2 MoveOF = Vector2.Zero;
|
||||
private bool ReadyOF = false;
|
||||
private uint CountOF = 0;
|
||||
|
||||
public struct Physics
|
||||
{
|
||||
@ -50,19 +49,12 @@ namespace DroneSimulator
|
||||
static public float MaxPower; // Максимальная Тяга всех двигателей (КГ)
|
||||
}
|
||||
|
||||
public struct Propeller
|
||||
{
|
||||
static public float Diameter; // Диаметр лопостей
|
||||
static public float MaxRotate; // Максимальнные обороты в секунду
|
||||
}
|
||||
|
||||
private RealMode.Accelerometer RealAcc = new RealMode.Accelerometer();
|
||||
private RealMode.Gyroscope RealGyr = new RealMode.Gyroscope();
|
||||
private RealMode.Position RealPos = new RealMode.Position();
|
||||
private RealMode.Barometer RealBar = new RealMode.Barometer();
|
||||
private RealMode.Range RealRange = new RealMode.Range();
|
||||
private RealMode.OpticalFlow RealOF = new RealMode.OpticalFlow();
|
||||
private RealMode.Magnetometer RealMag = new RealMode.Magnetometer();
|
||||
|
||||
public static byte[] getBytes(object data)
|
||||
{
|
||||
@ -147,35 +139,42 @@ namespace DroneSimulator
|
||||
|
||||
private static void ThreadFunction()
|
||||
{
|
||||
long last = Stopwatch.GetTimestamp();
|
||||
long prev = Stopwatch.GetTimestamp();
|
||||
|
||||
while (DroneThread != null)
|
||||
{
|
||||
if (StepSemaphore.WaitOne(1))
|
||||
{
|
||||
lock (AllDrones)
|
||||
{
|
||||
foreach (Drone drone in AllDrones)
|
||||
{
|
||||
if (drone.StepTime > 0)
|
||||
{
|
||||
uint prev = drone.Timer;
|
||||
uint next = prev + drone.StepTime;
|
||||
if(!Boost) Thread.Yield();
|
||||
|
||||
drone.Action(next);
|
||||
drone.StepTime = 0;
|
||||
drone.SendStep(next, prev);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
long tick = Stopwatch.GetTimestamp();
|
||||
|
||||
if (tick == prev) continue;
|
||||
|
||||
Timing = Stopwatch.Frequency / (tick - prev);
|
||||
prev = tick;
|
||||
|
||||
long quant = Stopwatch.Frequency / Freq;
|
||||
|
||||
if (tick < last + quant) continue;
|
||||
|
||||
if (tick > (last + quant) + quant * 0.1) Lag++;
|
||||
|
||||
last = tick;
|
||||
|
||||
lock (AllDrones)
|
||||
foreach (Drone drone in AllDrones)
|
||||
drone.Action((uint)(tick / (Stopwatch.Frequency / 1000)));
|
||||
}
|
||||
}
|
||||
|
||||
public Drone(int id, Socket? client)
|
||||
public Drone(int id)
|
||||
{
|
||||
ID = id;
|
||||
Timer = 0;
|
||||
Client = client;
|
||||
Active = false;
|
||||
PosXYZ = Vector3.Zero;
|
||||
SpdXYZ = Vector3.Zero;
|
||||
AccXYZ = Vector3.Zero;
|
||||
Quat = Quaternion.Identity;
|
||||
}
|
||||
|
||||
public int Create()
|
||||
@ -214,17 +213,6 @@ namespace DroneSimulator
|
||||
Quat = Quaternion.Normalize(map);
|
||||
}
|
||||
|
||||
Vector2 RotateToZ(Vector2 vec, bool Rev = false)
|
||||
{
|
||||
Quaternion v = new Quaternion(vec.X, vec.Y, 0, 0);
|
||||
Quaternion q = new Quaternion(0, 0, Rev ? -Quat.Z : Quat.Z, Quat.W);
|
||||
q = Quaternion.Normalize(q);
|
||||
|
||||
q = (v * q) * q;
|
||||
|
||||
return new Vector2(q.X, q.Y);
|
||||
}
|
||||
|
||||
public Vector4 GetOrientation()
|
||||
{
|
||||
Quaternion grav = new Quaternion(0, 0, 1, 0);
|
||||
@ -237,14 +225,11 @@ namespace DroneSimulator
|
||||
return new Vector4(GetAngle(grav.Y, grav.X, grav.Z), GetAngle(-grav.X, grav.Y, grav.Z), yaw, grav.Z);
|
||||
}
|
||||
|
||||
int TestGyr = 0;
|
||||
int TestDir = 1;
|
||||
|
||||
public void Action(uint tick)
|
||||
{
|
||||
uint period = tick - Timer;
|
||||
|
||||
if (period == 0) return;
|
||||
if (period <= 0) return;
|
||||
|
||||
float time = period / 1000.0f;
|
||||
Timer = tick;
|
||||
@ -303,7 +288,7 @@ namespace DroneSimulator
|
||||
Quat = Quaternion.Identity;
|
||||
}
|
||||
else */
|
||||
Rotate(SpdPRY.X * time, SpdPRY.Y * time, SpdPRY.Z * time);
|
||||
Rotate(SpdPRY.X * time, SpdPRY.Y * time, SpdPRY.Z * time);
|
||||
|
||||
Vector4 ori = GetOrientation();
|
||||
|
||||
@ -340,7 +325,7 @@ namespace DroneSimulator
|
||||
}*/
|
||||
else
|
||||
{
|
||||
if (ori.W < 0) // это обман
|
||||
if (ori.W < 0)
|
||||
{
|
||||
//Active = false; // Перевернулся вверх ногами
|
||||
}
|
||||
@ -364,23 +349,16 @@ namespace DroneSimulator
|
||||
RealBar.Update(PosXYZ.Z, tick);
|
||||
RealPos.Update(PosXYZ, tick);
|
||||
|
||||
Vector2 xy = new Vector2(SpdXYZ.X * TO_GRAD / range, SpdXYZ.Y * TO_GRAD / range);
|
||||
xy = RotateToZ(xy, true);
|
||||
bool of = RealOF.Update(new Vector2(SpdXYZ.X * range - Gyr.Y, SpdXYZ.Y * range + Gyr.X), LaserRange, tick);
|
||||
|
||||
Vector2 of_xy;
|
||||
if (range > 0.1) of_xy = new Vector2(xy.X - Gyr.Y, xy.Y + Gyr.X);
|
||||
else of_xy = Vector2.Zero;
|
||||
|
||||
bool of = RealOF.Update(of_xy, LaserRange, tick);
|
||||
|
||||
RealMag.Update(Quat, tick);
|
||||
|
||||
lock (this)
|
||||
if(of) lock (this)
|
||||
{
|
||||
MoveOF += RealOF.result * time;
|
||||
|
||||
if (of) ReadyOF = true;
|
||||
MoveOF += RealOF.result;
|
||||
CountOF += 1;
|
||||
}
|
||||
|
||||
|
||||
DataTimer = tick;
|
||||
}
|
||||
|
||||
private float Range(float pow)
|
||||
@ -395,13 +373,6 @@ namespace DroneSimulator
|
||||
{
|
||||
ul = Range(ul); ur = Range(ur); dl = Range(dl); dr = Range(dr);
|
||||
|
||||
float coef = Area.Wind.Density * MathF.Pow(Propeller.Diameter, 4);
|
||||
|
||||
//ul = MathF.Pow(ul * Propeller.MaxRotate, 2) * coef; // я хз как делать
|
||||
//ur = MathF.Pow(ur * Propeller.MaxRotate, 2) * coef;
|
||||
//dl = MathF.Pow(dl * Propeller.MaxRotate, 2) * coef;
|
||||
//dr = MathF.Pow(dr * Propeller.MaxRotate, 2) * coef;
|
||||
|
||||
Power = (ul + ur + dl + dr) / 4;
|
||||
|
||||
AccPRY.Y = ((ul + dl) - (ur + dr));
