Racing_Game/Assets/MinimapStatrScript.cs
2024-09-11 12:56:13 +03:00

19 lines
538 B
C#

using UnityEngine;
public class MinimapStatrScript : MonoBehaviour
{
[SerializeField] private FollowTarget _followTarget;
[SerializeField] private FollowYRotation _followYRotation;
[SerializeField] private SelectCarGameScript _SelectCarGameScript;
public void Starter()
{
if (_SelectCarGameScript._CurrentCar != null)
{
_followTarget.target = _SelectCarGameScript._CurrentCar.transform;
_followYRotation.target = _SelectCarGameScript._CurrentCar.transform;
}
}
}