incorrect rotation direction
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@ -101,6 +101,7 @@ namespace DroneSimulator
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private static Bitmap DrawImageByQuaternion(Bitmap bmp, Quaternion orientation)
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{
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if (bmp == null) return null;
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orientation.X = -orientation.X;
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int canvasSize = (int)System.Math.Sqrt(bmp.Width * bmp.Width + bmp.Height * bmp.Height);
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Bitmap result = new Bitmap(canvasSize, canvasSize);
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