|
||||
@ -409,32 +380,6 @@ namespace DroneSimulator
|
||||
AccPRY.Z = ((ul + dr) - (dl + ur)) / 4;
|
||||
}
|
||||
|
||||
private void SendStep(uint time, uint prev)
|
||||
{
|
||||
DroneData.Step step = new DroneData.Step();
|
||||
|
||||
step.Head.Size = Marshal.SizeOf(typeof(DroneData.Step));
|
||||
step.Head.Mode = DroneData.DataMode.Response;
|
||||
step.Head.Type = DroneData.DataType.Step;
|
||||
step.Head.Time = (uint)(DateTime.Now.Ticks / Stopwatch.Frequency / 1000);
|
||||
|
||||
step.StepTime = time;
|
||||
step.PrevTime = prev;
|
||||
|
||||
byte[] bytes = getBytes(step);
|
||||
|
||||
try { Client?.Send(bytes); } catch { }
|
||||
}
|
||||
|
||||
private void RecvStep(byte[] data)
|
||||
{
|
||||
DroneData.Step step = (DroneData.Step)fromBytes(data, typeof(DroneData.Step));
|
||||
|
||||
StepTime = step.StepTime;
|
||||
|
||||
StepSemaphore.Release();
|
||||
}
|
||||
|
||||
private void RecvDataMotor4(byte[] data)
|
||||
{
|
||||
DroneData.DataMotor4 mot = (DroneData.DataMotor4)fromBytes(data, typeof(DroneData.DataMotor4));
|
||||
@ -449,7 +394,7 @@ namespace DroneSimulator
|
||||
acc.Head.Size = Marshal.SizeOf(typeof(DroneData.DataAcc));
|
||||
acc.Head.Mode = DroneData.DataMode.Response;
|
||||
acc.Head.Type = DroneData.DataType.DataAcc;
|
||||
acc.Head.Time = (uint)(DateTime.Now.Ticks / Stopwatch.Frequency / 1000);
|
||||
acc.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
|
||||
|
||||
acc.Acc.X = RealAcc.result.X; acc.Acc.Y = RealAcc.result.Y; acc.Acc.Z = RealAcc.result.Z;
|
||||
acc.Time = RealAcc.timer;
|
||||
@ -464,7 +409,7 @@ namespace DroneSimulator
|
||||
gyr.Head.Size = Marshal.SizeOf(typeof(DroneData.DataGyr));
|
||||
gyr.Head.Mode = DroneData.DataMode.Response;
|
||||
gyr.Head.Type = DroneData.DataType.DataGyr;
|
||||
gyr.Head.Time = (uint)(DateTime.Now.Ticks / Stopwatch.Frequency / 1000);
|
||||
gyr.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
|
||||
|
||||
gyr.Gyr.X = RealGyr.result.X; gyr.Gyr.Y = RealGyr.result.Y; gyr.Gyr.Z = RealGyr.result.Z;
|
||||
gyr.Time = RealGyr.timer;
|
||||
@ -479,10 +424,10 @@ namespace DroneSimulator
|
||||
mag.Head.Size = Marshal.SizeOf(typeof(DroneData.DataMag));
|
||||
mag.Head.Mode = DroneData.DataMode.Response;
|
||||
mag.Head.Type = DroneData.DataType.DataMag;
|
||||
mag.Head.Time = (uint)(DateTime.Now.Ticks / Stopwatch.Frequency / 1000);
|
||||
mag.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
|
||||
|
||||
mag.Mag.X = RealMag.result.X; mag.Mag.Y = RealMag.result.Y; mag.Mag.Z = RealMag.result.Z;
|
||||
mag.Time = RealMag.timer;
|
||||
mag.Mag.X = 0; mag.Mag.Y = 0; mag.Mag.Z = 0;
|
||||
mag.Time = DataTimer;
|
||||
|
||||
return getBytes(mag);
|
||||
}
|
||||
@ -494,7 +439,7 @@ namespace DroneSimulator
|
||||
range.Head.Size = Marshal.SizeOf(typeof(DroneData.DataRange));
|
||||
range.Head.Mode = DroneData.DataMode.Response;
|
||||
range.Head.Type = DroneData.DataType.DataRange;
|
||||
range.Head.Time = (uint)(DateTime.Now.Ticks / Stopwatch.Frequency / 1000);
|
||||
range.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
|
||||
|
||||
range.LiDAR = RealRange.result;
|
||||
range.Time = RealRange.timer;
|
||||
@ -509,7 +454,7 @@ namespace DroneSimulator
|
||||
local.Head.Size = Marshal.SizeOf(typeof(DroneData.DataLocal));
|
||||
local.Head.Mode = DroneData.DataMode.Response;
|
||||
local.Head.Type = DroneData.DataType.DataLocal;
|
||||
local.Head.Time = (uint)(DateTime.Now.Ticks / Stopwatch.Frequency / 1000);
|
||||
local.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
|
||||
|
||||
local.Local.X = RealPos.result.X; local.Local.Y = RealPos.result.Y; local.Local.Z = RealPos.result.Z;
|
||||
local.Time = RealPos.timer;
|
||||
@ -524,7 +469,7 @@ namespace DroneSimulator
|
||||
bar.Head.Size = Marshal.SizeOf(typeof(DroneData.DataBar));
|
||||
bar.Head.Mode = DroneData.DataMode.Response;
|
||||
bar.Head.Type = DroneData.DataType.DataBar;
|
||||
bar.Head.Time = (uint)(DateTime.Now.Ticks / Stopwatch.Frequency / 1000);
|
||||
bar.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
|
||||
|
||||
bar.Pressure = RealBar.result;
|
||||
bar.Time = RealBar.timer;
|
||||
@ -539,25 +484,16 @@ namespace DroneSimulator
|
||||
of.Head.Size = Marshal.SizeOf(typeof(DroneData.DataOF));
|
||||
of.Head.Mode = DroneData.DataMode.Response;
|
||||
of.Head.Type = DroneData.DataType.DataOF;
|
||||
of.Head.Time = (uint)(DateTime.Now.Ticks / Stopwatch.Frequency / 1000);
|
||||
of.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
|
||||
|
||||
lock (this)
|
||||
{
|
||||
if (ReadyOF)
|
||||
{
|
||||
of.X = MoveOF.X;
|
||||
of.Y = MoveOF.Y;
|
||||
MoveOF = Vector2.Zero;
|
||||
}
|
||||
else
|
||||
{
|
||||
of.X = 0;
|
||||
of.Y = 0;
|
||||
}
|
||||
|
||||
of.X = MoveOF.X / CountOF;
|
||||
of.Y = MoveOF.Y / CountOF;
|
||||
of.Time = RealOF.timer;
|
||||
|
||||
ReadyOF = false;
|
||||
MoveOF = Vector2.Zero;
|
||||
CountOF = 0;
|
||||
}
|
||||
|
||||
return getBytes(of);
|
||||
@ -570,7 +506,7 @@ namespace DroneSimulator
|
||||
gps.Head.Size = Marshal.SizeOf(typeof(DroneData.DataGPS));
|
||||
gps.Head.Mode = DroneData.DataMode.Response;
|
||||
gps.Head.Type = DroneData.DataType.DataGPS;
|
||||
gps.Head.Time = (uint)(DateTime.Now.Ticks / Stopwatch.Frequency / 1000);
|
||||
gps.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
|
||||
|
||||
GPS.Point p = new GPS.Point();
|
||||
p.x = RealPos.result.Y; p.y= RealPos.result.X;
|
||||
@ -608,7 +544,7 @@ namespace DroneSimulator
|
||||
quat.Head.Size = Marshal.SizeOf(typeof(DroneData.DataQuat));
|
||||
quat.Head.Mode = DroneData.DataMode.Response;
