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5c71fbdcae
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HelmetVers
Author | SHA1 | Date | |
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122a6d9943 | |||
63608427cb | |||
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21d0dc79e5 | |||
d96e48e19b | |||
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e1ac66aa22 |
31
Assets/CarBipScript.cs
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31
Assets/CarBipScript.cs
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using UnityEngine;
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using UnityEngine.Events;
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public class CarBipScript : MonoBehaviour
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{
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[HideInInspector]
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public UnityEvent<HitDetectorScript> PlayerEntered = new UnityEvent<HitDetectorScript>();
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[HideInInspector]
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public UnityEvent<HitDetectorScript> PlayerExited = new UnityEvent<HitDetectorScript>();
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private void OnTriggerEnter(Collider other)
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{
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if (other.gameObject.tag == "Player")
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{
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Debug.Log("Player Enter");
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HitDetectorScript hit = other.GetComponent<HitDetectorScript>();
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PlayerEntered.Invoke(hit);
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}
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}
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private void OnTriggerExit(Collider other)
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{
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if (other.gameObject.tag == "Player")
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{
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Debug.Log("Player Exit");
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HitDetectorScript hit = other.GetComponent<HitDetectorScript>();
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PlayerExited.Invoke(hit);
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}
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}
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}
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Assets/Crossy Road VR/New models/Boats.meta
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7
Assets/Crossy Road VR/Scenes/Test/Test Car.unity.meta
Normal file
7
Assets/Crossy Road VR/Scenes/Test/Test Car.unity.meta
Normal file
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userData:
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@ -1,5 +1,4 @@
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using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
@ -25,15 +24,57 @@ public class CarControllerScript : MonoBehaviour
|
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[SerializeField]
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private float _High;
|
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|
||||
[SerializeField]
|
||||
private CarBipScript _PlayerDetect;
|
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|
||||
[SerializeField]
|
||||
private AudioSource _CarBip;
|
||||
|
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HitDetectorScript _HitDetector;
|
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|
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public float High
|
||||
{
|
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get => _High;
|
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set => _High = value;
|
||||
}
|
||||
|
||||
private bool _IsBeep = false;
|
||||
|
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private void Start()
|
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{
|
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_High = gameObject.transform.position.y;
|
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_PlayerDetect.PlayerEntered.AddListener(StartBeep);
|
||||
_PlayerDetect.PlayerExited.AddListener(StopBeep);
|
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}
|
||||
|
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private void StartBeep(HitDetectorScript hit)
|
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{
|
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_HitDetector = hit;
|
||||
_HitDetector.Dead.AddListener(StopBeep);
|
||||
if (!_IsBeep && !_HitDetector.IsDead)
|
||||
{
|
||||
_CarBip.Play();
|
||||
_IsBeep = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void StopBeep()
|
||||
{
|
||||
if (_IsBeep)
|
||||
{
|
||||
_CarBip.Stop();
|
||||
_IsBeep = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void StopBeep(HitDetectorScript hit)
|
||||
{
|
||||
_HitDetector = hit;
|
||||
if (_IsBeep)
|
||||
{
|
||||
_CarBip.Stop();
|
||||
_IsBeep= false;
|
||||
}
|
||||
}
|
||||
|
||||
private void FixedUpdate()
|
||||
@ -44,5 +85,4 @@ public class CarControllerScript : MonoBehaviour
|
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}
|
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}
|
||||
|
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|
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}
|
||||
|
@ -1,9 +1,14 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.XR.Interaction.Toolkit;
|
||||
|
||||
public class HitDetectorScript : MonoBehaviour
|
||||
{
|
||||
private bool _IsDead = false;
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public bool IsDead
|
