Исправление баги с обнулением выбора игрока при возвращении в меню

This commit is contained in:
2024-08-12 14:49:46 +03:00
parent 95532a1839
commit 149bb7fa70
5 changed files with 47 additions and 6 deletions

30
Assets/TestScript.cs Normal file
View File

@ -0,0 +1,30 @@
using UnityEngine;
public class TestScript : MonoBehaviour
{
void Awake()
{
if (StaticDataMap.SelectedMap == null)
{
Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
}
if (StaticDataMap.Time == null)
{
Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
}
if (StaticDataMap.NumPlayer == null)
{
Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
StaticDataMap.NumPlayer = 123;
Debug.Log(StaticDataMap.NumPlayer);
}
if (StaticDataMap.CarPlayers[0] == null)
{
Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
}
if (StaticDataMap.CarPlayers[1] == null)
{
Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
}
}
}