|
||||
quat.Head.Type = DroneData.DataType.DataQuat;
|
||||
quat.Head.Time = (uint)(DateTime.Now.Ticks / Stopwatch.Frequency / 1000);
|
||||
quat.Head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
|
||||
|
||||
quat.X = Quat.X; quat.Y = Quat.Y; quat.Z = Quat.Z; quat.W = Quat.W;
|
||||
|
||||
@ -621,8 +557,8 @@ namespace DroneSimulator
|
||||
|
||||
head.Size = Marshal.SizeOf(typeof(DroneData.DataHead));
|
||||
head.Mode = DroneData.DataMode.Response;
|
||||
head.Type = DroneData.DataType.Ping;
|
||||
head.Time = (uint)(DateTime.Now.Ticks / Stopwatch.Frequency / 1000);
|
||||
head.Type = DroneData.DataType.None;
|
||||
head.Time = (uint)(Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000));
|
||||
|
||||
return getBytes(head);
|
||||
}
|
||||
@ -633,8 +569,6 @@ namespace DroneSimulator
|
||||
|
||||
switch (head.Type)
|
||||
{
|
||||
case DroneData.DataType.Step: if (head.Mode == DroneData.DataMode.Request) RecvStep(body); return zero;
|
||||
|
||||
case DroneData.DataType.DataAcc:
|
||||
{
|
||||
if (head.Mode == DroneData.DataMode.Request)
|
||||
@ -669,7 +603,7 @@ namespace DroneSimulator
|
||||
|
||||
case DroneData.DataType.DataMotor4: if (head.Mode == DroneData.DataMode.Response) RecvDataMotor4(body); return zero;
|
||||
|
||||
case DroneData.DataType.Ping: if (head.Mode == DroneData.DataMode.Request) return SendPingPong(); else return zero;
|
||||
case DroneData.DataType.None: if (head.Mode == DroneData.DataMode.Request) return SendPingPong(); else return zero;
|
||||
}
|
||||
|
||||
return zero;
|
||||
@ -678,7 +612,7 @@ namespace DroneSimulator
|
||||
private const int DroneStreamCount = 512;
|
||||
private byte[] DroneStreamData = new byte[DroneStreamCount];
|
||||
private int DroneStreamIndex = 0;
|
||||
private DroneData.DataHead DroneStreamHead = new DroneData.DataHead() { Mode = DroneData.DataMode.None, Size = 0, Type = DroneData.DataType.Ping };
|
||||
private DroneData.DataHead DroneStreamHead = new DroneData.DataHead() { Mode = DroneData.DataMode.None, Size = 0, Type = DroneData.DataType.None };
|
||||
|
||||
public List<byte[]?>? DataStream(byte[]? data, int size)
|
||||
{
|
||||
@ -699,8 +633,6 @@ namespace DroneSimulator
|
||||
DroneStreamHead = (DroneData.DataHead)fromBytes(DroneStreamData, typeof(DroneData.DataHead));
|
||||
}
|
||||
|
||||
if (DroneStreamHead.Size == 0) return null; // Поток сломан (конец)
|
||||
|
||||
if (DroneStreamHead.Size > DroneStreamIndex) break; // Пакет ещё не полный
|
||||
|
||||
byte[] body = new byte[DroneStreamHead.Size];
|
||||
|
@ -1,4 +1,5 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Net;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace DroneData
|
||||
{
|
||||
@ -8,8 +9,8 @@ namespace DroneData
|
||||
};
|
||||
|
||||
public enum DataType : ushort
|
||||
{
|
||||
None = 0, Ping = 1, Step = 2,
|
||||
{
|
||||
None = 0, Head = 1,
|
||||
|
||||
// Output
|
||||
DataAcc = 1001, DataGyr = 1002, DataMag = 1003, DataRange = 1004, DataLocal = 1005, DataBar = 1006, DataOF = 1007, DataGPS = 1008,
|
||||
@ -28,27 +29,17 @@ namespace DroneData
|
||||
public DataMode Mode;
|
||||
public DataType Type;
|
||||
|
||||
public uint Time; // ответ: Общее время на симуляторе
|
||||
public uint Time; // Общее время
|
||||
|
||||
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataHead));
|
||||
}
|
||||
|
||||
public struct Step
|
||||
{
|
||||
public DataHead Head;
|
||||
|
||||
public uint StepTime; // ms, запрос: шаг работы симулятора; ответ: Последнее время изменения данных
|
||||
public uint PrevTime; // ms, ответ: Предпоследнее время изменения данных
|
||||
|
||||
static public int StrLen = Marshal.SizeOf(typeof(DroneData.Step));
|
||||
}
|
||||
|
||||
public struct XYZ { public float X, Y, Z; }
|
||||
|
||||
public struct DataAcc
|
||||
{
|
||||
public DataHead Head;
|
||||
public XYZ Acc; // G, ускорения по осям
|
||||
public XYZ Acc;
|
||||
|
||||
public uint Time; // Последнее время изменения данных
|
||||
|
||||
@ -58,7 +49,7 @@ namespace DroneData
|
||||
public struct DataGyr
|
||||
{
|
||||
public DataHead Head;
|
||||
public XYZ Gyr; // dps, угловые скорости
|
||||
public XYZ Gyr;
|
||||
|
||||
public uint Time; // Последнее время изменения данных
|
||||
|
||||
@ -78,7 +69,7 @@ namespace DroneData
|
||||
public struct DataRange
|
||||
{
|
||||
public DataHead Head;
|
||||
public float LiDAR; // m, Датчик посадки
|
||||
public float LiDAR; // Датчик посадки
|
||||
|
||||
public uint Time; // Последнее время изменения данных
|
||||
|
||||
@ -88,7 +79,7 @@ namespace DroneData
|
||||
public struct DataLocal
|
||||
{
|
||||
public DataHead Head;
|
||||
public XYZ Local; // m, Локальные координаты
|
||||
public XYZ Local; // Локальные координаты
|
||||
|
||||
public uint Time; // Последнее время изменения данных
|
||||
|
||||
@ -98,7 +89,7 @@ namespace DroneData
|
||||
public struct DataBar
|
||||
{
|
||||
public DataHead Head;
|
||||
public float Pressure; // Pa, Давление
|
||||
public float Pressure; // Давление
|
||||
|
||||
public uint Time; // Последнее время изменения данных
|
||||
|
||||
@ -108,7 +99,7 @@ namespace DroneData
|
||||
public struct DataOF
|
||||
{
|
||||
public DataHead Head;
|
||||
public float X, Y; // degree, Угловой сдвиг
|
||||
public float X, Y; // Угловой сдвиг
|
||||
|
||||
public uint Time; // Последнее время изменения данных
|
||||
|
||||
@ -138,7 +129,7 @@ namespace DroneData
|
||||
public struct DataMotor4
|
||||
{
|
||||
public DataHead Head;
|
||||
public float UL, UR, DL, DR; // тяга 0.0 - 1.0
|
||||
public float UL, UR, DL, DR;