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{
|
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get { return _IsDead; }
|
||||
}
|
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|
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[SerializeField] private GameObject _Menu;
|
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[SerializeField] private GameObject _ForwardSource;
|
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@ -17,20 +22,31 @@ public class HitDetectorScript : MonoBehaviour
|
||||
[SerializeField] XRBaseController _LeftController;
|
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[SerializeField] XRBaseController _RightController;
|
||||
|
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[HideInInspector]
|
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public UnityEvent Dead = new UnityEvent();
|
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|
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[SerializeField] private ScoreManagerScript _ScoreManager;
|
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|
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private void OnTriggerEnter(Collider other)
|
||||
{
|
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//Debug.Log(other.gameObject.name);
|
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if (other.gameObject.CompareTag("Car") && !_IsDead)
|
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{
|
||||
if (PlayerPrefs.GetInt("Best score") < _ScoreManager.CurrentScore)
|
||||
{
|
||||
PlayerPrefs.SetInt("Best score", _ScoreManager.CurrentScore);
|
||||
}
|
||||
_IsDead = true;
|
||||
|
||||
Dead.Invoke();
|
||||
|
||||
move.enabled = false;
|
||||
_CharacterController.enabled = false;
|
||||
|
||||
UISpawn();
|
||||
|
||||
TriggerHaptic(_LeftController);
|
||||
TriggerHaptic (_RightController);
|
||||
TriggerHaptic(_RightController);
|
||||
|
||||
Debug.Log("Player was hitted car");
|
||||
//SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().name);
|
||||
|
@ -1,10 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class MenuScript : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private int _BestScore;
|
||||
[SerializeField] private TextMeshProUGUI _TextScore;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
_BestScore = PlayerPrefs.GetInt("Best score");
|
||||
_TextScore.text = "Лучший счёт - " + _BestScore;
|
||||
}
|
||||
|
||||
// Start is called before the first frame update
|
||||
public void RestartGame()
|
||||
{
|
||||
|
@ -8,26 +8,39 @@ public class ScoreManagerScript : MonoBehaviour
|
||||
{
|
||||
// to do
|
||||
// добавить коментарии ко всему
|
||||
private TileManagerScript _tileManagerScript;
|
||||
private TileManagerScript _TileManagerScript;
|
||||
|
||||
[SerializeField]
|
||||
private Transform _PlayerTransform;
|
||||
|
||||
[SerializeField]
|
||||
private float _Distance = 0f;
|
||||
|
||||
private int _CurrentScore = 0;
|
||||
|
||||
public int CurrentScore
|
||||
{
|
||||
get { return _CurrentScore; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
private TextMeshPro _ScoreText;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_tileManagerScript = GameObject.FindGameObjectWithTag("Tile Manager").GetComponent<TileManagerScript>();
|
||||
_TileManagerScript = GameObject.FindGameObjectWithTag("Tile Manager").GetComponent<TileManagerScript>();
|
||||
|
||||
if (_tileManagerScript != null)
|
||||
if (_TileManagerScript != null)
|
||||
{
|
||||
_tileManagerScript.scoreManager = this;
|
||||
_TileManagerScript.scoreManager = this;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void Start()
|
||||
private void Update()
|
||||
{
|
||||
|
||||
UpdatePos();
|
||||
}
|
||||
|
||||
public void Increase()
|
||||
@ -41,9 +54,15 @@ public class ScoreManagerScript : MonoBehaviour
|
||||
text.text = $"Счёт - {_CurrentScore}";
|
||||
}
|
||||
|
||||
//public void UpdatePos()
|
||||
//{
|
||||
// Vector3 newVector = new Vector3(_ScoreText.gameObject.transform.position.x, _ScoreText.gameObject.transform.position.y, _ScoreText.gameObject.transform.position.z + _TileManagerScript.DistanceTiles);
|
||||
// _ScoreText.gameObject.transform.position = newVector;
|
||||
//}
|
||||
|
||||
public void UpdatePos()
|
||||
{
|
||||
Vector3 newVector = new Vector3(_ScoreText.gameObject.transform.position.x, _ScoreText.gameObject.transform.position.y, _ScoreText.gameObject.transform.position.z + _tileManagerScript.DistanceTiles);
|
||||
_ScoreText.gameObject.transform.position = newVector;
|
||||
Vector3 newVector = new Vector3(_ScoreText.gameObject.transform.position.x, _ScoreText.gameObject.transform.position.y, _PlayerTransform.position.z + _Distance);
|
||||
_ScoreText.gameObject.transform.position = newVector;
|
||||
}
|
||||
}
|
||||
|
@ -14,6 +14,12 @@ public class TileManagerScript : MonoBehaviour
|
||||
[HideInInspector]
|
||||
public ScoreManagerScript scoreManager;
|
||||
|
||||
/// <summary>
|
||||
/// to do
|
||||
/// </summary>
|
||||
[HideInInspector]
|
||||
public MoveWithTileScript MoveWithTile;
|
||||
|
||||
/// <summary>
|
||||
/// число тайлов, которые будут созданы
|
||||
/// </summary>
|
||||
@ -253,7 +259,9 @@ public class TileManagerScript : MonoBehaviour
|
||||
child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(scoreManager.Increase);
|
||||
|
||||
// в подпись передаётся функция перемещения счёта
|
||||
child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(scoreManager.UpdatePos);
|
||||
//child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(scoreManager.UpdatePos);
|
||||
|
||||
child.GetComponent<TriggerZoneScript>().TriggerZoneEvent.AddListener(MoveWithTile.UpdatePos);
|
||||
|
||||
// выход из цикла
|
||||
break;
|
||||
|
BIN
Assets/Crossy Road VR/Sounds/bip truck.mp3
(Stored with Git LFS)
Normal file
BIN
Assets/Crossy Road VR/Sounds/bip truck.mp3
(Stored with Git LFS)
Normal file
Binary file not shown.
