25 lines
545 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[AddComponentMenu("BoneCracker Games/Realistic Car Controller/Misc/RCC Set Layer")]
public class RCC_SetLayer : MonoBehaviour {
public string layer = "Default";
public bool setChildren = false;
private void OnEnable() {
gameObject.layer = LayerMask.NameToLayer(layer);
if (setChildren) {
foreach (Transform item in transform)
item.gameObject.layer = LayerMask.NameToLayer(layer);
}
}
}