|
||||
|
||||
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataMotor4));
|
||||
}
|
||||
@ -146,7 +137,7 @@ namespace DroneData
|
||||
public struct DataMotor6
|
||||
{
|
||||
public DataHead Head;
|
||||
public float UL, UR, LL, RR, DL, DR; // тяга 0.0 - 1.0
|
||||
public float UL, UR, LL, RR, DL, DR;
|
||||
|
||||
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataMotor6));
|
||||
}
|
||||
@ -154,7 +145,7 @@ namespace DroneData
|
||||
public struct DataQuat
|
||||
{
|
||||
public DataHead Head;
|
||||
public float X, Y, Z, W; // Кватернион дрона
|
||||
public float X, Y, Z, W;
|
||||
|
||||
static public int StrLen = Marshal.SizeOf(typeof(DroneData.DataQuat));
|
||||
}
|
||||
|
1198
DroneSimulator/FormMain.Designer.cs
generated
1198
DroneSimulator/FormMain.Designer.cs
generated
File diff suppressed because it is too large
Load Diff
@ -44,7 +44,7 @@ namespace DroneSimulator
|
||||
|
||||
if (data.Connect)
|
||||
{
|
||||
Drone drone = new Drone(data.ID, data.Client);
|
||||
Drone drone = new Drone(data.ID);
|
||||
drone.Create();
|
||||
|
||||
screen2D.CreateDrone(Color.Red, data.ID);
|
||||
@ -115,9 +115,6 @@ namespace DroneSimulator
|
||||
{
|
||||
button_Client_Start.Text = "Stop";
|
||||
button_Client_Start.BackColor = Color.LimeGreen;
|
||||
numericUpDown_Clients_Limit.Enabled = false;
|
||||
numericUpDown_Clients_Port.Enabled = false;
|
||||
checkBox_Lockstep_Limit.Enabled = false;
|
||||
break;
|
||||
}
|
||||
case NetServerClients.ServerState.Stop:
|
||||
@ -125,9 +122,6 @@ namespace DroneSimulator
|
||||
label_Clients_Num.Text = "0";
|
||||
button_Client_Start.Text = "Start";
|
||||
button_Client_Start.BackColor = Color.Transparent;
|
||||
numericUpDown_Clients_Limit.Enabled = true;
|
||||
numericUpDown_Clients_Port.Enabled = true;
|
||||
checkBox_Lockstep_Limit.Enabled = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -157,9 +151,10 @@ namespace DroneSimulator
|
||||
|
||||
private void timer_Test_Tick(object sender, EventArgs e)
|
||||
{
|
||||
DateTime time = DateTime.Now;
|
||||
DateTime test = DateTime.Now;
|
||||
|
||||
int tim = test.Second + test.Minute * 100 + test.Hour * 10000;
|
||||
|
||||
label_Lockstep_Time.Text = time.Hour.ToString("D2") + ":" + time.Minute.ToString("D2") + ":" + time.Second.ToString("D2") + "." + time.Millisecond.ToString("D3");
|
||||
|
||||
if (screen2D == null) return;
|
||||
|
||||
@ -171,7 +166,7 @@ namespace DroneSimulator
|
||||
{
|
||||
foreach (Drone d in Drone.AllDrones)
|
||||
{
|
||||
screen2D.Move(d.ID, d.PosXYZ, d.GetOrientation(), d.Quat);
|
||||
screen2D.Move(d.ID, d.PosXYZ, d.GetOrientation());
|
||||
|
||||
string line = "ID:" + d.ID.ToString() + " Pitch:" + ((int)d.Orientation.X).ToString() + " Roll:" + ((int)d.Orientation.Y).ToString() + " Yaw:" + ((int)d.Orientation.Z).ToString();
|
||||
|
||||
@ -181,6 +176,9 @@ namespace DroneSimulator
|
||||
}
|
||||
catch { }
|
||||
|
||||
label_Timing.Text = Drone.Timing.ToString() + " Hz";
|
||||
label_Timing_Lag.Text = Drone.Lag.ToString();
|
||||
|
||||
screen2D.DrawScene();
|
||||
}
|
||||
|
||||
@ -369,15 +367,10 @@ namespace DroneSimulator
|
||||
Drone.StopThread();
|
||||
}
|
||||
|
||||
private void checkBox_Lockstep_Limit_CheckedChanged(object sender, EventArgs e)
|
||||
private void numericUpDown_Timing_Freq_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
Drone.TimeLimit = checkBox_Lockstep_Limit.Checked;
|
||||
}
|
||||
|
||||
private void numericUpDown_Propeller_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
Drone.Propeller.Diameter = (float)numericUpDown_Propeller_Diameter.Value;
|
||||
Drone.Propeller.MaxRotate = ((float)numericUpDown_Propeller_Rotation.Value) / 60;
|
||||
Drone.Freq = (long)numericUpDown_Timing_Freq.Value;
|
||||
Drone.Boost = checkBox_Freq_Boost.Checked;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,67 +8,67 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace DroneSimulator
|
||||
{
|
||||
internal class GPS
|
||||
{
|
||||
static double PI = 3.14159265358979323846;
|
||||
public struct Home
|
||||
internal class GPS
|
||||
{
|
||||
public static double Lat, Lon;
|
||||
public static float Alt;
|
||||
static double PI = 3.14159265358979323846;
|
||||
public struct Home
|
||||
{
|
||||
public static double Lat, Lon;
|
||||
public static float Alt;
|
||||
}
|
||||
|
||||
public struct State
|
||||
{
|
||||
public static byte Fix; // Тип решения 0-8 (NMEA Fix type)
|
||||
public static byte SatVisible; // Количество видимых спутников
|
||||
public static byte SatUsed; // Количество используемых спутников
|
||||
public static float Hdop, Vdop, Pdop; // Геометрический фактор
|
||||
public static float Noise; // Шум (db)
|
||||
}
|
||||
|
||||
public struct GlobalCoords
|
||||
{
|
||||
public double latitude, longitude;
|
||||
}
|
||||
|
||||
public struct Point
|
||||
{
|
||||
public double x, y;
|
||||
}
|
||||
|
||||
// Конвертация градусов в радианы
|
||||
static double deg2rad(double deg)
|
||||
{
|
||||
return deg * PI / 180.0;
|
||||
}
|
||||
|
||||
// Конвертация радиан в градусы
|
||||
static double rad2deg(double rad)
|
||||
{
|
||||
return rad * 180.0 / PI;
|
||||
}
|
||||
|
||||
// Перевод локальных координат в глобальные
|
||||
public static GlobalCoords localToGlobal(Point local, GlobalCoords origin)
|
||||
{
|
||||
const double er = 6371000; // Radius of the earth in m
|
||||
|
||||
// Преобразование приращений координат
|
||||
double dLat = local.x / er; // В радианах
|
||||
double originLatRad = deg2rad(origin.latitude);
|
||||
|
||||