23
Assets/Crossy Road VR/Sounds/bip truck.mp3.meta
Normal file
23
Assets/Crossy Road VR/Sounds/bip truck.mp3.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6cf6cbd58cc682f46ae0deea8b07f1db
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
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||||
quality: 1
|
||||
conversionMode: 0
|
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preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Crossy Road VR/Sounds/bip1.mp3
(Stored with Git LFS)
Normal file
BIN
Assets/Crossy Road VR/Sounds/bip1.mp3
(Stored with Git LFS)
Normal file
Binary file not shown.
23
Assets/Crossy Road VR/Sounds/bip1.mp3.meta
Normal file
23
Assets/Crossy Road VR/Sounds/bip1.mp3.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9950fc0f6740a0b43a4a1a771c63b752
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Crossy Road VR/Sounds/bip2.mp3
(Stored with Git LFS)
Normal file
BIN
Assets/Crossy Road VR/Sounds/bip2.mp3
(Stored with Git LFS)
Normal file
Binary file not shown.
23
Assets/Crossy Road VR/Sounds/bip2.mp3.meta
Normal file
23
Assets/Crossy Road VR/Sounds/bip2.mp3.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 75d51ed42ca20a84b9d83e3c1b3af158
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Crossy Road VR/Sounds/bip3.mp3
(Stored with Git LFS)
Normal file
BIN
Assets/Crossy Road VR/Sounds/bip3.mp3
(Stored with Git LFS)
Normal file
Binary file not shown.
23
Assets/Crossy Road VR/Sounds/bip3.mp3.meta
Normal file
23
Assets/Crossy Road VR/Sounds/bip3.mp3.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e06513977c46ce84abe91069cf01674b
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -1,30 +1,51 @@
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using UnityEngine.XR.Interaction.Toolkit;
|
||||
|
||||
public class FirstMenuScript : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private GameObject _UIMenu;
|
||||
[SerializeField] private ActionBasedContinuousMoveProvider _Move;
|
||||
[SerializeField] private CharacterController _CharacterController;
|
||||
|
||||
// список всех элементов UI для пролистывания
|
||||
[SerializeField] private GameObject[] _UIPanel;
|
||||
|
||||
// индекс текущего элемента UI
|
||||
private int _currentIndex = 0;
|
||||
|
||||
public void Init(ActionBasedContinuousMoveProvider move, CharacterController cc)
|
||||
{
|
||||
_UIMenu = gameObject;
|
||||
_Move = move;
|
||||
_CharacterController = cc;
|
||||
}
|
||||
|
||||
// Start is called before the first frame update
|
||||
|
||||
public void UserAgree()
|
||||
// действие на кнопку закончить
|
||||
public void OnEnd()
|
||||
{
|
||||
_Move.enabled = true;
|
||||
_CharacterController.enabled = true;
|
||||
_UIMenu.SetActive(false);
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
public void UserDisagree()
|
||||
// действие на кнопку продолжить
|
||||
public void OnContinues()
|
||||
{
|
||||
Application.Quit();
|
||||
if (_currentIndex == _UIPanel.Length-1)
|
||||
{
|
||||
OnEnd();
|
||||
return;
|
||||
}
|
||||
|
||||
_UIPanel[_currentIndex++].SetActive(false);
|
||||
|
||||
_UIPanel[_currentIndex].SetActive(true);
|
||||
}
|
||||
|
||||
// public void UserDisagree()
|
||||
// {
|
||||
// Application.Quit();
|
||||
// }
|
||||
}
|
||||
|
24
Assets/MoveWithTileScript.cs
Normal file
24
Assets/MoveWithTileScript.cs
Normal file
@ -0,0 +1,24 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class MoveWithTileScript : MonoBehaviour
|
||||
{
|
||||
private TileManagerScript _TileManagerScript;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_TileManagerScript = GameObject.FindGameObjectWithTag("Tile Manager").GetComponent<TileManagerScript>();
|
||||
|
||||
if (_TileManagerScript != null)
|
||||
{
|
||||
_TileManagerScript.MoveWithTile = this;
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdatePos()
|
||||
{
|
||||
Vector3 newVector = new Vector3(gameObject.transform.position.x, gameObject.transform.position.y, gameObject.transform.position.z + _TileManagerScript.DistanceTiles);
|
||||
gameObject.transform.position = newVector;
|
||||
}
|
||||
}
|
11
Assets/MoveWithTileScript.cs.meta
Normal file
11
Assets/MoveWithTileScript.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5d7babeea46928e42bede327af4205fa
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user