// Вычисление новой широты
|
||||
double newLatRad = originLatRad + dLat;
|
||||
double newLat = rad2deg(newLatRad);
|
||||
|
||||
// Вычисление новой долготы (с использованием средней широты для точности)
|
||||
double avgLatRad = (originLatRad + newLatRad) / 2.0;
|
||||
double dLon = local.y / (er * Math.Cos(avgLatRad)); // В радианах
|
||||
double newLon = origin.longitude + rad2deg(dLon);
|
||||
GlobalCoords coord = new GlobalCoords();
|
||||
coord.latitude = newLat;
|
||||
coord.longitude = newLon;
|
||||
return coord;
|
||||
}
|
||||
}
|
||||
|
||||
public struct State
|
||||
{
|
||||
public static byte Fix; // Тип решения 0-8 (NMEA Fix type)
|
||||
public static byte SatVisible; // Количество видимых спутников
|
||||
public static byte SatUsed; // Количество используемых спутников
|
||||
public static float Hdop, Vdop, Pdop; // Геометрический фактор
|
||||
public static float Noise; // Шум (db)
|
||||
}
|
||||
|
||||
public struct GlobalCoords
|
||||
{
|
||||
public double latitude, longitude;
|
||||
}
|
||||
|
||||
public struct Point
|
||||
{
|
||||
public double x, y;
|
||||
}
|
||||
|
||||
// Конвертация градусов в радианы
|
||||
static double deg2rad(double deg)
|
||||
{
|
||||
return deg * PI / 180.0;
|
||||
}
|
||||
|
||||
// Конвертация радиан в градусы
|
||||
static double rad2deg(double rad)
|
||||
{
|
||||
return rad * 180.0 / PI;
|
||||
}
|
||||
|
||||
// Перевод локальных координат в глобальные
|
||||
public static GlobalCoords localToGlobal(Point local, GlobalCoords origin)
|
||||
{
|
||||
const double er = 6371000; // Radius of the earth in m
|
||||
|
||||
// Преобразование приращений координат
|
||||
double dLat = local.x / er; // В радианах
|
||||
double originLatRad = deg2rad(origin.latitude);
|
||||
|
||||
// Вычисление новой широты
|
||||
double newLatRad = originLatRad + dLat;
|
||||
double newLat = rad2deg(newLatRad);
|
||||
|
||||
// Вычисление новой долготы (с использованием средней широты для точности)
|
||||
double avgLatRad = (originLatRad + newLatRad) / 2.0;
|
||||
double dLon = local.y / (er * Math.Cos(avgLatRad)); // В радианах
|
||||
double newLon = origin.longitude + rad2deg(dLon);
|
||||
GlobalCoords coord = new GlobalCoords();
|
||||
coord.latitude = newLat;
|
||||
coord.longitude = newLon;
|
||||
return coord;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,18 +1,16 @@
|
||||
using Microsoft.VisualBasic.Devices;
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement.Rebar;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement.TaskbarClock;
|
||||
|
||||
namespace DroneSimulator
|
||||
{
|
||||
internal class RealMode
|
||||
{
|
||||
|
||||
|
||||
|
||||
internal class Accelerometer
|
||||
{
|
||||
@ -29,7 +27,7 @@ namespace DroneSimulator
|
||||
|
||||
private const int count = 1000;
|
||||
private Vector3[] laten = new Vector3[count];
|
||||
private int index = 0;
|
||||
private uint index = 0;
|
||||
|
||||
public uint timer = 0;
|
||||
public Vector3 result;
|
||||
@ -55,25 +53,22 @@ namespace DroneSimulator
|
||||
value.Y += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
value.Z += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
|
||||
uint clock = time - last;
|
||||
while (true)
|
||||
{
|
||||
laten[index] = value;
|
||||
clock--;
|
||||
if (clock == 0) break;
|
||||
index++;
|
||||
if (index >= count) index = 0;
|
||||
}
|
||||
last = time;
|
||||
uint clock = (uint)(Lateness * 1000);
|
||||
|
||||
int move = (int)(Lateness * count);
|
||||
move = index - move;
|
||||
while (move < 0) move += count;
|
||||
value = laten[move];
|
||||
uint tick = time - last;
|
||||
last = time;
|
||||
while (tick != 0)
|
||||
{
|
||||
tick--;
|
||||
laten[index++] = value;
|
||||
if (index >= clock) index = 0;
|
||||
}
|
||||
|
||||
value = laten[index];
|
||||
|
||||
uint freq = 1000 / Freq;
|
||||
|
||||
if (timer + freq <= time)
|
||||
if (timer + freq < time)
|
||||
{
|
||||
result = value;
|
||||
timer = time;
|
||||
@ -95,7 +90,7 @@ namespace DroneSimulator
|
||||
|
||||
private const int count = 1000;
|
||||
private Vector3[] laten = new Vector3[count];
|
||||
private int index = 0;
|
||||
private uint index = 0;
|
||||
|
||||
public uint timer = 0;
|
||||
public Vector3 result;
|
||||
@ -118,25 +113,22 @@ namespace DroneSimulator
|
||||
value.Y += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
value.Z += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
|
||||
uint clock = time - last;
|
||||
while (true)
|
||||
{
|
||||
laten[index] = value;
|
||||
clock--;
|
||||
if (clock == 0) break;
|
||||
index++;
|
||||
if (index >= count) index = 0;
|
||||
}
|
||||
last = time;
|
||||
uint clock = (uint)(Lateness * 1000);
|
||||
|
||||
int move = (int)(Lateness * count);
|
||||
move = index - move;
|
||||
while (move < 0) move += count;
|
||||
value = laten[move];
|
||||
uint tick = time - last;
|
||||
last = time;
|
||||
while (tick != 0)
|
||||
{
|
||||
tick--;
|
||||
laten[index++] = value;
|
||||
if (index >= clock) index = 0;
|
||||
}
|
||||
|
||||
value = laten[index];
|
||||
|
||||
uint freq = 1000 / Freq;
|
||||
|
||||
if (timer + freq <= time)
|
||||
if (timer + freq < time)
|
||||
{
|
||||
result = value;
|
||||
timer = time;
|
||||
@ -146,106 +138,7 @@ namespace DroneSimulator
|
||||
|
||||
internal class Magnetometer
|
||||
{
|
||||
/**
|
||||
* The model is produced by the United States’ National Geospatial-Intelligence Agency (NGA)
|
||||
* and the United Kingdom’s Defence Geographic Centre (DGC)
|
||||
* NCEI and the British Geological Survey (BGS) jointly developed the WMM.
|
||||
*/
|
||||
/* Taganrog
|
||||
* 47° 12' 32" N
|
||||
* 38° 56' 10" E
|
||||
* Declination: 8° 32' 28"
|
||||
* Inclination: 65° 34' 9"
|
||||
* Total Field: 51,120.8 nT
|
||||
*/
|
||||
public static bool Enable;
|
||||
public static uint Freq;
|
||||
public static float Noise;
|
||||
public static Vector3 Shift;
|
||||
public static float Lateness;
|
||||
public static bool RealSimulation;
|
||||
|
||||
private uint last = 0;
|
||||
|
||||
private Random rand = new Random();
|
||||
|
||||
public static float fieldStrength = 51.1208F; // uT
|
||||
public static float fieldDeclination = (8 + 32 / 60 + 28 / 3600) * (MathF.PI / 180);
|
||||
public static float fieldInclination = (65 + 34 / 60 + 9 / 3600) * (MathF.PI / 180);
|
||||
|
||||
private static Vector3 InitializeMagneticField()
|
||||
{
|
||||
float horizontalComponent = fieldStrength * MathF.Cos(fieldInclination);
|
||||
|
||||
float northComponent = horizontalComponent * MathF.Cos(fieldDeclination); // X
|
||||
float eastComponent = horizontalComponent * MathF.Sin(fieldDeclination); // Y
|
||||
float downComponent = fieldStrength * MathF.Sin(fieldInclination); // Z
|
||||
|
||||
return new Vector3(northComponent, eastComponent, downComponent);
|
||||
}
|
||||
|
||||
private static Vector3 magneticField = InitializeMagneticField();
|
||||
|
||||
private const int count = 1000;
|
||||
private Vector3[] laten = new Vector3[count];
|
||||
private int index = 0;
|
||||
|
||||
public uint timer = 0;
|
||||
public Vector3 result;
|
||||
|
||||
public void Update(Quaternion oreintantion, uint time)
|
||||
{
|
||||
Vector3 value = Vector3.Transform(magneticField, oreintantion);
|
||||
|
||||
Vector3 v = value;
|
||||
|
||||
v.X += Shift.X;
|
||||
v.Y += Shift.Y;
|
||||
v.Z += Shift.Z;
|
||||
|
||||
int noise = (int)(Noise * 1000);
|
||||
v.X += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
v.Y += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
v.Z += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
|
||||
uint clock = time - last;
|
||||
while (true)
|
||||
{
|
||||
laten[index] = v;
|
||||
clock--;
|
||||
if (clock == 0) break;
|
||||
index++;
|
||||
if (index >= count) index = 0;
|
||||
}
|
||||
last = time;
|
||||
|
||||
if (!Enable)
|
||||
{
|
||||
result = Vector3.NaN;
|
||||
timer = time;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!RealSimulation)
|
||||
{
|
||||
result = value;
|
||||
timer = time;
|
||||
return;
|
||||
}
|
||||
|
||||
int move = (int)(Lateness * count);
|
||||
move = index - move;
|
||||
while (move < 0) move += count;
|
||||
v = laten[move];
|
||||
|
||||
uint freq = 1000 / Freq;
|
||||
|
||||
if (timer + freq <= time)
|
||||
{
|
||||
result = v;
|
||||
timer = time;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class Position
|
||||
@ -262,35 +155,16 @@ namespace DroneSimulator
|
||||
|
||||
private const int count = 1000;
|
||||
private Vector3[] laten = new Vector3[count];
|
||||
private int index = 0;
|
||||
private uint index = 0;
|
||||
|
||||
public uint timer = 0;
|
||||
public Vector3 result;
|
||||
|
||||
public void Update(Vector3 value, uint time)
|
||||
{
|
||||
Vector3 v = value;
|
||||
|
||||
int noise = (int)(Noise * 1000);
|
||||
v.X += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
v.Y += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
v.Z += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
|
||||
uint clock = time - last;
|
||||
while (true)
|
||||
{
|
||||
laten[index] = v;
|
||||
clock--;
|
||||
if (clock == 0) break;
|
||||
index++;
|
||||
if (index >= count) index = 0;
|
||||
}
|
||||
last = time;
|
||||
|
||||
if (!Enable)
|
||||
{
|
||||
result = Vector3.NaN;
|
||||
timer = time;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -301,15 +175,29 @@ namespace DroneSimulator
|
||||
return;
|
||||
}
|
||||
|
||||
int move = (int)(Lateness * count);
|
||||
move = index - move;
|
||||
while (move < 0) move += count;
|
||||
v = laten[move];
|
||||
int noise = (int)(Noise * 1000);
|
||||
value.X += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
value.Y += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
value.Z += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
|
||||
uint clock = (uint)(Lateness * 1000);
|
||||
|
||||
uint tick = time - last;
|
||||
last = time;
|
||||
while (tick != 0)
|
||||
{
|
||||
tick--;
|
||||
laten[index++] = value;
|
||||
if (index >= clock) index = 0;
|
||||
}
|
||||
|
||||
value = laten[index];
|
||||
|
||||
uint freq = 1000 / Freq;
|
||||
if (timer + freq <= time)
|
||||
|
||||
if (timer + freq < time)
|
||||
{
|
||||
result = v;
|
||||
result = value;
|
||||
timer = time;
|
||||
}
|
||||
}
|
||||
@ -323,7 +211,6 @@ namespace DroneSimulator
|
||||
public static float Noise;
|
||||
public static float Lateness;
|
||||
public static bool RealSimulation;
|
||||
public static float Temperature = 25.0f;
|
||||
|
||||
private uint last = 0;
|
||||
|
||||
@ -331,35 +218,18 @@ namespace DroneSimulator
|
||||
|
||||
private const int count = 1000;
|
||||
private float[] laten = new float[count];
|
||||
private int index = 0;
|
||||
private uint index = 0;
|
||||
|
||||
public uint timer = 0;
|
||||
public float result;
|
||||
|
||||
public void Update(float value, uint time)
|
||||
{
|
||||
value = Pressure * MathF.Exp(-0.02896f * 9.81f * value / (8.314f * (Temperature + 273.15f)));
|
||||
|
||||
float v = value;
|
||||
|
||||
int noise = (int)(Noise * 1000);
|
||||
v += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
|
||||
uint clock = time - last;
|
||||
while (true)
|
||||
{
|
||||
laten[index] = v;
|
||||
clock--;
|
||||
if (clock == 0) break;
|
||||
index++;
|
||||
if (index >= count) index = 0;
|
||||
}
|
||||
last = time;
|
||||
value = Pressure - value * 12.15f;
|
||||
|
||||
if (!Enable)
|
||||
{
|
||||
result = float.NaN;
|
||||
timer = time;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -367,18 +237,30 @@ namespace DroneSimulator
|
||||
{
|
||||
result = value;
|
||||
timer = time;
|
||||
return;
|
||||
return;
|
||||
}
|
||||
|
||||
int move = (int)(Lateness * count);
|
||||
move = index - move;
|
||||
while (move < 0) move += count;
|
||||
v = laten[move];
|
||||
int noise = (int)(Noise * 1000);
|
||||
value += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
|
||||
uint clock = (uint)(Lateness * 1000);
|
||||
|
||||
uint tick = time - last;
|
||||
last = time;
|
||||
while (tick != 0)
|
||||
{
|
||||
tick--;
|
||||
laten[index++] = value;
|
||||
if (index >= clock) index = 0;
|
||||
}
|
||||
|
||||
value = laten[index];
|
||||
|
||||
uint freq = 1000 / Freq;
|
||||
if (timer + freq <= time)
|
||||
|
||||
if (timer + freq < time)
|
||||
{
|
||||
result = v;
|
||||
result = value;
|
||||
timer = time;
|
||||
}
|
||||
}
|
||||
@ -400,7 +282,7 @@ namespace DroneSimulator
|
||||
|
||||
private const int count = 1000;
|
||||
private Vector2[] laten = new Vector2[count];
|
||||
private int index = 0;
|
||||
private uint index = 0;
|
||||
|
||||
public uint delay = 0;
|
||||
|
||||
@ -410,31 +292,9 @@ namespace DroneSimulator
|
||||
{
|
||||
value *= Lens;
|
||||
|
||||
Vector2 v = value;
|
||||
|
||||
if (Range > MaxHeight) v = Vector2.Zero;
|
||||
else
|
||||
{
|
||||
int noise = (int)(Noise * 1000);
|
||||
v.X += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
v.Y += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
}
|
||||
|
||||
uint clock = time - last;
|
||||
while (true)
|
||||
{
|
||||
laten[index] = v;
|
||||
clock--;
|
||||
if (clock == 0) break;
|
||||
index++;
|
||||
if (index >= count) index = 0;
|
||||
}
|
||||
last = time;
|
||||
|
||||
if (!Enable)
|
||||
{
|
||||
result = Vector2.NaN;
|
||||
timer = time;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -445,14 +305,32 @@ namespace DroneSimulator
|
||||
return true;
|
||||
}
|
||||
|
||||
int move = (int)(Lateness * count);
|
||||
move = index - move;
|
||||
while (move < 0) move += count;
|
||||
result = laten[move];
|
||||
|
||||
uint freq = count / Freq;
|
||||
if (timer + freq <= time)
|
||||
if (Range > MaxHeight) value = Vector2.Zero;
|
||||
else
|
||||
{
|
||||
int noise = (int)(Noise * 1000);
|
||||
value.X += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
value.Y += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
}
|
||||
|
||||
uint clock = (uint)(Lateness * 1000);
|
||||
|
||||
uint tick = time - last;
|
||||
last = time;
|
||||
while (tick != 0)
|
||||
{
|
||||
tick--;
|
||||
laten[index++] = value;
|
||||
if (index >= clock) index = 0;
|
||||
}
|
||||
|
||||
value = laten[index];
|
||||
|
||||
uint freq = 1000 / Freq;
|
||||
|
||||
if (timer + freq < time)
|
||||
{
|
||||
result = value;
|
||||
timer = time;
|
||||
return true;
|
||||
}
|
||||
@ -476,37 +354,16 @@ namespace DroneSimulator
|
||||
|
||||
private const int count = 1000;
|
||||
private float[] laten = new float[count];
|
||||
private int index = 0;
|
||||
private uint index = 0;
|
||||
|
||||
public uint timer = 0;
|
||||
public float result;
|
||||
|
||||
public void Update(float value, uint time)
|
||||
{
|
||||
float v = value;
|
||||
|
||||
if (v > MaxHeight) v = -1;
|
||||
else
|
||||
{
|
||||
int noise = (int)(Noise * 1000);
|
||||
v += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
}
|
||||
|
||||
uint clock = time - last;
|
||||
while (true)
|
||||
{
|
||||
laten[index] = v;
|
||||
clock--;
|
||||
if (clock == 0) break;
|
||||
index++;
|
||||
if (index >= count) index = 0;
|
||||
}
|
||||
last = time;
|
||||
|
||||
if (!Enable)
|
||||
{
|
||||
result = float.NaN;
|
||||
timer = time;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -517,15 +374,31 @@ namespace DroneSimulator
|
||||
return;
|
||||
}
|
||||
|
||||
int move = (int)(Lateness * count);
|
||||
move = index - move;
|
||||
while (move < 0) move += count;
|
||||
v = laten[move];
|
||||
if (value > MaxHeight) value = MaxHeight;
|
||||
else
|
||||
{
|
||||
int noise = (int)(Noise * 1000);
|
||||
value += ((float)rand.Next(-noise, noise)) / 1000;
|
||||
}
|
||||
|
||||
uint clock = (uint)(Lateness * 1000);
|
||||
|
||||
uint tick = time - last;
|
||||
last = time;
|
||||
while (tick != 0)
|
||||
{
|
||||
tick--;
|
||||
laten[index++] = value;
|
||||
if (index >= clock) index = 0;
|
||||
}
|
||||
|
||||
value = laten[index];
|
||||
|
||||
uint freq = 1000 / Freq;
|
||||
if (timer + freq <= time)
|
||||
|
||||
if (timer + freq < time)
|
||||
{
|
||||
result = v;
|
||||
result = value;
|
||||
timer = time;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Numerics;
|
||||
using System.Numerics;
|
||||
|
||||
namespace DroneSimulator
|
||||
{
|
||||
@ -23,7 +22,6 @@ namespace DroneSimulator
|
||||
|
||||
public PointF TiltXY = new Point(0, 0);
|
||||
public int Azimuth = 0;
|
||||
public Quaternion Quaternion;
|
||||
}
|
||||
|
||||
private float Scale = 100;
|
||||
@ -95,50 +93,9 @@ namespace DroneSimulator
|
||||
if (i.ID != ID) continue;
|
||||
DroneList.Remove(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Bitmap DrawImageByQuaternion(Bitmap bmp, Quaternion orientation)
|
||||
{
|
||||
if (bmp == null) return null;
|
||||
orientation.X = -orientation.X;
|
||||
|
||||
int canvasSize = (int)System.Math.Sqrt(bmp.Width * bmp.Width + bmp.Height * bmp.Height);
|
||||
Bitmap result = new Bitmap(canvasSize, canvasSize);
|
||||
|
||||
float halfWidth = bmp.Width / 2f;
|
||||
float halfHeight = bmp.Height / 2f;
|
||||
|
||||
|
||||
Vector3[] sourceCorners = new Vector3[]
|
||||
{
|
||||
new Vector3(-halfWidth, -halfHeight, 0), // верхний левый
|
||||
new Vector3( halfWidth, -halfHeight, 0), // верхний правый
|
||||
new Vector3(-halfWidth, halfHeight, 0), // нижний левый
|
||||
};
|
||||
|
||||
PointF[] destPoints = new PointF[3];
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
Vector3 rotatedPoint = Vector3.Transform(sourceCorners[i], orientation);
|
||||
|
||||
destPoints[i] = new PointF(
|
||||
rotatedPoint.X + canvasSize / 2f,
|
||||
rotatedPoint.Y + canvasSize / 2f
|
||||
);
|
||||
}
|
||||
|
||||
using (Graphics g = Graphics.FromImage(result))
|
||||
{
|
||||
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
g.DrawImage(bmp, destPoints);
|
||||
}
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
public void DrawScene()
|
||||
{
|
||||
using (Graphics g = Graphics.FromImage(MainArea))
|
||||
@ -152,15 +109,50 @@ namespace DroneSimulator
|
||||
try
|
||||
{
|
||||
if (d.Azimuth >= 360) d.Azimuth -= 360;
|
||||
|
||||
var bmp = DrawImageByQuaternion(d.Drone, d.Quaternion);
|
||||
var bmp = RotateImage(d.Drone, d.Azimuth);
|
||||
|
||||
g.FillEllipse(new SolidBrush(Color.FromArgb(50, d.RGB)), d.PosXY.X + d.Height, d.PosXY.Y + d.Height, 130, 130);
|
||||
|
||||
g.DrawLine(new Pen(Color.Black), new Point(d.PosXY.X + d.Drone.Width / 2, d.PosXY.Y + d.Drone.Height / 2), new Point(d.PosXY.X + d.Height + d.Drone.Width / 2, d.PosXY.Y + d.Height + d.Drone.Height / 2));
|
||||
|
||||
g.DrawImage(bmp, d.PosXY.X - d.Drone.Width / 2, d.PosXY.Y - d.Drone.Height / 2); // Draw the transformed image
|
||||
//g.DrawImage(bmp, new Rectangle(d.PosXY.X+32, d.PosXY.Y, 65, 130));
|
||||
|
||||
float x1 = 0, y1 = 0;
|
||||
float x2 = 130, y2 = 0;
|
||||
float x3 = 0, y3 = 130;
|
||||
|
||||
const float TO_RADI = MathF.PI / 180;
|
||||
|
||||
Quaternion tilt = new Quaternion(d.TiltXY.X, d.TiltXY.Y, 0, 0);
|
||||
Quaternion rotate = Quaternion.CreateFromAxisAngle(new Vector3(0, 0, 1), d.Azimuth * TO_RADI);
|
||||
|
||||
tilt = tilt * rotate * rotate;
|
||||
|
||||
if (tilt.Y > 0)
|
||||
{
|
||||
x1 = (int)(Math.Sin(tilt.Y) * 130);
|
||||
x3 = (int)(Math.Sin(tilt.Y) * 130);
|
||||
}
|
||||
else
|
||||
{
|
||||
x2 = (int)(Math.Cos(tilt.Y) * 130);
|
||||
}
|
||||
|
||||
if (tilt.X > 0)
|
||||
{
|
||||
y1 = (int)(Math.Sin(tilt.X) * 130);
|
||||
y2 = (int)(Math.Sin(tilt.X) * 130);
|
||||
}
|
||||
else
|
||||
{
|
||||
y3 = (int)(Math.Cos(tilt.X) * 130);
|
||||
}
|
||||
|
||||
PointF ul = new PointF(d.PosXY.X + x1, d.PosXY.Y + y1); PointF ur = new PointF(d.PosXY.X + x2, d.PosXY.Y + y2);
|
||||
PointF dl = new PointF(d.PosXY.X + x3, d.PosXY.Y + y3);
|
||||
PointF[] dest = { ul, ur, dl };
|
||||
|
||||
g.DrawImage(bmp, dest);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
@ -169,25 +161,27 @@ namespace DroneSimulator
|
||||
drawCallback(MainArea);
|
||||
}
|
||||
|
||||
public void Move(int id, Vector3 pos, Vector4 tilt, Quaternion quaternion)
|
||||
public void Move(int id, Vector3 pos, Vector4 tilt)
|
||||
{
|
||||
const float TO_GRAD = 180 / MathF.PI;
|
||||
const float TO_RADI = MathF.PI / 180;
|
||||
|
||||
pos *= Scale;
|
||||
|
||||
pos.X += MainArea.Width / 2;
|
||||
pos.Y += MainArea.Height / 2;
|
||||
|
||||
foreach (var d in DroneList)
|
||||
{
|
||||
if (d.ID != id) continue;
|
||||
|
||||
d.PosXY.X = MainArea.Width / 2 + (int)pos.Y;
|
||||
d.PosXY.Y = MainArea.Height / 2 - (int)pos.X;
|
||||
d.PosXY.X = (int)pos.X;
|
||||
d.PosXY.Y = MainArea.Height - (int)pos.Y;
|
||||
d.Height = (int)pos.Z;
|
||||
|
||||
d.TiltXY.X = tilt.X * TO_RADI;
|
||||
d.TiltXY.Y = tilt.Y * TO_RADI;
|
||||
d.Azimuth = (int)tilt.Z;
|
||||
d.Quaternion = quaternion;
|
||||
|
||||
break;
|
||||
}
|
||||
|
BIN
connect.png
Normal file
BIN
connect.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.0 KiB |
BIN
disconnect.png
Normal file
BIN
disconnect.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.0 KiB |
Reference in New Issue
Block a user